Skip to content

Europa Universalis 5: All Events Guide (Requirements, Choices, Outcomes, IDs)

Europa Universalis 5 All Events Guide Requirements Choices Outcomes IDs

Want to see Raider King content first? Add us as a preferred source.

Events are one of the best and worst parts of grand strategy games. They can give you amazing things or they can totally mess up your playthrough. But you know what’s worse than random events? Guaranteed events that you didn’t know about before playing. Like the unique ones that many of the important countries have. To help you plan and strategize better, I’ve compiled a list of all of the events in EU5, with the exact requirements to get them, the exact outcomes, if they aren’t totally clear from the in-game UI, and the IDs, in case you want to mess around with the console and force some of them to happen.

If you have any problems and need extra help you can hit me up directly on Discord for answers in the help channel!

DISCLAIMER: This is a long work in progress!

Character Events

Court Flavor Events

These are all of the random events relating to your court and cabinet.

Foreign‑culture advisor’s homeland entanglement (court_flavor_events.1–5, 10–18)​

  • Requirements (court_flavor_events.1 start): You are independent, have no regent, and at least one cabinet advisor has a non‑accepted culture with at least one neutral country of that culture in diplomatic range and not your subject, ally, rival, or enemy.​
EventChoiceOutcomes
1 – Advisor’s liaisons abroadARandomly either the advisor’s culture‑mate country gets event 2 (diplomatic contact) or you get event 10 (suspicions at home). ​
1BPrestige +10. ​
2 – Foreign court responseAThat country’s opinion of you: “Accepted Court Approach”; your country gets event 3 in 15 days. ​
2BTheir opinion: “Rebuke I”; your country gets event 4 in 15 days. ​
2CPrestige +10; their opinion: “Rebuke”; your country gets event 5 in 15 days. ​
3 – Success relayedATarget country’s opinion of you: “Accepted Court Approach”. ​
4 – Mild rebuke at homeAPrestige -10. ​
5 – Strong rebuke at homeAPrestige -10 and target country’s opinion of you: “Rebuke”. ​
10 – Advisor under suspicionARandomly either their country silently gets event 2, or they get event 12 (poaching the advisor). ​
10BTheir country silently gets event 15 (you pre‑emptively intervene); your advisor is arrested (modifier “Arrested Character”, permanent) and removed from cabinet. ​
11 – Foreign court scandalAPrestige -30. ​
12 – Foreign offer for advisorAAdvisor moves to your country; their original country gets event 11 and opinion “Annoyed”, blaming you. ​
12BPrestige +30; their opinion: “Grateful”; they get event 13. ​
13 – You punish the disgraced advisorAAdvisor gains “Arrested Character” permanently and is removed from cabinet. ​
15 – You meddled with their courtsAPrestige +30; their opinion: “Interfered in Courts”; they get event 16. ​
15BPrestige -30. ​
16 – They demand justiceAPrestige -30; the advisor’s home country gains opinion “Released Compatriot” and gets event 17, or “Held Compatriot” and event 18, depending on your choice; if you execute the advisor they die. ​
17 – Home country thanks youAAdvisor’s “Arrested Character” modifier removed; advisor moves back to you. ​
18 – Home country angeredANo direct mechanical effect beyond flavor. ​

Corrupt hometown advisor (court_flavor_events.20)​

  • Requirements: At peace; <10 loans; have a cabinet advisor with total abilities ≥ 130 whose birth location is owned by you but is not your capital.​
ChoiceOutcomes
AAdvisor’s birth location Development +0.5; Legitimacy -10. ​
BLegitimacy +10; advisor is removed from cabinet and gains “Arrested Character” for 3 years. ​

Advisor of an enemy faith (court_flavor_events.21–22)​

  • Requirements (21): At war; at least one advisor whose religion differs from yours and whose co‑religionist country is at war with you.​
  • Requirements (22): At least one advisor whose birth province owner is another country and whose culture is not primary/accepted for you.​
EventChoiceOutcomes
21 – Questionable loyaltiesAAdvisor moves to a co‑religionist enemy country. ​
22 – Exotic advisor from abroadAPrestige +10 and Government Power +2.5. ​

Advisors from enemy homelands (court_flavor_events.25–28)​

  • Requirements (25): At war; at least one advisor whose birth location’s owner is at war with you.​
EventChoiceOutcomes
25 – Advisor of an enemy cityAAdvisor moves to their enemy homeland. ​
25BNoble Estate Satisfaction -10%; randomly either you get event 26 (intel) or the enemy gets event 27 (advisor returns with intel). ​
26 – Advisor spying against enemyAYou lift fog of war over the enemy homeland. ​
27 – Double agent returnsAAdvisor moves back to you; you lift fog of war over the enemy that hosted them; that enemy gets event 28. ​
28 – Enemy humiliates itselfAPrestige -30. ​

Accusing advisors of foreign ties (court_flavor_events.30–32)​

  • Requirements (30): Have a non‑accepted‑culture advisor whose culture has at least one country that is rival, at war, or an ally of you.​
EventChoiceOutcomes
30 – Anti‑liaison accusationsAYour opinion of the chosen foreign country: “Anti‑liaisons”; their opinion of you: “Spurious Accusations”; Noble Estate Satisfaction +10%; they get event 31. ​
30BPrestige -10; 25% chance to get event 32. ​
31 – They answer chargesATooltipped swap of opinions: you get “Spurious Accusations”, they get “Anti‑liaisons” (mirroring version). ​
32 – Quiet back‑channelAYour opinion of them: “Anti‑liaisons”; theirs of you: “Spurious Accusations”; they silently get event 31. ​
32BStability -7; Noble Estate Satisfaction -10%. ​

Exiled nobles from a rival (court_flavor_events.35–37)​

  • Requirements (35): Have at least one rival (not at war / not your subject) of your religion group.​
EventChoiceOutcomes
35 – Exiles at your doorAExiled noble advisor from rival moves to your court; Prestige +10; rival’s opinion: “Took in Exiles”; they may later get event 36. ​
35BRival’s opinion of you: “Turned Away Exiles”; the exile character is killed. ​
36 – Secondary migrationA10% of population over 60 months migrates from a same‑culture province in rival’s country to your capital; rival’s opinion flips from “Took in Exiles” to “Hosting Exiles”; they get event 37. ​
36BPrestige -10. ​
37 – They resent your hostingARival’s opinion of you becomes “Hosting Exiles”. ​

Papal interference in non‑Catholic Christian advisors (court_flavor_events.39–42)​

  • Requirements (39): You are the Papal States, Catholic, with ruler; within Catholic world is at least one non‑Catholic Christian advisor in a Catholic country without regent.​
EventChoiceOutcomes
39 – Pope condemns heterodox advisorADevotion +10; Clergy Estate Satisfaction +10%; target country gets event 40; their opinion of you: “Interfering Pope”. ​
39BDevotion -10; Clergy Satisfaction -10%. ​
40 – Country must respondAAdvisor moves to the Papal States; Papal States’ opinion of you: “Bowed to Papal Demand”; they get event 41; Clergy Satisfaction +10%. ​
40BPapal opinion: “Rejected Papal Demand”; Pope gets event 42; Clergy Satisfaction -20%; Religious Influence severe penalty (big loss). ​
41 – Rome’s verdictATooltip reverses opinions (Pope records your bowing); advisor is quietly killed. ​
42 – Defying the PopeATooltip reverses opinions (Pope records your defiance); no direct further mechanical effect beyond opinions. 

Country Events (Dynamic Historical Events)

Disclaimer: Current progress: Dynamic Events – Aragon: 100%, Bohemia: 100%, England: 50%, Florence/Tuscany: 100%, France: 40%; Wallachia: 100%; Random Events – 100%; Innovativeness Events – 100%

These are unique events that happen for specific countries randomly during specific time frames if the requirements are met.

Aragon

Consulate of the Sea

  • Requirements: Aragon; 1340–1400; Own Barcelona; Barcelona is a Market Center​
  • ID: flavor_ara.1​
ChoiceOutcomes
Brilliant! (historical) ​Add policy: Consulate of the Sea
Unlock policy: Consulate of the Sea ​

Book of the Consulate of the Sea

  • Requirements: Aragon; 1450–1500​; Has Policy: Consulate of the Sea
  • ID: flavor_ara.2​
ChoiceOutcomes
Fund the manuscript (historical) ​Ducats -2.00 times 33% Economic Base
Research Progress +10 ​
Ignore the manuscript ​Prestige -5 ​

Antonio Beccadelli

  • Requirements: Aragon; 1450–1471​
  • ID: flavor_ara.3​
ChoiceOutcomes
Yes, hire himAntonio Beccadelli, writer (85), moves to your country ​

Giovanni Pontano

  • Requirements: Aragon; 1475–1500​
  • ID: flavor_ara.4​
ChoiceOutcomes
He could not have done it without us! (historical) ​Prestige +10
Giovanni Pontano, writer (85), moves to your country ​
His success is that of the peopleStability +7
Giovanni Pontano, writer (85), moves to your country ​

Monastery of Santa Maria de Sigena

  • Requirements: Aragon; 1300–1500; Own Sarinena; Religion is Catholic​
  • ID: flavor_ara.5​
ChoiceOutcomes
Fund the monastery (historical) ​Ducats -3.00 times 33% Economic Base
Estate Satisfaction +10% for Clergy ​
Ignore it ​Estate Satisfaction -20% for Clergy ​

Sindicat Remença

  • Requirements: Aragon; 1430–1460; Does not have estate privilege: Sindicat Remença​
  • ID: flavor_ara.6​
ChoiceOutcomes
Allow the peasants to form the Sindicat Remença (historical) ​Grant estate privilege: Sindicat Remença ​
Ignore the peasant rabbleEstate Satisfaction -20% for Peasantry ​

Baltasar Gracián

  • Requirements: Aragon or Spain; 1640–1658; Own Tarragona; Tarragona has a University; Religion is Catholic​
  • ID: flavor_ara.7​
ChoiceOutcomes
Offer him a position at Court. (historical) ​Gracián, writer (90), moves to your country
Gain trait: Prominent ​
We have no need for a controversial priest.Humanist +10
Character dies ​

Baltasar Gracián Finishes El Criticón

  • Requirements: Aragon or Spain; 1653–1657; Own Tarragona; Baltasar Gracián is alive​
  • ID: flavor_ara.8​
ChoiceOutcomes
This work deserves recognition! (historical) ​Ducats -6 times 33% Economic Base
Estate Satisfaction -15% for Clergy
Create artwork: El Criticón (quality 90)
This work is too controversial. We cannot support this.Estate Satisfaction +10% for Clergy
Destroy artwork: El Criticón
Gracián moves to Castille (or a different country if Spain)

Francesc Eiximenis

  • Requirements: Aragon or Spain; 1380–1400; Own Girona; Tarragona has a University; Have a ruler; Religion is Catholic​
  • ID: flavor_ara.9​
ChoiceOutcomes
Invite him to the Court. (historical) ​Spiritualist +10
Eiximenis, writer (85), moves to your country
We have no need for his counsel.Humanist +10
Character dies ​

Ausiàs March

  • Requirements: Aragon or Spain; 1435–1450; Own Valencia; Catalan culture present in country​
  • ID: flavor_ara.10​
ChoiceOutcomes
Invite him to join the Court. (historical) ​Ducats -6 times 33% Economic Base
Spiritualist +10
Cultural Tradition +5 for Catalan
Cultural Influence +5 for Catalan
Ausiàs March, writer (65), moves to your country
His poetry is a gift to the people; let him remain in Valencia.Character dies
Valencia Prosperity +20%
We cannot afford such indulgences.Prestige -10
Traditionalist +10
Character dies ​

Renovating the Basilica del Pilar

  • Requirements: Aragon or Spain; 1670–1700; Own Saragossa; Saragossa houses the Basilica del Pilar; Have a ruler​
  • ID: flavor_ara.11​
ChoiceOutcomes
Let us rebuild the Basilica in splendor! (historical) ​Ducats -8 times 33% Economic Base
Basilica del Pilar quality +20
Herrera, architect (70), moves to your country
Commission a modest renovation instead.Ducats -4 times 33% Economic Base
Basilica del Pilar quality +5
Character dies ​
We cannot afford such extravagance now.Cultural Tradition -15 for Catalan
Cultural Influence -15 for Catalan
Basilica del Pilar quality -30
Character dies ​

The Struggle of La Biga and La Busca

  • Requirements: Aragon or Spain; 1425–1450; Own Barcelona​
  • ID: flavor_ara.12​
ChoiceOutcomes
Support the Biga.Estate Satisfaction +10% for Nobility
Estate Satisfaction -15% for Burghers
Aristocracy +10
If Age of Reformation or later, Mercantilism +10. ​(not sure how this is possible?)
Support the Busca.Estate Satisfaction +10% for Burghers
Estate Satisfaction -15% for Nobility
Plutocracy +10
If Age of Reformation or later, Free Trade +10. ​(not sure how this is possible?)
Avoid picking sides.Estate Satisfaction -10% for Nobility
Estate Satisfaction -10% for Burghers ​

The Royal Chronicler

  • Requirements: Aragon or Spain; 1540–1570; Have a ruler​
  • ID: flavor_ara.13​
ChoiceOutcomes
Invite Zurita to join our Court. (historical) ​Ducats -6 times 33% Economic Base
Jerónimo Zurita, writer (80), moves to your country
We cannot afford his expertise.Prestige -10
Character dies ​

The Chronicle of Aragon

  • Requirements: Aragon or Spain; 1480–1510; Own Saragossa​
  • ID: flavor_ara.14​
ChoiceOutcomes
Appoint de Vagand to undertake the chronicle. (historical) ​Ducats -4 times 33% Economic Base
Waldebert de Vagad, writer (80), moves to your country
Create artwork: Crónica de Aragón ​
The Court has no time for such indulgences.Prestige -10
Character dies ​

Ordinances of King/Queen

  • Requirements: Aragon or Spain; 1334–1350; Government is a Monarchy; Have a ruler​
  • ID: flavor_ara.15​
ChoiceOutcomes
A sound idea! (historical) ​Government Power +10
Centralization +10
Add policy: Royal Ordinances
Unlock policy: Royal Ordinances ​
There is no need for that.Stability +7
Decentralization +10 ​

