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Killer Frequency: How Long Does It Take To Beat? Answered

Killer Frequency How Long Does It Take To Beat Answered

Prepare to immerse yourself in the gripping ‘80s world of Killer Frequency as we delve into the burning question on every gamer’s mind: How long does it take to beat? In this article, we uncover the approximate time required to complete this thrilling adventure, providing insights into the game’s length and pacing. From heart-pounding encounters to intricate puzzles, we aim to give you a clearer understanding of the time commitment needed to conquer the challenges that await. Whether you’re planning a weekend gaming marathon or looking for a game to savor over time, join us as we unravel how long it takes to beat Killer Frequency.

Related: Killer Frequency: All Songs – Full Soundtrack

How Long Is Killer Frequency?

If you play at a casual pace, Killer Frequency takes around 5 hours to finish. At the start of the game, Forrest Nash mentions that the police should come with backup in around 4 hours. This happens after around 20 minutes of gameplay.

One of the achievements requires you to finish the game in less than 4 hours, which means you can easily finish it that early if you get through the puzzles fast. There is no way to fast-forward through the conversations, so the fastest you can finish the game is around 3 hours and a half.

Since there aren’t any type of side quests in this game, other than possible funny things you can do for achievements, most players will easily only spend 5 hours playing. However, since a lot of characters can die, there is a high chance you will replay and try to save everyone in Killer Frequency.

Still, once you finish the game once, you can easily finish everything in around 3 hours on your second playthrough.

And that is all you need to know about how long it takes to beat Killer Frequency. Check out other interesting Killer Frequency guides and articles:

Based in Munich, Germany, Adrian Oprea is the Founder of Raider King. He is a writer with a passion for storytelling and a love for all things RPG. When not wielding a keyboard, he can be found exploring fantastical worlds, one quest at a time.
Adrian Oprea
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