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Colony Ship: What to Do With Psyker Brain

Colony Ship What to Do With Psyker Brain

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After you defeat your first ever Psyker frog in Colony Ship: A Post-Earth Role Playing Game, you will likely loot a Psyker Brain from them. This bizarre loot is deemed a quest item. However, you never get a quest that will tell what you are supposed to do with it or who to give it to. Well, this will actually make a lot of sense once you hear it. In this guide we will tell you exactly what to do with the Psyker Brain in Colony Ship and who to give it to start the Head Hunter quest, which will get you an extra overpowered feat.

What to Do With Psyker Brain in Colony Ship: A Post-Earth Role Playing Game

To get a Psyker Brain in Colony Ship, you just need to defeat one of the Psyker frogs that can be found in the Armory, in Hydroponics, and in Mission Control in chapter 1. These powerful frogs will make your people panic as the other frogs do their best to destroy you.

Once you defeat one of them you can loot the Psyker Brain from their body and you will see that it is deemed a quest item.

Well, what you have to do now with the Psyker Brain in Colony Ship is give it to Maryam in Hydroponics. She can be found on the second floor of Camp Reid, inside the Cultivation Lab.

Other players that have explored the region before might have met her and gotten some Computers lessons from her for a small fee.

You can talk to her and give her the Psyker Brain to analyze. She will then tell you that she wants to get 3 more of these brains, starting the Head Hunter quest.

Where to Find Psykers for the Head Hunter Quest

There is one Psyker in the Armory, which is the easiest to defeat out of the bunch. There are also two in Hydroponics, which will fight together. This would be a relatively hard fight, so you should avoid it at the start of the game.

There is one Psyker in Mission Control as well, but this one is relatively far inside the location and can take a while of exploration to find. If you want to finish the quest in chapter 1 then you should explore all of these locations for the Psyker Brains.

Once you find 3 of them, go back to Maryam and get your reward. You should always choose one of the Mutations, since they are very powerful feats for your character.


And that is all you need to know about what to do with Psyker Brain in Colony Ship: A Post-Earth Role Playing Game. Check out other interesting Colony Ship guides and articles:

Adrian Oprea

Founder & Lead Writer

5+ years of professional gaming journalism | 1000+ guides published since 2021

Adrian Oprea is the Founder and Head Writer of Raider King, specializing in complex RPGs and grand strategy games since 2021. With over 1000 published guides, Adrian provides in-depth walkthroughs for titles like Baldur's Gate 3, Warhammer 40K, Pathfinder series, and Paradox grand strategy games. His hands-on approach involves hundreds of hours testing different builds and strategies to deliver experience-based recommendations. Based in Bucharest, Romania, Adrian founded Raider King in 2022 to bring honest, detailed gaming content to players worldwide.

Credentials: Founder of Raider King (2022-Present) | Expert in CRPGs & Grand Strategy Games | 1000+ Published Guides | Specialist in Baldur's Gate 3, Pathfinder (Kingmaker & WOTR), Warhammer 40K: Rogue Trader, Crusader Kings 2/3, Europa Universalis 4/5, Hearts of Iron 4
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