Justicia de Aragón

  • Requirements: Aragon or Spain; 1440–1470; Have a ruler; Nobility power > 50%; Crown power ≤ 33% or Legitimacy ≤ 70 or Ruler total abilities ≤ 100​
  • ID: flavor_ara.16​
ChoiceOutcomes
Give in to their demands. (historical) ​Government Power -7.5
Estate Satisfaction +10% for Nobility
Decentralization +10
Grant estate privilege: Justicia de Aragón
Unlock estate privilege: Justicia de Aragón ​
It must remain under the Crown’s control!Stability -12
Government Power +7.5
Estate Satisfaction -15% for Nobility
Centralization +10 ​

Formalization of the Oath of Loyalty

  • Requirements: Aragon or Spain; 1550–1600; Have a ruler; Have estate privilege: Justicia de Aragón; Nobility power > 50%; Crown power ≤ 33%​
  • ID: flavor_ara.17​
ChoiceOutcomes
Swear to uphold their rights. (historical) ​Government Power -7.5
Estate Satisfaction +10% for Nobility
Decentralization +10
Grant estate privilege: Formalized Oath
Unlock estate privilege: Formalized Oath ​
We will not be bound by their demands!Stability -12
Government Power +7.5
Estate Satisfaction -15% for Nobility
Centralization +10 ​

The Alterations of Aragon

  • Requirements: Aragon or Spain; 1590–1650; Own the entire Aragon Area; Have a ruler; Nobility power > 70%; Centralization < 25​
  • ID: flavor_ara.18​
ChoiceOutcomes
The Crown must reign supreme! (historical) ​Stability -12 ​
Estate Satisfaction -15% for Nobility ​
Centralization +10 ​
Revoke estate privilege: Justicia de Aragón ​
Revoke estate privilege: Formalized Oath ​
Noble pops Satisfaction -50% in Aragon Area
Noble pops join rebels in Aragon Area ​
The fueros must be respected.Government Power -7.5
Estate Satisfaction +10% for Nobility
Decentralization +10
Disband rebels

Juan de Lanuza y Urrea

  • Requirements: Aragon or Spain; 1590–1650​
  • ID: flavor_ara.19​
ChoiceOutcomes
This is the price of unity. (historical) ​Government Power +5
Juan de Lanuza y Urrea dies (execution) ​
Local pops Satisfaction -50% in Aragon Area
Spare him to soothe tensions.Stability -12 ​
Juan de Lanuza y Urrea moves to your country ​
Local pops Satisfaction +15% in Aragon Area

Juan Fernández de Heredia

  • Requirements: Aragon or Spain; 1360–1370; Knights Hospitaller exists​
  • ID: flavor_ara.20​
ChoiceOutcomes
Invite Heredia (historical) ​Juan Fernández de Heredia, general, moves to your country
Gains a random General trait
Support the HospitallersReligious Influence +10 ​
Juan Fernández de Heredia dies

Revolt of the Germanies

  • Requirements: Aragon or Spain; 1515–1550; Own the entire Valencia Area; Burghers Estate Satisfaction < 30%​
  • ID: flavor_ara.21​
ChoiceOutcomes
Raise the militiasStability -12 ​
Burgher pops Satisfaction -50% in Valencia Area
Burgher pops join rebels in Valencia Area ​
Buy them offDucats -8 times 33% Economic Base ​
Estate Satisfaction +10% for Burghers ​
Disband rebels ​
Crush the movement (historical)Estate Satisfaction -15% for Burghers ​
Disband rebels ​
Burgher pops size -20% in Valencia Area ​

Tirant lo Blanch

  • Requirements: Aragon; 1465–1515; Own Valencia​
  • ID: flavor_ara.100​
ChoiceOutcomes
Celebrate the masterpiece (historical) ​Prestige +5 ​
Create artwork: Tirant lo Blanch (quality 85)
Cultural Influence +5 for Catalan​

Catalan Atlas

  • Requirements: Aragon; Own Palma; Catalan is primary or accepted culture​
  • ID: flavor_ara.101​
ChoiceOutcomes
Commission the atlas (historical) ​
Prestige +5
Create artwork: Catalan Atlas (quality 85)
Cultural Tradition +10 for Catalan
Cultural Influence +10 for Catalan

The Royal Pantheon of Poblet Abbey

  • Requirements: Aragon; 1340–1440; Own Tarragona; Religion is Catholic​
  • ID: flavor_ara.102​
ChoiceOutcomes
Restore the pantheonCultural Influence +10 ​for Catalan
Prestige +5
Ducats -3.00 times 33% Economic Base
Estate Satisfaction +5% for Clergy
Poblet Abbey Art Quality +10
Focus elsewherePrestige -5
Estate Satisfaction -5% for Clergy ​

The Chronicle of Peter IV

  • Requirements: Aragon; 1350–1380; Own Barcelona​; Peter IV is alive
  • ID: flavor_ara.103​
ChoiceOutcomes
Assert royal authorityCentralization +10
Government Power +10
Affirm noble privilegesDecentralization +10
Government Power +10

Barcelona Royal Shipyard

  • Requirements: Aragon; 1337–1700; Own Barcelona with the Royal Shipyard building​
  • ID: flavor_ara.104​
ChoiceOutcomes
Expand the galley fleetSpawn galleys equal to 10% of expected navy size (minimum 5) in Barcelona
Naval +5 ​

Vicent Ferrer

  • Requirements: Aragon; 1395–1410; Own Valencia; Religion is Catholic​
  • ID: flavor_ara.105​
ChoiceOutcomes
Invite the preacher (historical) ​Vicent Ferrer, cleric (80), moves to your country ​
If Sephardi is an accepted culture, remove it; else Stability -7 ​
Convert 10% of Sephardi pops to Catholic and local culture ​
Sephardi pops Satisfaction -15%
Banish him ​Character dies

La Llotja de la Seda

  • Requirements: Aragon; 1508–1558; Own Valencia​
  • ID: flavor_ara.106​
ChoiceOutcomes
Raise the Exchange Hall (historical) ​Construct La Llotja de la Seda in Valencia
Estate Satisfaction +5% for Burghers
Capital Economy +10 ​
Keep the old ways ​Estate Satisfaction -5% for Burghers
Traditional Economy +10 ​

The Fate of Montserrat

  • Requirements: Aragon; 1377–1427; Own Barcelona; Own Vic​
  • ID: flavor_ara.107​
ChoiceOutcomes
Free Montserrat (historical) ​Catalan Clerics pops in Barcelona Satisfaction +15%
Catalan Clerics pops in Vic Satisfaction -15%
Set the Montserrat Free flag ​
Support Vic’s monastic center ​Ducats -1.00 times 33% Economic Base
Estate Satisfaction +5% for Clergy
Construct a Scriptorium in Vic
Catalan Clerics pops in Barcelona Satisfaction -15%
Catalan Clerics pops in Vic Satisfaction +15%

Santa María de Montserrat

  • Requirements: Aragon; 1402–1500; Own Barcelona; Religion is Catholic​; Montserrat Free
  • ID: flavor_ara.108​
ChoiceOutcomes
Encourage the pilgrimage ​Ducats -2.00 times 33% Economic Base
Catalan Clerics pops in Barcelona Satisfaction +15%
Restrict the devotion ​Catalan Clerics pops in Barcelona Satisfaction -15%

La Moreneta

  • Requirements: Aragon; ≥ 1402; Own Barcelona; Religion is Catholic​; Montserrat Free
  • ID: flavor_ara.109​
ChoiceOutcomes
Venerate the Black Madonna ​Religious Influence +10 ​
Downplay the devotion ​Clergy pops Satisfaction -15%

Palma Cathedral

  • Requirements: Aragon; ≥ 1346; Own Palma; Religion is Catholic​
  • ID: flavor_ara.110​
ChoiceOutcomes
Fund the cathedral worksDucats -2.00 times 33% Economic Base
Prestige +10
If Catalan culture applies, Catalan Cultural Influence +5 and Cultural Tradition +5
Improve the Cathedral artwork +30
Divert fundsClergy Estate Satisfaction -5%

The Coronation Dilemma

  • Requirements: Aragon​; Monarchy
  • ID: flavor_ara.111​
ChoiceOutcomes
Crowned by the noblesDucats -2.00 times 33% Economic Base
Government Power +10
Estate Satisfaction +10% for Nobility
Papal States Opinion -25
Papal coronationDucats -2.00 times 33% Economic Base
Religious Influence +10
Estate Satisfaction -10% for Nobility
Estate Satisfaction +10% for Clergy
Papal States Opinion +10
Crown oneselfDucats -2.00 times 33% Economic Base
Prestige +10
Government Power +5
Estate Satisfaction -10% for Clergy
Noble pops Satisfaction changes ​

The Mallorcan Issue

  • Requirements: Aragon; 1341–1460​; Mallorca is your subject​
  • ID: flavor_ara.200​
ChoiceOutcomes
Press our claims (historical) ​Prestige +5
Estate Satisfaction +5% for Nobility
Estate Satisfaction +5% for Burghers
Sets chain flag enabling Aragonese Tyranny. (flavor_ara.201​)
Let it passPrestige -5
Estate Satisfaction -5% for Nobility
Estate Satisfaction -5% for Burghers ​

Aragonese Tyranny (Mallorca)

  • Requirements: Triggered by Aragon; Targets Mallorca​
  • ID: flavor_ara.201​
ChoiceOutcomes
Protest the oppressionSets chain flag enabling The Trap has sprung. (flavor_ara.202) ​
Cede PerpignanPrestige -5 ​
Estate Satisfaction -15% for Nobility
Sets chain flag enabling A Counteroffer. (flavor_ara.203) 
Raise the banners (historical) ​Declare independence war on Aragon

The Trap has sprung. (Aragon)

  • Requirements: Mallorca protests
  • ID: flavor_ara.202​
ChoiceOutcomes
He is guilty, no need to waste more time on this finish him.Prestige -15
Mallorca’s ruler is executed
Mallorca Opinion -100
Mallorca Liberty Desire +30
Add Executed a Ruler (Diplomatic Reputation -4)
Sets chain flag enabling Revenge. (flavor_ara.204)
Let him speak. We would have a fair trial.Prestige -5
Legitimacy +5
Mallorca Liberty Desire +10

A Counteroffer (Aragon)

  • Requirements: Mallorca cedes​
  • ID: flavor_ara.203​
ChoiceOutcomes
We will accept this, for now.Legitimacy +5​
Centralization +20 ​
Mallorca Liberty Desire +10

Revenge (Mallorca)

  • Requirements: Aragon executes ruler
  • ID: flavor_ara.204​
ChoiceOutcomes
To Arms! Death to the tyrant!Legitimacy +10
Declare Independence War on Aragon ​
Nobles Estate Satisfaction +10% ​
Commoners Estate Satisfaction +15% ​
Liberty Desire +30
Wait! We are not ready, yet.Legitimacy -15
Nobles Estate Satisfaction -20% ​
Commoners Estate Satisfaction -20% ​
Liberty Desire +30

Quarreling Brothers

  • Requirements: Aragon; 1337–1380​; Peter IV is ruler with a living female heir; James of Urgell alive but not heir; Nobles Estate >= 2 privileges​
  • ID: flavor_ara.210​
ChoiceOutcomes
Hunt the little rat! Expel him from Valencia before he poisons more minds!Prestige -5
Stability -2.5
Nobles Estate Satisfaction -10%
Set a flag for James’s flight
Invite him back to the court. We will discuss the succession to the throne.Legitimacy -15
Adopt Salic heir law ​
Nobles Estate Satisfaction -10% ​

The Union is no more

  • Requirements: Aragon​; Aragonese Union disaster fired and not yet resolved.​
  • ID: flavor_ara.219​
ChoiceOutcomes
If both “Union” and “General” privileges exist: Revoke all privilegesLegitimacy +5
Prestige +15
Stability +12
Revoke estate privilege: General Privilege
Revoke estate privilege: Union Privilege ​
If only “Union” exists: Revoke the UnionLegitimacy +5
Prestige +15
Stability +12
Revoke estate privilege: Union Privilege ​
If only “General” exists: Destroy the old privilege!Legitimacy +5
Prestige +15
Stability +12
Revoke estate privilege: General Privilege ​
If no Union privilege: No one can challenge the power of our King/Queen.Legitimacy +5
Prestige +20
Stability +12 

Bohemia

Jiri z Podebrad – Hussite King (flavor_boh.1)​

  • Requirements: Bohemia; 1450–1470; Hussite religion enabled; state religion Catholic; own Prague; not at war; independent; no regency; not senior partner in a seniority union.​
ChoiceOutcomes
A – Embrace a Hussite king (historical)Jiri z Podebrad becomes ruler. ​
Jiri is shifted to the Nobles estate (hidden). ​
State religion changes to Hussite. ​
Ruler and close family convert to Hussite. ​
B – Keep Catholic state, Hussite rulerJiri z Podebrad becomes ruler. ​
Religious Influence radical penalty (very large loss). ​
Jiri gains permanent modifier “Hussite King”. ​
Papacy silently gets event flavor_boh.9 (Papacy reaction to Hussite king). ​
C – Harden Hussite–Catholic enmityHussite religion sets view of Catholicism to “Enemy”. ​

Papal Reconciliation or Hostility (flavor_boh.2)​

  • Requirements: Catholic Bohemia with a Hussite ruler; Pope exists; Lutheran not yet enabled; has ruler.​
ChoiceOutcomes
A – Reconcile with Rome (historical)Religious Influence +5. ​
Papal opinion of Bohemia: “Papal Reconciled”. ​
Ruler’s personal religion switches to Catholic. ​
Hussite religion’s view of Catholicism becomes “Negative” (less than Enemy). ​
B – Defy RomeCatholic religion sets view of Hussite as “Enemy”. ​
Papacy silently gets event flavor_boh.9 (condemnation). ​

Catholic Revolts against Hussite King (flavor_boh.3)​

  • Requirements: Catholic Bohemia with a Hussite ruler; 1465–1550.​
ChoiceOutcomes
A – Suppress Catholic unrest (historical)In up to 5 most populous Catholic‑dominant locations: all pops get severe Satisfaction penalty. ​
If neighboring Catholic Hungary with adult non‑regent ruler: Hungary gets silent event flavor_hun.180 (Hussite unrest spillover). ​

Benedict Rejt and Vladislav Hall (flavor_boh.4)​

  • Requirements: Bohemia; 1493–1500; own Prague.​
ChoiceOutcomes
A – Celebrate the new palace (historical)Create architect Benedict Rejt. ​
In Prague, create Palace artwork “Vladislav Hall” (quality 80). ​
Cultural Influence +10. ​

Tycho Brahe and Johannes Kepler (flavor_boh.6)​

  • Requirements: Bohemia; 1595–1610; Traditionalist vs Innovative value > 0 (already somewhat innovative).​
ChoiceOutcomes
A – Invite both to Prague (historical)Traditionalist vs Innovative: Innovative +10. ​
Tycho Brahe moves to Bohemia. ​
Johannes Kepler moves to Bohemia. ​
Research Progress +15. ​
B – Let a neighbor host them(Requires a neighbor saved as target_country.) ​
Tycho and Kepler move to that neighbor instead. ​
Traditionalist vs Innovative: Traditionalist +10. ​
Stability +12. ​

Hussites and Lutherans – Attitudes (flavor_boh.7)​

  • Requirements: Hussite and Lutheran both enabled; Bohemia is Lutheran.​
ChoiceOutcomes
A – Keep mutual suspicion (historical)Prestige +10. ​
Hussite view of Lutheran set to “Negative”. ​
Lutheran view of Hussite set to “Negative”. ​
B – Seek kinshipGovernment Power -10 (ultimate penalty). ​
Hussite view of Lutheran set to “Kindred”. ​
Lutheran view of Hussite set to “Positive”. ​

Emperor Turns Lutheran (flavor_boh.8)​

  • Requirements: Bohemia leads the HRE; Catholic; owns at least one Czech Lutheran‑dominant location; 1580–1650.​
ChoiceOutcomes
A – Convert to Lutheranism (historical)State religion becomes Lutheran. ​
Ruler and family convert to Lutheran. ​
All large Catholic countries (non‑rural > 8) gain Religious Conformance CB on Bohemia. ​
Those Catholic powers gain opinion “Lutheran King” of Bohemia. ​
B – Purge Lutheran Czech landsIn up to 5 non‑capital Lutheran‑dominant locations: all pops get severe Satisfaction penalty. ​
All pops in the capital also get severe Satisfaction penalty. ​

Papal Reaction to Hussite/Catholic Choices (flavor_boh.9–11)​

  • flavor_boh.9 Requirements: Papal event, reacting to Bohemia; runs when called by other events.​
Event / ChoiceOutcomes
9.A – Condemn the heretics (historical)Government Power +10. ​
Bohemia silently gets event flavor_boh.10. ​
Bohemia opinion of Pope: “Heretic Hussite” (negative). ​
9.B – Seek reconciliationGovernment Power -10. ​
Bohemia silently gets event flavor_boh.11. ​
Bohemia opinion of Pope: “Papal Reconciled” (positive). ​
10.A – Bohemian side effectPrestige -5 for Bohemia. ​
11.A – Bohemian reconciliationPapal opinion of Bohemia: “Papal Reconciled”. ​

Jan Hus Arrested at Constance (flavor_boh.13–16)​

  • flavor_boh.13 Requirements: Jan Hus alive; Bohemia does not own Konstanz; Konstanz owner is Catholic.​
Event / ChoiceOutcomes
13.A – Let Hus travel to ConstanceJan Hus moves to the Catholic owner of Konstanz. ​
That owner will get event flavor_boh.14 in 50–100 days. ​
Bohemia gains hidden “lots_of_hussites” flag (used later). ​
14.A – Execute Hus (historical)Jan Hus is executed by the ruler. ​
Hussite religion sets view of Catholicism to “Enemy”. ​
Bohemia gets silent event flavor_boh.15; in Bohemian capital, 10% of a Peasant pop is split off and converted to Hussite. ​
Opinion malus “Jan Hus Executed (Bohemia)” toward the executing country. ​
Opinion malus “Jan Hus Executed (Papacy)” toward the Papacy. ​
14.B – Release HusJan Hus returns to Bohemia. ​
Bohemia gets silent event flavor_boh.16. ​
Hussite religion sets view of Catholicism to “Positive”. ​
Reverse opinions: Bohemia and Papacy get “Jan Hus Freed” modifiers instead. ​
15.A – Reaction in BohemiaPrestige -5. ​
16.A – Bohemia rallies HussitesActivates “lots_of_hussites” effect (strong spread/pressure in later content, tooltip only here). ​

First Congress of Visegrád (flavor_boh.17)​

  • Requirements: Bohemia; 1337–1345; Poland exists and not at war with you.​
ChoiceOutcomes
A – Honor the Visegrád agreements (historical)Ducats +12 × 33% Economic Base. ​
Removes mutual rivalries between Bohemia and Poland (if any). ​
Removes mutual rivalries between Bohemia and Hungary (if any). ​
Bohemia and Poland gain mutual opinion “Honored Congress of Visegrád”. ​
Bohemia and Hungary gain the same positive opinion. ​
Belligerent vs Conciliatory: Conciliatory +10. ​
B – Use the congress to claim Poland’s throneGain Claim Throne CB on Poland for 15 years. ​
All neighboring countries (and neighbors of your subjects) not already allied/subject become angry: opinion “Violated Visegrád” and matching Antagonism modifier. ​
Belligerent vs Conciliatory: Belligerent +20. ​

Staroměstská Radnice – Old Town Hall (flavor_boh.18)​

  • Requirements: Bohemian monarchy; 1337–1345; own Prague; Prague is capital and has no Royal Court building.​
ChoiceOutcomes
A – Build the royal court (historical)In Prague, construct Royal Court building. ​
Government Power +2.5. ​
Centralization vs Decentralization: Centralization +10. ​
B – Empower estates insteadEstate Satisfaction +10% (Clergy). ​
Estate Satisfaction +10% (Burghers). ​
Estate Satisfaction +10% (Nobles). ​
Centralization vs Decentralization: Decentralization +10. ​

Districts’ Taxation Rights (flavor_boh.19)​

  • Requirements: Bohemia; 1337–1350; own Prague.​
ChoiceOutcomes
A – Grant paving‑tax rights (historical)Set variable district_paving_taxes_variable = 1. ​
Grant estate privilege “District Paving Privilege”. ​
Stability +2.5. ​
B – Centralize taxation insteadCentralization vs Decentralization: Centralization +20. ​
Stability -20. ​
Estate Satisfaction -15% (Clergy). ​
Estate Satisfaction -15% (Burghers). ​
Estate Satisfaction -15% (Nobles). ​

University of Prague (flavor_boh.20)​

  • Requirements: Bohemia; 1345–1356; own Prague; ruler alive; Prague has no University.​
ChoiceOutcomes
A – Found the university (historical)In Prague, construct University building. ​
Traditionalist vs Innovative: Innovative +20. ​
Research Progress +10. ​
B – Strengthen the clergy insteadEstate Satisfaction +20% (Clergy). ​
Traditionalist vs Innovative: Traditionalist +20. ​

Nové Město – The New Town (flavor_boh.21)​

  • Requirements: Bohemia; 1347–1375; own Prague; have ruler.​
ChoiceOutcomes
A – Develop the New Town (historical)Ducats -4 × 33% Economic Base. ​
In Prague: Development +0.5. ​
Prosperity +20%. ​
Centralization vs Decentralization: Centralization +10. ​
B – Leave towns to themselvesCentralization vs Decentralization: Decentralization +10. ​
Government Power -2.5. ​

Joint General Assembly of the Empire (flavor_boh.22)​

  • Requirements: Bohemia is HRE Emperor; ruler exists; 1337–1444.​
ChoiceOutcomes
A – Grant Joint Assembly Decrees (historical)Set variable joint_assembly_decrees_variable = 1. ​
Grant estate privilege “Joint Assembly Decrees”. ​
All other Electors gain opinion “Granted Joint Assembly Decrees” of Bohemia. ​
Estate Satisfaction +20% (Nobles). ​
Imperial Authority mild bonus (small increase). ​
B – Refuse joint assembliesStability -7. ​
Imperial Authority weak penalty (small loss). ​

Land Court of Moravia (flavor_boh.23)​

  • Requirements: Own entire Moravia area.​
ChoiceOutcomes
A – Strengthen regional courts (historical)In all Moravia locations: Control +? (mild bonus). ​
Prosperity +10%. ​
Development +0.25 each. ​
Centralization vs Decentralization: Decentralization +20. ​
Stability +7. ​
Estate Satisfaction +10% (Nobles). ​
B – Focus on capital prosperityIn capital province: all locations gain small Prosperity bonus. ​
Centralization vs Decentralization: Centralization +10. ​
Estate Satisfaction -20% (Nobles). ​

Maiestas Carolina (flavor_boh.24)​

  • Requirements: Ruler has ADM ≥ 75 or “administrative traits”; 1340–1444.​
ChoiceOutcomes
A – Enact Maiestas CarolinaUnlock imperial law/policy “Maiestas Carolina”. ​
Estate Satisfaction -20% (Nobles). ​
Stability -20. ​
B – Soften the estates insteadEstate Satisfaction +5% (Nobles). ​
Stability +2.5. ​
Serfdom vs Free Subjects: Serfdom +20. 

Master of Vyšší Brod (flavor_boh.25)

  • Requirements: Bohemia; 1345–1370; own Prague; have the Patron of Art advance.
ChoiceOutcomes
A – Patronize the painterDucats -3 × 33% Economic Base.
The painter moves to your court.
B – Banish the painterThe painter is banished.

The Crown of Saint Wenceslas (flavor_boh.26)

  • Requirements: Bohemia; 1340–1375; monarchy; ruler; fully control Bohemia, Moravia, and Silesia yourself or via subjects (scripted trigger).
ChoiceOutcomes
A – Commission the regalia and don the crownDucats -6 × 33% Economic Base.
In Prague, create Regalia artwork “Crown of Saint Wenceslas” (quality 80).
Government Power +10.
Set variable boh_force_crown_st_wenceslas (enables follow‑up Crown of Bohemia event).
Immediately trigger event flavor_boh.31 with pop‑up.
B – Fund through the clergy and proceed quietlyTransfer 2 months of your monthly tax‑and‑trade income from Clergy estate to Treasury (scripted add_gold_to_estate).
Ducats -4 × 33% Economic Base.
Create the same Regalia in Prague (quality 80).
Government Power +2.5.
Set boh_force_crown_st_wenceslas and silently trigger flavor_boh.31.
C – Decline the coronationGovernment Power -10.

The Cathedral of Saint Vitus (flavor_boh.27)

  • Requirements: 1340–1500; Christian religion group; Cathedral advance; own Prague.
ChoiceOutcomes
A – Build or enrich Saint VitusIf Prague lacks a Cathedral: construct Cathedral and add 0.5 Clergy pop of your culture and religion.
Else: Development +0.5 in Prague and Prosperity +20%.
Estate Satisfaction +20% (Clergy).
Religious Influence +20 (if valid).
Ducats -3 × 33% Economic Base.
B – Withhold supportEstate Satisfaction -20% (Clergy).
Government Power -5.

Liquid Delight – Plzeň Beer (flavor_boh.28)

  • Requirements: 1337–1444; Own Plzeň.
ChoiceOutcomes
A – Invest in breweriesIf no Brewery: construct Brewery in Plzeň.
Else if Brewery not max level: increase Brewery level by 1.
Else: all your Peasant and Laborer pops in Plzeň gain Satisfaction +50.
Plzeň Development +0.25 and Prosperity +10%.
Estate Satisfaction +20% (Burghers).
B – Encourage moderationStability +7.
Serfdom vs Free Subjects: Free Subjects +5.

Greatness from Humble Beginnings (flavor_boh.29)

  • Requirements: 1385–1500; Own Kouřim and Prague; do not have “Noble Leaders Only” privilege.
ChoiceOutcomes
A – Elevate the talented commonerThe talented commander joins your court.
Army Tradition +7.5.
B – Nobility onlyEstate Satisfaction +20% (Nobles).
Aristocracy vs Plutocracy: Aristocracy +10.
The commoner is banished.

Silver Found in Jáchymov (flavor_boh.30)

  • Requirements: 1490–1520; Own Jáchymov.
ChoiceOutcomes
A – Open the silver minesJáchymov raw material set to Silver and max raw‑material workers +3 (ensured by fallback).
Jáchymov Prosperity +30%.
Ducats -2 × 33% Economic Base.
B – Focus on orderly growthJáchymov Prosperity +20%.
Stability +2.5.

The Crown of Bohemia (flavor_boh.31)

  • Requirements: Variable boh_force_crown_st_wenceslas set by event 26.
ChoiceOutcomes
A – Proclaim the Crown of BohemiaPrestige +5.
Set variable crown_of_bohemia_variable (used by later content).
B – Keep festivities restrainedNo direct effect.

The Fate of Luxembourg (flavor_boh.32)

  • Requirements: 1350–1450; Emperor Bohemia; Luxembourg ruled by your ruler; valid close male relative candidate exists.
ChoiceOutcomes
A – Grant Luxembourg to a relativeStability +2.5.
Luxembourg’s ruler is set to the selected relative (your child or dynasty kinsman).
B – Keep Luxembourg under our handDrop antagonism bomb “Maintained Subjugation” on Luxembourg capital (strong hostile AI weighting).

Purchase of Brandenburg – Offer (flavor_boh.33) and Reply (34–35)

  • Requirements for 33: 1350–1440; Emperor Bohemia with heir; Brandenburg exists and is an Elector; both dynasties exist. 34 is Brandenburg’s response; 35 is Bohemia’s follow‑up.
Event / ChoiceOutcomes
33.A – Make the purchase offer (historical)Brandenburg gets event 34 shortly (negotiation).
33.B – RefrainPrestige -5.
34.A – Brandenburg entertains the offer (historical)Bohemia gets event 35 shortly (price/outcome).
34.B – Refuse the offerBrandenburg opinion of Bohemia: “Refused Purchase”.
35.A – Pay and install our heirBohemia pays 20 months of Brandenburg’s monthly tax‑and‑trade income to Brandenburg’s dynasty owner (scripted).
Brandenburg sets Bohemia’s heir as new ruler.
35.B – Back downPrestige -20.
Brandenburg opinion of Bohemia: “Refused Purchase”.

The Four Articles of Prague (flavor_boh.36)

  • Requirements: None specified beyond event call.
ChoiceOutcomes
A – Accept the Four Articles (historical)Enable the Four Articles reform (variable accepted_four_articles_variable).
B – Reject and arm for conflictAdd country modifier “Bohemian Aggression” for 15 years.
All Catholic countries (not Bohemia) gain opinion penalty “Hussite Aggression” toward Bohemia.
Stability -20.

The Unity of Brethren (flavor_boh.37)

  • Requirements: Hussite state religion; 1485–1550.
ChoiceOutcomes
A – Recognize the UnitySet enable_unity_brethren_privilege_variable = 1.
Grant estate privilege “Unity of Brethren”.
B – Suppress the UnityEstate Satisfaction -20% (Clergy).
Religious Influence -10 (if valid).
Stability -7.

The Unification of Prague (flavor_boh.38)

  • Requirements: Own Prague as capital; at peace; 1750–1790.
ChoiceOutcomes
A – Unite the boroughs (historical)Ducats -12 × 33% Economic Base.
Prague Development +0.5.
Prague Prosperity +20%.
Centralization vs Decentralization: Centralization +5.
B – Maintain autonomyCentralization vs Decentralization: Decentralization +5.

The Bohemian Commonwealth (flavor_boh.39)

  • Requirements: Empire‑rank monarchy Bohemia; at peace; 1650–1836.
ChoiceOutcomes
A – Proclaim the CommonwealthLegitimacy +10.
Centralization vs Decentralization: Decentralization +20.
Set bohemian_commonwealth_variable = 1.
Add reform “Bohemian Commonwealth”.
B – Strengthen royal authority insteadPrestige +10.
Centralization vs Decentralization: Centralization +20.

Expanding Kutná Hora (flavor_boh.40)

  • Requirements: Own Kutná Hora; 1350–1450.
ChoiceOutcomes
A – Expand the mines (historical)Ducats -6 × 33% Economic Base.
Kutná Hora Development +0.5.
Prosperity +20%.
Max raw‑material workers +3 (more miners).
Set prevent_kutna_hora_flood = 1.
B – Caution over expansionPrestige -10.

Flooding of Kutná Hora (flavor_boh.41)

  • Requirements: Own Kutná Hora; not set prevent_kutna_hora_flood; 1490–1600.
ChoiceOutcomes
A – Pay to mitigate damageDucats -6 × 33% Economic Base.
Kutná Hora Development -0.25.
Prosperity -20%.
B – Accept the devastationKutná Hora Development -1.
Prosperity -30%.

The Pan‑Slavic Congress (flavor_boh.42)

  • Requirements: Dominant culture in Slavic group; own Prague; 1780–1840.
ChoiceOutcomes
A – Host the CongressCultural Tradition +15.
Cultural Influence +15.

Jan Amos Komenský (Comenius) (flavor_boh.43)

  • Requirements: 1650–1670.
ChoiceOutcomes
A – Embrace ComeniusResearch Progress +15.
Comenius moves to your country.

Prague – The Golden City (flavor_boh.44)

  • Requirements: Own Prague as capital; other HRE cities with population ≥ Prague exist.
ChoiceOutcomes
A – Shine of the Golden CityPrestige +15.
Prague Prosperity +20%.
Add location modifier “The Golden City of Prague” for 10 years.

Discovery of the Voynich Manuscript (flavor_boh.45)

  • Requirements: Own Prague; University present; 1600–1700.
ChoiceOutcomes
A – Catalog and study itIn Prague, create Chronicle “Voynich Manuscript” (quality 70).
B – Celebrate the find publiclyPrestige +15.
Estate Satisfaction +15% (Clergy).

Jan Rokycana (flavor_boh.46)

  • Requirements: Hussite religion; 1450–1470.
ChoiceOutcomes
A – Invite RokycanaReligious Influence +10 (if valid).
Rokycana moves to your country.

Jiří Melantrich z Aventina (flavor_boh.47)

  • Requirements: Hussite religion; 1550–1580.
ChoiceOutcomes
A – Support Melantrich’s pressMelantrich moves to your country.
Add country modifier “Melantrich’s Efforts” for 10 years.

Kilián Ignác Dientzenhofer (flavor_boh.48)

  • Requirements: 1730–1751.
ChoiceOutcomes
A – Promote DientzenhoferDientzenhofer moves to your country.
He gains trait “Prominent”.

Josef Dobrovský (flavor_boh.49)

  • Requirements: 1780–1829.
ChoiceOutcomes
A – Champion the National RevivalCultural Influence +10.
Dobrovský moves to your country.
B – Maintain continuityStability +7.

Bohemian Crystal (flavor_boh.50)

  • Requirements: At least 20 owned locations; among them, some with Market Village or Glassworks.
ChoiceOutcomes
A – Elevate Bohemian glassPrestige +10.
In every owned location with Market Village or Glassworks: Prosperity +20%.

Bohemian Brewing Traditions (flavor_boh.51)

  • Requirements: At least 20 owned locations; among them, some with Brewery, Beer Workshop, Brewery Mill, or Brewery Manufactory.
ChoiceOutcomes
A – Codify brewing excellenceStability +7.
In every owned location with one of those brewery buildings: Prosperity +20%.

The Swamp Monster of Vizovice (flavor_boh.52)

  • Requirements: Own Vizovice; 1400–1600.
ChoiceOutcomes
A – Fund a proper huntDucats -3 × 33% Economic Base.
Stability +7.
Estate Satisfaction +10% (Peasants).
B – Dismiss the talesStability -7.
Estate Satisfaction -20% (Peasants).

England

The Lollard Heresy

  • Requirements: England or Great Britain; 1385–1410; Religion is Catholic; At least 5 non-rural locations; At least one core with English-language Clergy pops​
  • ID: flavor_eng.1​
ChoiceOutcomes
A (historical) ​Papal States adds opinion modifier: Opposes Lollards ​
Lollardy sets religious view of Catholic to enemy ​
Catholic sets religious view of Lollardy to enemy ​
John Wycliffe, philosopher (75), moves to your country ​
B ​Catholic religion Reform Desire greatly increases ​
All Catholic kingdoms, empires, and the Papal States add opinion modifier: Tolerates Lollards ​
John Wycliffe, philosopher (75), moves to your country ​

The End of the Hundred Years War

  • Requirements: England or Great Britain; 1337–1500; Primary culture is English; France is not subject of England; England and its top overlord hold no locations in France region​
  • ID: flavor_eng.2​
ChoiceOutcomes
A (historical) ​Stability +20 ​
Remove all English cores in France region ​
France adds opinion modifier: No English in France ​
B ​Stability -20 ​
France adds opinion modifier: Refuses to give up France ​
C ​Prestige +10 ​
Displays special tooltip for diplomatic alternative ​

The Justices of Peace

  • Requirements: England or Great Britain; 1485–1509; Either 3+ owned rural locations in Great Britain with peasants Satisfaction ≤ 50% or Aristocracy vs Plutocracy ≤ -10​
  • ID: flavor_eng.3​
ChoiceOutcomes
A (historical) ​Estate Satisfaction -15% for Nobility ​
Estate Satisfaction +15% for Peasantry ​
Free Subjects +10 ​
B ​Estate Satisfaction +15% for Nobility ​
Estate Satisfaction -15% for Peasantry ​
Aristocracy +10 ​

The Growth of Middle-class Bureaucrats

  • Requirements: England or Great Britain; 1490–1600; Ruler is of the House of York; Has Administrative Clergy, or Nobles of the Robe, or Dynastic Administration policy​
  • ID: flavor_eng.4​
ChoiceOutcomes
A (historical) ​Sets variable: yorkist_tradition = 1 ​
Add policy: Yorkist Tradition ​
Estate Satisfaction -15% for Nobility ​
B ​Estate Satisfaction -15% for Burghers ​
Plutocracy +10 ​
If not using Administrative Clergy policy then Estate Satisfaction -15% for Clergy and show policy hint ​

Court of the Star Chamber

  • Requirements: England or Great Britain; 1485–1510; Has Common Law policy; Crown power > 25%​
  • ID: flavor_eng.5​
ChoiceOutcomes
A (historical) ​Sets variable: court_of_the_star_chamber = 1 ​
Unlocks Court of the Star Chamber reform availability ​
B ​Traditionalist +10 ​
Stability +7 ​

The Enclosure Movement

  • Requirements: England or Great Britain; 1509–1599; Either Capital Economy vs Traditional Economy < 0 or Traditionalist vs Innovative > 0​
  • ID: flavor_eng.6​
ChoiceOutcomes
A (historical) ​Add policy: Enclosure Allowed (enables Kett’s Rebellion if peasants are discontent, flavor_eng.9) ​
B ​Add policy: Enclosure Disallowed ​

The Act of Supremacy

  • Requirements: England or Great Britain; 1530–1560; Religion is Catholic; Male married ruler older than 25 with no living male child; Papal States are Catholic​
  • ID: flavor_eng.7​
ChoiceOutcomes
A (historical) ​Enable Anglican religion ​
Convert a portion of Catholic pops to Anglican in largest cities by population ​
Change state religion to Anglican for country, ruler, and family ​
Stability -20 ​
Ruler divorces current wife and marries Anne Boleyn ​
Ruler converts to Anglican ​
Estate Satisfaction -10% for Nobility ​
B ​Papal States adds opinion modifier: Accepted Supremacy of Rome ​
Anne Boleyn gains Block Marriage modifier ​
If Thomas Wolsey is alive in cabinet, he gains +10 ADM and +10 DIP and shows a special message ​
Ruler ADM -10 and DIP -10 ​

The Board of Admiralty

  • Requirements: England or Great Britain; 1640–1700; Has Navy Board reform; Either embraced Military Revolution and capital lacks Admiralty, or is a Republic without Board of Admirals policy​
  • ID: flavor_eng.8​
ChoiceOutcomes
A (historical) ​If Republic without Board of Admirals, add policy: Board of Admirals ​
Else if lacking Admiralty advance, research Admiralty advance and construct Admiralty in capital ​
Navy Tradition +5 ​
B ​Land +10 ​
Army Tradition +5 ​

Kett’s Rebellion

  • Requirements: England or Great Britain; 1530–1560; Has Enclosure Allowed policy; Peasants Estate Satisfaction < 50%; Own all of Norfolk province​
  • ID: flavor_eng.9​
ChoiceOutcomes
A (historical) ​Up to 5 largest non-rebel Peasants pops in Great Britain: pops Satisfaction -50% and join Kett’s Rebellion ​
All Norfolk locations gain Kett’s Rebellion modifier for 5 years ​
Robert Kett moves to your country and joins the rebellion ​
B ​Disband Kett’s Rebellion ​
Add policy: Enclosure Disallowed ​
Robert Kett dies ​

The Towering Apartments

  • Requirements: England or Great Britain; 1337–1450; At peace; Own and control London as town or city; London has Corporation of London and Castle; No regency​
  • ID: flavor_eng.10​
ChoiceOutcomes
A (historical) ​Construct Grand Apartment in London ​
B ​Estate Satisfaction +15% for Burghers ​
Communalism +10 ​
C ​Prosperity -5% in London ​
Destroy Corporation of London in London ​
Estate Satisfaction -20% for Burghers ​
Government Power +7.5 ​
Aristocracy +10 ​

The Shifting Allegiances of Berwick-Upon-Tweed

  • Requirements: England or Great Britain; 1337–1400; At peace; Own and control Berwick; Berwick is not a core; Berwick has no Castle; Neighboring location owned by Scotland​
  • ID: flavor_eng.11​
ChoiceOutcomes
A (historical) ​Construct Castle in Berwick ​
Control severe bonus in Berwick ​
Add antagonism Fortifying at Berwick ​
B ​Ducats -2 times 33% Economic Base ​
Prosperity +10% in Berwick ​
If Berwick integration level is Conquered set to Integrated ​
C ​Prosperity -10% in Berwick ​

Lord Warden’s Show

  • Requirements: England or Great Britain; 1337–1400; At peace; Own at least 2 locations with the Cinque Port building​
  • ID: flavor_eng.12​
ChoiceOutcomes
A ​Ducats -3 times 33% Economic Base ​
Estate Satisfaction +10% for Burghers ​
Cultural Tradition +10 ​
B ​Ducats -3 times 33% Economic Base ​
Navy Tradition +5 ​
Naval +5 ​
C ​Ducats -3 times 33% Economic Base ​
Every owned Cinque Port location gains Prosperity +10% ​
D ​Innovative +5 ​
If Decline of the Cinque Ports is set destroy all Cinque Port buildings in owned locations ​
Else 25% destroy one Cinque Port building and 75% Cultural Tradition -10 ​

The Great Divide

  • Requirements: England or Great Britain; 1337–1600; Northumberland does not exist; Capital is in Home Counties Area; Own the entire Northumbria Area; Own the entire Home Counties Area​
  • ID: flavor_eng.13​
ChoiceOutcomes
A ​Every owned location in Northumbria Area gains Prosperity +10% ​
B ​Every owned location in Home Counties Area gains Prosperity +10% ​
C ​Requires owning the entire Midlands Area ​
Every owned location in Midlands Area gains Prosperity very weak bonus ​
Communalism +20 ​

The Closure of the Alien Priories

  • Requirements: England or Great Britain; 1337–1500; At war with France; Religion is Catholic; France is Catholic​
  • ID: flavor_eng.14​
ChoiceOutcomes
A ​France spy network against England -25 ​
Estate Satisfaction +15% for Clergy ​
Grant Clergy gold equal to 3× monthly tax and trade income ​
B ​France spy network against England -25 ​
Estate Satisfaction +15% for Peasantry ​
Communalism +10 ​
C (historical) ​France spy network against England -25 ​
Estate Satisfaction -15% for Clergy ​
Ducats +3 times 33% Economic Base ​

Jane Grey

  • Requirements: England or Great Britain; 1555–1577; Has a ruler; Heir is Catholic or ruler is Catholic; Anglican religion exists in the country; Own the entire Northumberland province; In the Northumbria Area at least one province has Anglican ≥ 20%​
  • ID: flavor_eng.15​
ChoiceOutcomes
A (historical) ​Anglican Noble pops in Northumbria Area gain pops Satisfaction -50% and join the pretender rebellion ​
Add country modifier Grey Support for 5 years ​
Government Power -7.5 ​
B ​Set Jane Grey as Designated Heir ​
Estate Satisfaction -15% for Nobility ​
If state religion is Catholic Estate Satisfaction -15% for Clergy ​
C ​Requires Secret Police policy and Crown power > 50% ​
Execute Jane Grey ​
Stability +7 ​

The Bloody Union

  • Requirements: England or Great Britain; 1530–1600; Papal States exist; If Castile exists: Castile is Catholic, England is Christian non‑Catholic, in union or royal marriage with Castile, and either ruler or regent is Catholic or England has lower great power score than Castile; Else if Spain exists: same conditions with Spain​
  • ID: flavor_eng.16​
ChoiceOutcomes
A (historical) ​Change state religion to Catholic for country ruler and family ​
Castile or Spain adds opinion: Accepted Supremacy of Rome ​
Papal States add opinion: Accepted Supremacy of Rome ​
Stability -20 ​
B ​Castile or Spain adds opinion: Tolerates Religious Freedom ​
Papal States add opinion: Tolerates Religious Freedom ​
Government Power +5 ​

The Muscovy Trade Company

  • Requirements: England or Great Britain; 1540–1580; Arkhangelsk is discovered by England; Arkhangelsk is owned by Muscovy or Russia; At least one town or city in the Arkhangelsk area is discovered; England’s capital market has at least one import from Arkhangelsk market​
  • ID: flavor_eng.17​
ChoiceOutcomes
A ​Ducats -3 times 33% Economic Base ​
Establish up to 8 English Trade Offices in Arkhangelsk market cities not owned by England ​
B ​Richard Chancellor dies ​
Outward +10 ​

The Shadowcraft of Francis Walsingham

  • Requirements: England or Great Britain; 1552–1592; Own Rochester; Has Intelligence Agency advance​
  • ID: flavor_eng.18​
ChoiceOutcomes
A (historical) ​Francis Walsingham joins your country with traits Unsuited for Naval Command and Unsuited for Army Command ​
B ​Francis Walsingham dies ​
Conciliatory +10

The Currency Reforms of Thomas Gresham

  • Requirements: England or Great Britain; 1537–1579; Own and control London; Inflation > 5%​
  • ID: flavor_eng.19​
ChoiceOutcomes
A ​Thomas Gresham (85,85,65) moves to your country ​
Displays special tooltip ​
B ​Thomas Gresham gains Refuses to Serve in Cabinet ​
Inflation increases (severe) ​
Stability +7 ​
Displays special tooltip ​
C ​Thomas Gresham dies ​
Outward +10 ​
Capital Economy +10 ​
D ​Thomas Gresham dies ​
Prestige +10 ​
Displays special tooltip ​

The Northern Rebellion

  • Requirements: England or Great Britain; 1558–1579; Own London; Religion is Lutheran or Anglican; Own the entire Northumberland province and the entire Westmorland province; In Northumberland Catholic ≥ 10% pops; In Westmorland Catholic ≥ 10% pops​
  • ID: flavor_eng.20​
ChoiceOutcomes
A (historical) ​In Northumberland capital control mild penalty ​
In Northumberland all owned Catholic pops Satisfaction -50% and join Northern Rebellion ​
In Westmorland capital control mild penalty ​
In Westmorland all owned Catholic pops Satisfaction -50% and join Northern Rebellion ​
Add modifier: Northern Rebellion for 5 years ​
Thomas Percy (51,55,60) moves to your country and joins Northern Rebellion ​
Charles Neville (60,61,70) moves to your country and joins Northern Rebellion ​
B ​Disband Northern Rebellion ​
Government Power ultimate penalty ​
Estate Satisfaction -20% for Nobility ​
C ​Disband Northern Rebellion ​
Up to 5 largest non‑Catholic pops in Northumberland or Westmorland convert 10–33% of their size to Catholic ​
Estate Satisfaction +10% for Nobility ​
Show special tooltip ​

The Ill‑Manered Traders

  • Requirements: England or Great Britain; 1571–1700; London is owned and controlled, is a Market Center, and has no Stock Exchange​
  • ID: flavor_eng.21​
ChoiceOutcomes
A (historical) ​Build Stock Exchange level 1 in London ​
Capital Economy +10 ​
B ​London market adds temporary demand: Bawdy Trading for 100 months ​
All owned Burgher pops in London Satisfaction +50% ​
Free Trade +10 ​

(Unnamed, Trade Monopolies vs Castile/Spain War)

  • Requirements: England or Great Britain; 1500–1650; Has Parliament; Has estate privilege Trade Monopolies; At war 1+ years against Castile or Spain with war score ≤ 0​
  • ID: flavor_eng.22​
ChoiceOutcomes
A (historical) ​Revoke estate privilege: Trade Monopolies ​
Estate Satisfaction -20% for Burghers ​
Free Trade +10 if Reformation age or later ​
Government Power +10 ​
Stability -7 ​
B ​Stability -20 ​
Mercantilism +10 if Reformation age or later ​

(Tyrone Rebellion)

  • Requirements: England or Great Britain; 1580–1598; Irish culture present in country but not primary; Own or top‑own any location in Ireland region; If O’Neill dynasty exists, has a living adult male member​
  • ID: flavor_eng.23​
ChoiceOutcomes
A ​All owned Irish pops Satisfaction -50% and join Tyrone Rebellion ​
If a rival exists without truce and not at war, a random such rival supports Tyrone Rebellion ​

Petition of Rights

  • Requirements: England or Great Britain; 1637–1837; Government is Monarchy; Has Parliament​
  • ID: flavor_eng.24​
ChoiceOutcomes
A (historical) ​Unlock and enact government reform: Petition of Rights ​
B ​Estate Satisfaction -15% for Nobility ​
Estate Satisfaction -15% for Burghers ​
Stability ultimate penalty ​

(Parliamentary Rebellion/Early Civil Strife)

  • Requirements: England or Great Britain; 1637–1837; Parliament not abolished; No ongoing debate; Absolutism vs Liberalism < -25; Has not enacted Petition of Rights but has it unlocked; Monarchy; Own > 5 provinces in Great Britain region; No ongoing disasters unless ECW variables set​
  • ID: flavor_eng.25​
ChoiceOutcomes
A (historical) ​Stability ultimate penalty ​
All listed owned pops gain Satisfaction -50% and join Parliamentary Rebellion ​
If Autocratic Parliament allowed and not active set Parliament type to Autocratic ​
Absolutism vs Liberalism huge move to left ​
Ruler gains Autocratic Rule modifier ​
B ​Enact government reform: Petition of Rights ​
Government Power ultimate penalty ​
Absolutism vs Liberalism huge move to right ​
If currently Autocratic Parliament and Constitutional Parliament allowed set Parliament type to Constitutional ​
Disband Parliamentary Rebellion ​

Navigation Acts Debate

  • Requirements: England or Great Britain; 1637–1837; Own London; Has The Protectorate reform; In London or Amsterdam market an enemy/rival merchant with ≥ 50% of your tax+trade income is present​
  • ID: flavor_eng.26​
ChoiceOutcomes
A (historical) ​If target not embargoed create Embargo relation for 25 years and Mercantilism +10 ​
Else if no Trade Conflict CB add Trade Conflict CB and Mercantilism +10 ​
Else Mercantilism +20 ​
Unlock policy: Act of Navigation ​
B ​Free Trade +10 ​
Add modifier: Open Trade Markets for 20 years ​
Estate Satisfaction -20% for Burghers ​

Religious Toleration Act

  • Requirements: England or Great Britain; 1600–1700; Religion is Lutheran, Calvinist, or Anglican; Ruler shares that faith; Catholic pops present; Lacks Religious Tolerance reform​
  • ID: flavor_eng.27​
ChoiceOutcomes
A (historical) ​Stability +7 ​
Enact government reform: Religious Tolerance ​
Humanist +20 ​
B ​Government Power ultimate penalty ​
If a Catholic rival exists grant them Heretic CB against you else drop antagonism at capital ​
C ​Estate Satisfaction -50% for Clergy ​
Up to 5 largest state‑religion pops in capital region convert 10–50% to Catholic ​

The Bank of England

  • Requirements: England or Great Britain; 1650–1750; London is capital; At war with ≥ 25% war exhaustion or has ≥ 1 loans; Capital Economy vs Traditional Economy < -50​
  • ID: flavor_eng.28​
ChoiceOutcomes
A ​Unlock and enact government reform: Bank of England ​
B ​Unlock government reform: Bank of England ​
Capital Economy +10 ​

The First Jacobite Uprising

  • Requirements: England or Great Britain; 1700–1730; Ruler not of Stewart dynasty; Stewart dynasty head is an adult non‑ruler; Scotland does not exist; Own the entire Ross and Moray provinces; At least one Highland culture location in Scottish Highlands Area​
  • ID: flavor_eng.29​
ChoiceOutcomes
A ​Stewart dynasty head moves to your country and joins Jacobite Uprising ​
All owned Highland pops in Scottish Highlands Area Satisfaction -50% and join Jacobite Uprising ​
Stability -20 ​

Robert Walpole

  • Requirements: England or Great Britain; 1700–1745; Own Lynn​
  • ID: flavor_eng.30​
ChoiceOutcomes
A ​Robert Walpole (ADM 80–100, DIP 80–100, MIL 80–100) with Unsuited for Naval Command and Unsuited for Army Command moves to your country ​

The Captain Jenkins Incident

  • Requirements: England or Great Britain; 1700–1800; Spain or Castile exists as rival or enemy without truce and not at war​
  • ID: flavor_eng.31​
ChoiceOutcomes
A ​Government Power +2.5 ​
Add Casus Belli: Insulted Us against target country ​
Target adds opinion modifier: Captain Jenkins Incident ​
B ​Government Power -2.5 ​

The Second Jacobite Uprising

  • Requirements: England or Great Britain; 1740–1770; Ruler not of Stewart dynasty; Stewart dynasty head is an adult non‑ruler; At war or war exhaustion > 25%; Scotland does not exist; Own entire Ross and Moray; At least one Highland culture location in Scottish Highlands Area​
  • ID: flavor_eng.32​
ChoiceOutcomes
A ​Stewart dynasty head joins Jacobite Uprising ​
All owned Highland pops in Scottish Highlands Area Satisfaction -50% and join Jacobite Uprising ​
Stability -20 ​

William Pitt the Elder

  • Requirements: England or Great Britain; 1728–1740; Own London​
  • ID: flavor_eng.33​
ChoiceOutcomes
A ​William Pitt the Elder (ADM 78–95, DIP 78–95, MIL 78–95) with Unsuited for Naval Command and Unsuited for Army Command moves to your country ​
Marries a selected court woman and spouse becomes pregnant ​

Triumph of the Company

  • Requirements: England or Great Britain; 1750–1760; Has a Trade Company subject whose capital is in South Asia​
  • ID: flavor_eng.34​
ChoiceOutcomes
A ​Prestige radical bonus ​

Educating William Pitt the Younger

  • Requirements: England or Great Britain; 1728–1790; William Pitt the Elder is alive, owned by country, and has a child aged 6–11​
  • ID: flavor_eng.35​
ChoiceOutcomes
A ​Set child education: Expensive In‑Depth Education ​
Remove existing child traits if any and gain trait: Child Prodigy ​

The Methuen Agreement

  • Requirements: None explicitly given; Sets Portugal (Lisbon owner) as target scope​
  • ID: flavor_eng.36​
ChoiceOutcomes
A ​Portugal adds opinion: Accepted Methuen Agreement ​
B ​Portugal adds opinion: Denounced Methuen Agreement ​

Penal Laws Debate

  • Requirements: England or Great Britain; 1600–1650; Has ruler; Parliamentary system; Ongoing debate; Own London; Catholic pops present; State religion is Lutheran, Calvinist, or Anglican​
  • ID: flavor_eng.37​
ChoiceOutcomes
A ​Stability +7 ​
All owned Catholic pops Satisfaction -15% ​
All Catholic kingdoms and the Papal States lose opinion of you ​
B ​Stability -12 ​
Conciliatory +10 ​

Thomas Hobbes Publishes The Leviathan

  • Requirements: England or Great Britain; 1630–1670; Own London​
  • ID: flavor_eng.38​
ChoiceOutcomes
A ​Cultural Influence +10 ​
Centralization +20

Adam Smith: Wealth of Nations

  • Requirements: England or Great Britain or Scotland; 1776–1790; Own Edinburgh; Own London; Adam Smith does not already exist​
  • ID: flavor_eng.39​
ChoiceOutcomes
A ​Free Trade +20 ​
Create artwork: Wealth of Nations (Treatise; quality 97) in London ​

John Locke

  • Requirements: England or Great Britain; 1680–1700; Own Bristol; Innovative ≥ 25​
  • ID: flavor_eng.41​
ChoiceOutcomes
A ​Innovative +10 ​

Isaac Newton

  • Requirements: England or Great Britain; 1672–1727​
  • ID: flavor_eng.42​
ChoiceOutcomes
A ​Prestige +20 ​

William Shakespeare

  • Requirements: England or Great Britain; 1593–1616; Own Stratford​
  • ID: flavor_eng.43​
ChoiceOutcomes
A ​Cultural Influence +20 ​

Lollards Nobles

  • Requirements: England or Great Britain; 1385–1500; Lollardy is enabled; Lutheran is not enabled; A core rural province with both Catholic nobles and Lollard pops; An adult Catholic of a valid non‑close dynasty available​
  • ID: flavor_eng.44​
ChoiceOutcomes
A ​Execute the selected Catholic noble who converted to Lollardy ​
In the target province, a random Lollard noble pop is destroyed (pop size removed) ​
Estate Satisfaction -15% for Nobility ​
B ​In the target province, 50% of all Catholic pops convert to Lollardy ​

Founding of House York

  • Requirements: England or Great Britain; 1300–1500; Have a ruler; Own York; Ruler is Edward III or his son; Ruler’s dynasty is Plantagenet; A non‑ruler adult male son of Edward III exists; House Lancaster exists​
  • ID: flavor_eng.45​
ChoiceOutcomes
A ​Found dynasty: House York ​
Prestige +20 ​

Founding of House Lancaster

  • Requirements: England or Great Britain; 1300–1500; Have a ruler; Own Lancaster; Ruler is Edward III or his son; Edward III has an adult unmarried living son; House Lancaster has an adult unmarried living woman​
  • ID: flavor_eng.46​
ChoiceOutcomes
A ​The selected Plantagenet male changes dynasty to House Lancaster and marries the selected Lancaster woman ​
Prestige +20 ​

Isabella of Castile

  • Requirements: England or Great Britain; 1300–1400; Castile has a ruler of a dynasty, is at peace, is not allied/subject/union/truced with you; A suitable unmarried York dynasty male in your country; A suitable unmarried adult woman of the Castilian ruler’s dynasty exists​
  • ID: flavor_eng.48​
ChoiceOutcomes
A ​The selected York male marries Isabella ​
Isabella moves to your country ​
Add Casus Belli: Claim Throne on Castile ​

Plantagenet & War of the Roses

  • Requirements: England or Great Britain; 1400–1500; Ruler is Plantagenet, married, has no children, and spouse is not pregnant; Heads of both York and Lancaster dynasties are adult males​
  • ID: flavor_eng.49​
ChoiceOutcomes
A ​Ruler and spouse fertility -100 via event effect ​
Government Power +10 ​

The Forme of Cury

  • Requirements: England or Great Britain; 1380–1400; Have a ruler; Capital exists and has a market​
  • ID: flavor_eng.50​
ChoiceOutcomes
A (historical) ​Prestige +20 ​
B ​Capital market temporary demand: The Forme of Cury for 240 months (scaled with pops) ​
Cultural Influence ultimate bonus 

Order of the Garter

  • Requirements: England or Great Britain; 1340–1360; Government is a Monarchy​
  • ID: flavor_eng.51​
ChoiceOutcomes
A (historical) ​Government Power +5
Add policy: Order of the Garter – Nobility
Unlock law: Order of the Garter ​
B ​Prestige +10
Add policy: Order of the Garter – Foreign Policy
Unlock law: Order of the Garter ​
C ​Religious Influence +10
Add policy: Order of the Garter – Clergy
Unlock law: Order of the Garter ​
D ​Cultural Influence +10
Add policy: Order of the Garter – Arts
Unlock law: Order of the Garter ​
E ​Stability +7
Add policy: Order of the Garter – Peasants
Unlock law: Order of the Garter ​

The Fieschi Letter

  • Requirements: England or Great Britain; 1337–1347; Government is a Monarchy; Manuele Fieschi is alive​
  • ID: flavor_eng.52​
ChoiceOutcomes
A (historical) ​Stability +7
Government Power -10 ​
B ​Stability -7
Government Power +10 ​

Ordinance of Labourers

  • Requirements: England or Great Britain; 1340–1360; At least one owned rural location has Bubonic Plague presence ≥ 0.2​
  • ID: flavor_eng.53​
ChoiceOutcomes
A (historical) ​If Free Peasantry privilege is active revoke it
Grant estate privilege: Ordinance of Labourers
Set flag eng_ordinance_of_laborers_flag = 1 (affects Peasants’ Revolt outcomes) ​
B ​Inflation increases significantly (extreme penalty)
Estate Satisfaction +15% for Peasantry
Estate Satisfaction -15% for Nobility ​

Peasants’ Revolt

  • Requirements: England or Great Britain; 1380–1400; Peasantry Estate Satisfaction < 50%​
  • ID: flavor_eng.54​
ChoiceOutcomes
A (historical, if Ordinance of Labourers privilege is NOT active) ​In 3 random owned rural locations in Great Britain all owned Peasant pops Satisfaction -50% and join Wat Tyler’s Rebellion
In capital all owned Peasant pops Satisfaction -50% and join Wat Tyler’s Rebellion ​
B (historical, if Ordinance of Labourers privilege is active) ​In 5 random owned rural locations in Great Britain all owned Peasant pops Satisfaction -50% and join Wat Tyler’s Rebellion
In capital all owned Peasant pops Satisfaction -50% and join Wat Tyler’s Rebellion ​
C ​Revoke estate privilege: Ordinance of Labourers
Grant estate privilege: No Poll Tax for Peasants
Estate Satisfaction -20% for Nobility
Free Subjects +10
Disband Wat Tyler’s Rebellion ​

Simon Sudbury

  • Requirements: England or Great Britain; 1336–1381; Own Ipswich​
  • ID: flavor_eng.55​
ChoiceOutcomes
A (historical) ​Simon Sudbury (70,25,10), Unsuited for Naval Command, Unsuited for Army Command, moves to your country ​
B ​Simon Sudbury dies
Religious Influence +10 ​

Sacking of the Tower of London

  • Requirements: England or Great Britain; Wat Tyler is alive; London is owned by or contested against you as specified; Either Wat Tyler’s Rebellion exists or you are in a civil war​
  • ID: flavor_eng.56​
ChoiceOutcomes
A (historical) ​Execute 1 random cabinet character by beheading
If Simon Sudbury exists behead him
Prestige -10
Stability -7
Government Power -10
London Prosperity -10% ​
B ​Prestige -5
Stability -2.5
Government Power -7.5
Ducats -6 times monthly tax and trade income ​

Geoffrey Chaucer

  • Requirements: England or Great Britain; 1370–1400; Own London​
  • ID: flavor_eng.57​
ChoiceOutcomes
A (historical) ​Geoffrey Chaucer, writer (80), moves to your country ​
B (requires Oxford with University) ​Oxford Prosperity +10%
Cultural Influence +10
Geoffrey Chaucer dies ​
C (requires Cambridge with University) ​Cambridge Prosperity +10%
Cultural Influence +10
Geoffrey Chaucer dies ​

Canterbury Tales

  • Requirements: England or Great Britain; 1370–1400; Geoffrey Chaucer is alive​
  • ID: flavor_eng.58​
ChoiceOutcomes
A (historical) ​Create artwork: Canterbury Tales (Poem; quality 90) in capital
Geoffrey Chaucer gains +3 writer skill ​
B ​Cultural Tradition +10
Cultural Influence +10 ​

Julian of Norwich

  • Requirements: England or Great Britain; 1370–1416; Own Norwich​
  • ID: flavor_eng.62​
ChoiceOutcomes
A ​Ducats -3 times 33% Economic Base
25% Lady Julian dies (fever)
75% Create artwork: Revelations of Divine Love (Novel; quality 90) in Norwich ​
B ​75% Lady Julian dies (fever) and Clergy Estate Satisfaction +5%
25% Create artwork: Revelations of Divine Love (Novel; quality 100) in Norwich ​

St George’s Day in England

  • Requirements: England or Great Britain; 1390–1600; Culture is English; Religion in Christian group​
  • ID: flavor_eng.63​
ChoiceOutcomes
A (historical) ​Clergy Estate Satisfaction +5%
Religious Influence -10
Cultural Tradition +10 ​
B (requires ruler has Zealot or Righteous or Kind‑hearted, and own Windsor) ​Ducats -6 times 33% Economic Base
Clergy Estate Satisfaction +15%
Cultural Tradition +15
C ​Traditionalist +10
Spiritualist +10
Clergy Estate Satisfaction -5% ​

Henry Yevele

  • Requirements: England or Great Britain; 1340–1380; Own Derby​
  • ID: flavor_eng.64​
ChoiceOutcomes
A (historical) ​Henry Yevele, architect (100), gains trait Prominent ​
B ​Prestige +10
Henry Yevele dies ​

Stannary Law

  • Requirements: England or Great Britain; 1201–1748; Own the entire Devon province; Own the entire Cornwall province​
  • ID: flavor_eng.65​
ChoiceOutcomes
A (historical) ​Set variable Stannary Law = 1 (enables Stannary Courts and End of Stannary Courts chain)
All locations in Cornwall change control mild penalty
All locations in Devon change control mild penalty ​
B (requires ruler has Charismatic Negotiator) ​Every owned location in Devon and Cornwall changes control severe penalty ​
C ​In every owned location in Devon and Cornwall all Peasant pops Satisfaction -15% ​

Stannary Courts

  • Requirements: England or Great Britain; 1201–1748; Own the entire Devon province; Own the entire Cornwall province; Has variable Stannary Law​
  • ID: flavor_eng.66​
ChoiceOutcomes
A (historical) ​Construct Stannary Court in Launceston at half cost
Construct Stannary Court in all other owned locations in Devon and Cornwall at half cost ​

End of Stannary Courts

  • Requirements: England or Great Britain; 1601–1850; Own the entire Devon province; Own the entire Cornwall province; At least one Stannary Court building; Has variable Stannary Law​
  • ID: flavor_eng.67​
ChoiceOutcomes
A (historical) ​Remove variable Stannary Law
Destroy all Stannary Court buildings in Cornwall and Devon 

The House of Fame

  • Requirements: England or Great Britain; 1340–1400; Geoffrey Chaucer is alive and owned by your country​
  • ID: flavor_eng.68​
ChoiceOutcomes
A (historical) ​Cultural Influence +5 ​
B ​Ducats -6 times 33% Economic Base ​
Cultural Influence +10 ​

Occam’s Razor

  • Requirements: England or Great Britain; 1300–1400; William of Ockham is alive​
  • ID: flavor_eng.69​
ChoiceOutcomes
A (historical) ​Prestige +10 ​
Research Progress +5 ​
Estate Satisfaction -15% for Clergy ​
If Strict Censorship policy is active: additional Estate Satisfaction -15% for Clergy and show special tooltip ​
B ​Estate Satisfaction +15% for Clergy ​

Decline of the Cinque Ports

  • Requirements: England or Great Britain; 1350–1500; In Kent, at least two owned locations have a Cinque Port; At least one of Southampton, Portsmouth, or Rochester is owned and lacks a Dock​
  • ID: flavor_eng.70​
ChoiceOutcomes
A (requires Southampton owned without Dock) ​Build Dock in Southampton ​
B (requires Portsmouth owned without Dock) ​Build Dock in Portsmouth ​
C (requires Rochester owned without Dock) ​Build Dock in Rochester ​
D ​Sets variable: Decline of the Cinque Ports = 1 for later references ​

Warbelton v Gorges

  • Requirements: England or Great Britain; 1340–1400; Own Calais; Own the entire Hampshire province; Own the entire Somerset province​
  • ID: flavor_eng.71​
ChoiceOutcomes
A (historical) ​In Hampshire, all owned Nobles and Peasants pops Satisfaction -50% ​
B ​In Somerset, all owned Nobles and Peasants pops Satisfaction -50% ​
C (requires ruler DIP ≥ 50) ​In Somerset, all owned Nobles and Peasants pops Satisfaction +10% ​
In Hampshire, all owned Nobles and Peasants pops Satisfaction +10% ​

Lords Appellant

  • Requirements: England or Great Britain; 1370–1400; Legitimacy ≤ 75 or Crown power ≥ 35%; No truce and not at war with France; Own or subject owns at least one location in France region​
  • ID: flavor_eng.72​
ChoiceOutcomes
A (historical) ​Government Power -10 ​
Sets variable: commission_established = 1 ​
Enact government reform: Ruling Commission of England ​
Disbands Lords Appellant rebel faction ​
B ​Thomas Woodstock, Richard FitzAlan, and Thomas Beauchamp join Lords Appellant ​
In Oxford, all owned Nobles pops Satisfaction -50% and join Lords Appellant ​
In Chichester, all owned Nobles pops Satisfaction -50% and join Lords Appellant ​
In Warwickshire, all owned Nobles pops Satisfaction -50% and join Lords Appellant ​

Merciless Parliament

  • Requirements: England or Great Britain; 1370–1400; Have reform Ruling Commission of England; Own or subject owns at least one location in France region; Have a ruler​
  • ID: flavor_eng.73​
ChoiceOutcomes
A (historical) ​Execute 3 random cabinet characters ​
Government Power -10 ​
France adds opinion: Insulted ​
B ​Ducats -12 times 33% Economic Base ​
Government Power -10 ​
C (requires ruler has Charismatic Negotiator) ​Remove variable: commission_established ​
Remove reform: Ruling Commission of England ​
Execute 1 random cabinet character ​
Government Power -10 ​

Black Monday

  • Requirements: England or Great Britain; 1360–1390; Month is March–May; At war with France; At least one English army is besieging a French-owned location in Normandy, Picardy, Île‑de‑France, or Brittany​
  • ID: flavor_eng.74​
ChoiceOutcomes
A (historical) ​Destroy one random subunit in the targeted French besieged army ​
B (requires an English army present in wooded terrain in the listed areas) ​Reduce one random subunit in the targeted French besieged army by 50% strength ​

St Scholastica Day Riot

  • Requirements: England or Great Britain; 1350–1370; Oxford has a University and has at least one pop with Satisfaction ≤ 50%​
  • ID: flavor_eng.75​
ChoiceOutcomes
A (historical) ​Oxford control mild bonus ​
All owned Peasants pops in Oxford Satisfaction -50% ​
B ​Oxford Prosperity -10% ​
One random Peasants pop in Oxford size -1% ​

The Whispers of The Halls

  • Requirements: England or Great Britain; 1390–1425; Have a ruler; Nobility Estate Satisfaction ≤ 50%; Ruler is Plantagenet; York dynasty exists​
  • ID: flavor_eng.76​
ChoiceOutcomes
A (historical) ​Ducats -6 times 33% Economic Base ​
Triggers The Covert Insurrection (flavor_eng.77) ​
B ​Sets variable: epiphnany_prequel_event_triggered = 1 (enables Feast of Epiphany chain) ​

The Covert Insurrection

  • Requirements: Triggered event in the Epiphany chain​
  • ID: flavor_eng.77​
ChoiceOutcomes
A (historical) ​Sets variable: epiphnany_prequel_event_triggered = 1 (enables Feast of Epiphany) ​

Feast of Epiphany

  • Requirements: England or Great Britain; 1390–1425; Have a ruler with a dynasty; Ruler is Plantagenet; Variable epiphnany_prequel_event_triggered is set​
  • ID: flavor_eng.78​
ChoiceOutcomes
A (historical) ​Estate Satisfaction -15% for Clergy ​
Triggers Epiphany Rising (flavor_eng.79) ​
B ​Estate Satisfaction +15% for Clergy ​
Triggers The Coup D’etat (flavor_eng.80) ​

Epiphany Rising

  • Requirements: Triggered by Feast of Epiphany choice A​
  • ID: flavor_eng.79​
ChoiceOutcomes
A (historical) ​Estate Satisfaction +15% for Nobility ​
50%: Spawn Epiphany Rebellion Support pretender rebels and John Montagu, John Holland, and Thomas Holland join them ​
50%: John Montagu, John Holland, and Thomas Holland are executed by the ruler ​
B ​John Montagu, John Holland, and Thomas Holland are executed by the ruler ​
Estate Satisfaction -15% for Nobility ​
Government Power +10 ​

The Coup D’etat

  • Requirements: Triggered by Feast of Epiphany choice B​
  • ID: flavor_eng.80​
ChoiceOutcomes
A ​Government Power -10 ​
Ducats -12 times 33% Economic Base ​
B ​25%: John Montagu is assassinated ​
25%: John Holland is assassinated ​
25%: Thomas Holland is assassinated ​
25%: The ruler is assassinated ​

King Addresses Parliament in English

  • Requirements: England or Great Britain; 1360–1400; Court language is French; Has Parliamentary system and Parliament; Government is Monarchy​
  • ID: flavor_eng.82​
ChoiceOutcomes
A (historical) ​Court Language becomes English ​
B ​Government Power -10 ​

Invention of Tennis

  • Requirements: England or Great Britain; 1350–1400; Your cultural influence ≤ French cultural influence; Capital’s dominant culture is English​
  • ID: flavor_eng.83​
ChoiceOutcomes
A (historical) ​Cultural Influence +10 ​
B ​Cultural Tradition +10 ​

The Gold Florin

  • Requirements: England or Great Britain; 1340–1370; Your cultural influence ≤ French cultural influence​
  • ID: flavor_eng.84​
ChoiceOutcomes
A (historical) ​Cultural Influence +5 ​
Inflation increases slightly ​
B ​Cultural Influence -5 ​

The Hospice of St Thomas

  • Requirements: England or Great Britain; 1360–1400; Rome has Development ≤ 25​
  • ID: flavor_eng.85​
ChoiceOutcomes
A (historical) ​Ducats -6 times 33% Economic Base ​
Estate Satisfaction +15% for Clergy ​
Rome Development +0.25 ​
Papal States gain opinion: Money Sent ​
B ​Ducats -3 times 33% Economic Base ​
Estate Satisfaction +5% for Clergy ​
Rome Development -0.25 ​
C ​Ruler gains trait: Kind‑hearted ​

The Polychronicon

  • Requirements: England or Great Britain; 1360–1400; Own Chester​
  • ID: flavor_eng.86​
ChoiceOutcomes
A (historical) ​Estate Satisfaction -15% for Clergy ​
Ducats -6 times 33% Economic Base ​
Research Progress +5 ​
B ​Estate Satisfaction +15% for Clergy ​
Traditionalist +10 ​

Owain Glyndŵr case

  • Requirements: None explicit beyond event context​
  • ID: flavor_eng.89​
ChoiceOutcomes
A (historical) ​Owain Glyndŵr gains modifier: Disloyal Noble Officer for 5 years ​
Estate Satisfaction +15% for Nobility ​
Wales adds opinion: Insult ​
Triggers Wales event flavor_wls.13 ​
B ​Government Power -10 ​
If lacking Autocracy reform enact Autocracy ​
Estate Satisfaction -15% for Nobility ​
Triggers Wales event flavor_wls.14 ​

Glyndŵr Rising

  • Requirements: England; 1400–1500; Wales is a subject of England; Owain Glyndŵr is the ruler of Wales​
  • ID: flavor_eng.90​
ChoiceOutcomes
A (historical) ​Wales Liberty Desire +20 ​
Belligerent +10 ​
Add modifier: Disloyal Subjects for 5 years ​
Add Casus Belli: Disloyal Subject on Wales ​

English noble captured

  • Requirements: England; 1400–1420; Owain Glyndŵr alive and ruler; Wales exists; Own the entire Northumberland province​
  • ID: flavor_eng.91​
ChoiceOutcomes
A (historical) ​Ducats +6 times 33% Economic Base ​
Edmund Mortimer switches allegiance to Owain Glyndŵr ​
Set variable: tripartite_indenture = 1 (enables flavor_eng.95) ​
B ​Set variable: ransom_paid_edmund_mortimer = 1 ​
Ducats -6 times 33% Economic Base ​

Byzantine Emperor pays a visit

  • Requirements: England or Great Britain; 1400–1650; Byzantium exists, owns Constantinople, has truce or war with Ottomans, has variable western_tour, has lower great power than Ottomans; Constantinople neighbors an Ottoman-owned location​
  • ID: flavor_eng.92​
ChoiceOutcomes
A (historical) ​Ducats -6 times 33% Economic Base ​
Byzantium adds opinion: Money Sent ​
Prestige +10 ​
Set variable: donated_to_byzantium = 1 ​
Triggers Byzantium event flavor_byz.10 ​
B ​Byzantium adds opinion: No Money ​
Prestige -10 ​

De heretico comburendo

  • Requirements: England or Great Britain; 1400–1500; Clergy estate power ≥ 25%; Lollardy is enabled​
  • ID: flavor_eng.93​
ChoiceOutcomes
A (historical) ​Unlock policy: De Heretico Comburendo and add policy ​
Lollardy and Catholic set mutual religious view to enemy ​
B ​Estate Satisfaction -20% for Clergy ​

John Capgrave

  • Requirements: England or Great Britain; 1412–1460; Own Derby​
  • ID: flavor_eng.94​
ChoiceOutcomes
A (historical, requires not having De Heretico Comburendo) ​Shows scholarly support tooltip; if Strict Censorship is active, Clergy Estate Satisfaction -15% and show censorship tooltip ​
B (requires not having De Heretico Comburendo) ​John Capgrave dies ​
Research Progress +5 ​
If Strict Censorship is active, Clergy Estate Satisfaction -15% and show censorship tooltip ​
C (requires De Heretico Comburendo) ​John Capgrave executed by burning ​
Traditionalist +10 ​
Shows persecution tooltip ​

The Tripartite Indenture

  • Requirements: England; 1400–1500; At war with Wales; Owain Glyndŵr alive; Wales has variable tripartite_indenture; Edmund Mortimer alive; Own the entire Northumberland and Staffordshire provinces​
  • ID: flavor_eng.95​
ChoiceOutcomes
A (historical) ​Estate Satisfaction +15% for Nobility ​
Shows alliance tooltip ​
B (if Wales has not been bribed) ​Estate Satisfaction -15% for Nobility ​
Ducats -12 times 33% Economic Base ​
75%: Disband Percy Uprising; mark Percy as dishonorable; set bribe_accepted = 1; secretly trigger flavor_wls.16 ​
25%: set bribe_refused = 1 ​
Also triggers flavor_wls.16; shows bribe and alliance tooltips ​
C (if Wales has not been bribed) ​Estate Satisfaction -15% for Nobility ​
Ducats -12 times 33% Economic Base ​
75%: Disband Mortimer Uprising; mark Mortimer as dishonorable; set bribe_accepted = 1; secretly trigger flavor_wls.16 ​
25%: set bribe_refused = 1 ​
Also triggers flavor_wls.16; shows bribe and alliance tooltips ​

John Thornton

  • Requirements: England or Great Britain; 1425–1470; Own York with a Cathedral; Capital dominant culture is English​
  • ID: flavor_eng.96​
ChoiceOutcomes
A (historical) ​Cultural Tradition +10 ​
B (requires owning Windsor with a Castle) ​Windsor Prosperity +50% ​
C ​Prestige +10 ​
John Thornton dies ​

Wycliffe’s bible

  • Requirements: England or Great Britain; 1385–1500; State religion Catholic; Lollardy enabled; Lollardy not dominant​
  • ID: flavor_eng.97​
ChoiceOutcomes
A (historical) ​If De Heretico Comburendo not active: Create artwork: Wycliffe Bible (Regalia; quality 100) in capital, even if Wycliffe is dead (tooltip coverage) ​
Else: 25% chance create artwork; 75% show failed attempt; Clergy Estate Satisfaction -20%; show suppression tooltip ​
If Strict Censorship active: additional Clergy Estate Satisfaction -15% and show censorship tooltip ​
B (requires De Heretico Comburendo) ​Traditionalist +10 ​
If Wycliffe alive execute him by burning ​
In 5 random GB locations with Lollards, each Lollard pop size -5% ​
Shows punishment tooltip ​
C ​Estate Satisfaction +15% for Clergy ​
If current Catholic view of Lollardy > neutral, set mutual views to neutral; else if neutral, set mutual views to enemy; else apply 5 iterations of Lollard pop Satisfaction -50% in random GB locations with Lollards ​
Shows policy stance tooltip ​

Wycliffe’s remains

  • Requirements: England or Great Britain; 1400–1450; State religion Catholic; Catholic view of Lollardy ≤ neutral; Pope exists; Wycliffe is dead; Lollardy enabled​
  • ID: flavor_eng.98​
ChoiceOutcomes
A (historical) ​Set variable: desecrated_remains_of_wycliffe = 1 (affects The Lollard Rising) ​
Religious Influence +5 ​
If Catholic view of Lollardy > enemy, set mutual views to enemy ​
Shows desecration tooltip ​
B ​Religious Influence -20 ​

The Lollard Rising

  • Requirements: England or Great Britain; 1400–1500; State religion Catholic; Lollard pops > 10% of country; Catholic view of Lollardy is enemy; Lollardy enabled​
  • ID: flavor_eng.99​
ChoiceOutcomes
A (historical) ​If desecrated_remains_of_wycliffe = 1 and De Heretico Comburendo is active: All owned Lollard pops in Great Britain Satisfaction -50% and join Lollard Uprising ​
Else: All owned rural Lollard pops in Great Britain Satisfaction -50% and join Lollard Uprising ​
Jack Sharp joins Lollard Uprising ​

River Thames freezes

  • Requirements: England or Great Britain; 1437–1637; Month is Oct–Apr; London owned and controlled, is a Market Center; London market trades with or imports/exports specified Western European goods​
  • ID: flavor_eng.100​
ChoiceOutcomes
A (historical) ​In London market, add temporary demand: Trade Impaired for 48 months ​
Add country modifiers for 1 year: Fine Cloth Exports Banned, Cloth Exports Banned, Wine Imports Banned, Wool Imports Banned, Fur Imports Banned ​
B (requires Southampton owned, controlled, Dev ≥ 25) ​Southampton Development -0.25 ​
If Trading Hub advance and no Trading Hub building then build Trading Hub; Ducats -12 times monthly tax and trade income and show tooltip; else show alternate tooltip and Ducats -6 times monthly tax and trade income ​
Relocate London’s market to Southampton ​
C (requires Southampton owned, controlled, Dev ≥ 25) ​Southampton Development -0.25 ​
If Trading Hub advance and no Trading Hub building then build Trading Hub; Burghers Estate Satisfaction -20% and show tooltip; else Burghers Estate Satisfaction -15% and show alternate tooltip ​
Relocate London’s market to Southampton

Religious minorities persecutions

  • Requirements: England or Great Britain; Has policy De Heretico Comburendo; Plus at least one of: an owned artist of a different religion or a philosopher while Clergy power ≥ 35%; or ruler has Daughter of Aragon variable and a non‑Catholic or estate‑holding character exists; or any owned GB location has non‑state‑religion pops​
  • ID: flavor_eng.101​
ChoiceOutcomes
A (historical) ​If ruler has Daughter of Aragon and a qualifying non‑Catholic or estate character exists: execute a random such character ​
Else if a qualifying artist exists (non‑state religion or philosopher with Clergy power ≥ 35%): execute a random qualifying artist; in target GB location, all owned state‑religion pops Satisfaction +10% ​
Else in target GB location: all owned non‑state‑religion pops size -5% and all owned state‑religion pops Satisfaction +10% ​
B ​Estate Satisfaction -15% for Clergy
Shows toleration tooltip ​

John Oldcastle

  • Requirements: England or Great Britain; 1390–1450; Lollardy enabled​
  • ID: flavor_eng.102​
ChoiceOutcomes
A (historical) ​John Oldcastle gains a random General trait ​
B (requires Catholic view of Lollardy < positive) ​Clergy Estate Satisfaction +15% ​
C ​Prestige +5
John Oldcastle gains Unsuited for Naval Command and Unsuited for Army Command ​

Nicholas of Hereford

  • Requirements: England or Great Britain; 1380–1410; Lollardy enabled; State religion Catholic; Wycliffe Bible artwork exists, not located in London; John Wycliffe alive​
  • ID: flavor_eng.103​
ChoiceOutcomes
A (historical, requires not having De Heretico Comburendo) ​Shows scholarly support tooltip; if Strict Censorship active then Clergy Estate Satisfaction -20% and show censorship tooltip ​
B (requires De Heretico Comburendo) ​Nicholas of Hereford executed by burning ​
Traditionalist +10
Shows persecution tooltip ​
C (requires not having De Heretico Comburendo) ​Innovative +10
Nicholas of Hereford dies silently ​
If Strict Censorship active then Clergy Estate Satisfaction -15% and show censorship tooltip ​

Margaret Beaufort

  • Requirements: England or Great Britain; 1457.1.28–1487; Has variable supports_house_of_york or supports_house_of_lancaster; Has an unmarried, non‑ruler adult male sibling of the ruler​
  • ID: flavor_eng.104​
ChoiceOutcomes
A (historical) ​Margaret Beaufort marries the ruler’s brother ​
Government Power +10 ​
Clergy Estate Satisfaction -15% ​
B ​Henry Tudor dies ​
Clergy Estate Satisfaction +15% ​

Henry Tudor seeks power

  • Requirements: England; 1480–1510; Henry Tudor alive; Wales is a subject of England; Ruler is of the House of York; House of Lancaster exists​
  • ID: flavor_eng.105​
ChoiceOutcomes
A (historical, requires Margaret Beaufort alive) ​In Buckingham all owned Nobles and Peasants pops join Henry Tudor Support ​
In Plymouth all owned Nobles and Peasants pops Satisfaction -50% and join Henry Tudor Support ​
In Wales Area all owned or subject‑owned locations: all owned Nobles pops Satisfaction -50% and join Henry Tudor Support ​
B (requires Margaret Beaufort dead) ​In Wales Area all owned or subject‑owned locations: all owned Nobles and Peasants pops join Henry Tudor Support ​
C ​Set new ruler: Henry Tudor
Government Power -10 ​

William Caxton

  • Requirements: England or Great Britain; 1440–1490; At least one owned GB coastal border location has Printing Press institution; Traditionalist vs Innovative ≥ 20​
  • ID: flavor_eng.106​
ChoiceOutcomes
A (historical) ​In capital: Printing Press Shop +2 building levels ​
If Printing Press institution not present, Institution Progress ultimate bonus toward Printing Press ​
Cultural Tradition -10 ​
If Strict Censorship active then Clergy Estate Satisfaction -15% ​
B ​Clergy Estate Satisfaction +15% ​

The Challenges of Tomorrow

  • Requirements: England or Great Britain; 1490–1600; Has a ruler; Either ruler is Henry Tudor, or ruler ADM ≥ 25 and DIP ≥ 25 and is of York or Lancaster dynasty; Not supporting York/Lancaster variables; At peace; Stability > 75; Government Power > 90​
  • ID: flavor_eng.107​
ChoiceOutcomes
A (historical, requires ruler is Henry Tudor) ​Set variable: benevolence_tax = 1 ​
Estate Satisfaction +15% for Nobility, Burghers, Clergy, and Peasantry ​
B (requires ruler is not Henry Tudor) ​Set variable: benevolence_tax = 1 ​
C (requires ruler is not Henry Tudor) ​Estate Satisfaction +15% for Nobility, Burghers, Clergy, and Peasantry ​

Council of the North

  • Requirements: England or Great Britain; 1480–1600; Own the entire Northumbria Area​
  • ID: flavor_eng.109​
ChoiceOutcomes
A (historical) ​Set variable: council_of_the_north = 1 ​
Ducats +4 times 33% Economic Base ​
Construct King’s Manor in York ​
B ​Legitimacy +20 ​
Prestige +20 ​
All locations in Northumbria Area gain Lack of Conciliar Justice modifier indefinitely ​

Elizabeth Woodville

  • Requirements: England or Great Britain; 1460–1480; Ruler is adult unmarried male of York dynasty​
  • ID: flavor_eng.110​
ChoiceOutcomes
A (historical) ​Ruler marries Elizabeth Woodville and gains +10 DIP ​
Estate Satisfaction -15% for Nobility ​
Estate Satisfaction -15% for Peasantry ​
B ​Ruler ADM -10 ​
Estate Satisfaction +15% for Nobility ​
Estate Satisfaction +15% for Peasantry ​

Tin‑mining industry

  • Requirements: England or Great Britain; 1490–1550; Either 5+ loans, or at war and ≥ 1 loan; Devon and Cornwall entirely owned and controlled; Has variable Stannary Law​
  • ID: flavor_eng.111​
ChoiceOutcomes
A (historical) ​In all owned Devon and Cornwall locations: Prosperity -10%; all owned Peasant and Burgher pops Satisfaction -50% ​
Ducats +12 times 33% Economic Base ​
Set variable: cornish_rebellion = 1 (enables flavor_eng.112) ​
B (requires ruler DIP ≥ 75) ​In all owned Devon and Cornwall locations: add Tin Mining Reduced for 12 months and Privileges Revoked for 60 months ​
Prestige +10 ​
C ​In all owned Devon and Cornwall locations: all owned Peasant pops Satisfaction +15% ​

Cornish Rebellion

  • Requirements: England or Great Britain; 1490–1560; Has variable cornish_rebellion​
  • ID: flavor_eng.112​
ChoiceOutcomes
A (historical) ​Add country modifier: Cornish Rebellion for 5 years ​
B (requires ruler DIP ≥ 75) ​Disband Cornish Rebellion ​
Government Power -10 ​
Ducats -6 times 33% Economic Base

Thomas Wolsey

  • Requirements: England or Great Britain; 1500–1530; State religion Catholic​
  • ID: flavor_eng.114​
ChoiceOutcomes
A (historical) ​Estate Satisfaction +15% for Clergy ​
Estate Satisfaction -15% for Nobility ​
Show three Wolsey tooltips ​
B ​Thomas Wolsey gains Refuses to Serve in Cabinet ​
Ruler ADM +25 and DIP +25 ​
Estate Satisfaction +5% for Clergy ​
Show two Wolsey tooltips ​
C ​Thomas Wolsey dies ​
Religious Influence +5 ​
If the Papal States exist they gain opinion: Good Relations ​

Hampton Court

  • Requirements: England or Great Britain; 1514–1534; Thomas Wolsey alive and in cabinet; Own and control London​
  • ID: flavor_eng.115​
ChoiceOutcomes
A (historical) ​Ducats -6 times 33% Economic Base ​
Create artwork: Hampton Court (Palace; quality 50) in London ​
London market adds temporary demand: Hampton Court Construction for 90 months ​
John di Padova moves to your country and gains +3% artist skill ​
B ​Estate Satisfaction +15% for Peasantry ​
John di Padova dies ​

Thomas More

  • Requirements: England or Great Britain; 1500–1550; Own Oxford; Own Canterbury​
  • ID: flavor_eng.116​
ChoiceOutcomes
A (historical; requires not having De Heretico Comburendo, or having it while Catholic) ​If Catholic: Clergy Estate Satisfaction +15% and show Catholic support tooltip; else Clergy Estate Satisfaction -15% and show opposition tooltip; show general appointment tooltip ​
B (same trigger as A) ​Thomas More gains Refuses to Serve in Cabinet ​
Research Progress +5 ​
If Strict Censorship active and state religion not Catholic then Clergy Estate Satisfaction -15% and show censorship tooltip; show acceptance tooltip ​
C (requires De Heretico Comburendo and state religion not Catholic) ​Thomas More executed ​
Traditionalist +10 ​
Show punishment tooltip ​

Oath of Supremacy

  • Requirements: England or Great Britain; 1530–1550; State religion is Calvinist, Anglican, Lutheran, or Lollardy; Thomas More alive​
  • ID: flavor_eng.117​
ChoiceOutcomes
A (historical) ​Thomas More executed ​
Ruler ADM -10 ​
Belligerent +10 ​
Show oath tooltip ​
B ​Government Power -10 ​
Conciliatory +10 ​
Show oath compromise tooltip ​

Field of the Cloth of Gold prelude

  • Requirements: England or Great Britain; 1500–1550; A DIP ≥ 75 cabinet member or Wolsey is alive in cabinet; France exists as an independent great power not allied to you; Own a coastal controlled location in Normandy, Picardy, or Brittany bordering France; You are a great power; At peace​
  • ID: flavor_eng.118​
ChoiceOutcomes
A (historical) ​Trigger France event flavor_fra.25 (summit) ​
Show two summit tooltips; AI likelihood depends on economy state ​
B ​Prestige -10 ​

Field of the Cloth of Gold

  • Requirements: Triggered by prelude; uses summit_location and sender scopes​
  • ID: flavor_eng.119​
ChoiceOutcomes
A (historical) ​Prestige +20 ​
Stability +20 ​
Conciliatory +10 ​
If you are the sender: France gains opinion: Good Relations of you; else you gain opinion: Good Relations of France ​
Ducats -6 times 33% Economic Base ​

Pilgrimage of Grace

  • Requirements: England or Great Britain; 1530–1580; No regency; State religion is Calvinist, Anglican, Lutheran, or Lollardy; In Northumberland province, Catholic Peasant pops exist and are ≤ 50% satisfied or monasteries are disabled; Own the entire Northumberland province​
  • ID: flavor_eng.121​
ChoiceOutcomes
A (historical) ​Ruler gains trait: Cruel ​
In 10 random rural locations in Northumberland, all non‑state‑religion pops size -10% ​
Estate Satisfaction -20% for Peasantry ​
Disband Pilgrimage of Grace rebels ​
Show suppression tooltips ​
B ​Set variable: commons_petition = 1 ​
Grant estate privilege: Commons Petition ​
Government Power -10 ​
In London, destroy Wycliffe Bible if present ​
In 10 random GB rural locations, convert 50% of non‑Catholic pops to Catholic ​
Disband Pilgrimage of Grace rebels; show reconciliation tooltips ​
C (requires ruler is Charismatic Negotiator or DIP ≥ 75) ​Conciliatory +10 ​
Estate Satisfaction +15% for Peasantry ​
Estate Satisfaction +15% for Clergy ​
Disband Pilgrimage of Grace rebels; shows tailored negotiation tooltip based on trait/DIP ​
D ​Prestige +5 ​
Add country modifier: Pilgrimage of Grace Rebellion for 5 years ​

Thomas Cromwell

  • Requirements: England or Great Britain; 1510–1550; State religion is Calvinist, Anglican, Lutheran, or Lollardy​
  • ID: flavor_eng.122​
ChoiceOutcomes
A (historical) ​Estate Satisfaction -15% for Nobility ​
Estate Satisfaction +15% for Burghers ​
Show three Cromwell reform tooltips ​
B ​Thomas Cromwell gains Refuses to Serve in Cabinet ​
Clergy Estate Satisfaction -15% ​
Show three strain tooltips ​

Reformation of monastic life

  • Requirements: England or Great Britain; 1530–1550; State religion is Calvinist, Anglican, Lutheran, or Lollardy; At least one Monastery building in GB; Monasteries allowed; Thomas Cromwell alive in cabinet​
  • ID: flavor_eng.123​
ChoiceOutcomes
A (historical) ​Clergy Estate Satisfaction +15% ​
In all GB locations with Monastery: all owned Clergy pops Satisfaction +15% ​
B ​Set variable: austere_monastic_life = 1 ​
Clergy Estate Satisfaction -15% ​
Grant estate privilege: Austere Monastic Life ​
In all GB Monastery locations, all Clergy pops with Literacy ≥ 5 become Peasants ​
Show austerity tooltips ​

The fate of Anne Boleyn

  • Requirements: England or Great Britain; 1536–1550; State religion is Calvinist, Anglican, Lutheran, or Lollardy; Anne Boleyn is alive, married, not pregnant, and has no living male child​
  • ID: flavor_eng.124​
ChoiceOutcomes
A (historical) ​Anne Boleyn executed by the ruler ​
Ruler gains trait: Malevolent ​
Estate Satisfaction +15% for Peasantry ​
Belligerent +10 ​
B ​Ruler gains trait: Benevolent ​
Conciliatory +10 ​

Marian? persecutions

  • Requirements: England or Great Britain; 1530–1560; Does not currently have De Heretico Comburendo but has it unlocked; Anglican is enabled; Either Catholic with Pope having Accepted Supremacy of Rome opinion of you, or you are Protestant/Reformed/Lollard and Catherine of Aragon has a Catholic daughter ruler​
  • ID: flavor_eng.125​
ChoiceOutcomes
A (historical) ​If unlocked, add policy: De Heretico Comburendo ​
If Catholic: Clergy Estate Satisfaction +15% and show support tooltip; else Clergy Estate Satisfaction -15% and show opposition tooltip ​
B ​Government Power -10 ​
If Catholic: Clergy Estate Satisfaction -15% and show opposition tooltip; else Clergy Estate Satisfaction +15% and show support tooltip ​

Hans Holbein the Younger

  • Requirements: England or Great Britain; 1525–1550; Augsburg owner’s Catholic share < 50%; Thomas More alive​
  • ID: flavor_eng.126​
ChoiceOutcomes
A (historical; requires not having De Heretico Comburendo) ​Shows acceptance tooltip; if Strict Censorship and Catholic then Clergy Estate Satisfaction -15% and show censorship tooltip ​
B (requires De Heretico Comburendo and Catholic) ​If Thomas More alive in cabinet: show special court tooltip; else Hans Holbein executed and Traditionalist +10 and show execution tooltip ​
C (requires not De Heretico Comburendo and not Catholic) ​In all GB locations, pops with Literacy ≥ 3 convert to state religion ​
Hans Holbein dies silently; show propaganda tooltip ​
D (requires not De Heretico Comburendo) ​Prestige +10 ​
Hans Holbein dies silently; show departure tooltip ​

The Ambassadors

  • Requirements: England or Great Britain; 1530–1550; Hans Holbein alive​
  • ID: flavor_eng.127​
ChoiceOutcomes
A (historical) ​Create artwork: The Ambassadors (Painting; quality 100) in capital ​
Hans Holbein +3% artist skill ​
B ​Cultural Tradition +10
Cultural Influence +10 ​

John Cabot

  • Requirements: England or Great Britain; 1495–1520; Bristol owned; Gaeta owner is Christian​
  • ID: flavor_eng.128​
ChoiceOutcomes
A (historical) ​Shows expedition tooltip ​
B ​John Cabot dies ​
Prestige +10 ​

Navy Board

  • Requirements: England or Great Britain; 1540–1600; Either > 50 ports, or > 30 ports with Tudor ruler​
  • ID: flavor_eng.129​
ChoiceOutcomes
A (historical) ​Set variable: navy_board = 1 (enables Navy Board reform later) ​
If Tudor ruler: Ruler gains trait: Naval Engineer ​
B ​If Tudor ruler: Ruler gains trait: Defensive Planner ​
Land +10 ​

Whitehall Palace

  • Requirements: England or Great Britain; 1544–1590; Government is a Monarchy; Months of income ≥ 6​
  • ID: flavor_eng.131​
ChoiceOutcomes
A (historical) ​Ducats -12 times 33% Economic Base ​
Create artwork: Whitehall (Palace; quality 85) in capital ​
Anton van den Wyngaerde +3% artist skill ​
Government Power +5 ​
B ​Cultural Tradition +10
Cultural Influence +10 ​
Anton van den Wyngaerde moves to target neighbor country ​
Show two court tooltips

Charles Brandon

  • Requirements: England or Great Britain; 1500–1530; Have a ruler with dynasty Lancaster or Tudor​
  • ID: flavor_eng.132​
ChoiceOutcomes
A (historical) ​Charles Brandon gains a random General trait and +10 MIL; also gains Refuses to Serve in Cabinet ​
B ​Charles Brandon +10 ADM; Estate Satisfaction -15% for Nobility ​
C ​Prestige +5; Charles Brandon dies ​

The forbidden fruit

  • Requirements: England or Great Britain; 1510–1550; Charles Brandon is alive; An unmarried sister of the ruler exists​
  • ID: flavor_eng.133​
ChoiceOutcomes
A (historical) ​Charles Brandon and the ruler’s sister marry; both gain Refuses to Serve in Cabinet for 10 years and Charles gains Unsuited for Naval/Army Command; if Thomas Wolsey is alive: ruler gains Well‑advised and shows tooltip; else: Estate Satisfaction -15% for Nobility and Government Power -5 and ruler gains Just, with tooltip ​
B ​The ruler’s sister gains Block Marriage; Charles Brandon is executed; Ruler gains trait: Cruel ​
C ​Charles Brandon and spouse move to a foreign country; Government Power +2.5 ​

The Future of Elizabeth?

  • Requirements: England or Great Britain; 1540–1570; Anne Boleyn has at least one child; A living adolescent unmarried daughter of Anne Boleyn exists and is a close relative of the ruler​
  • ID: flavor_eng.134​
ChoiceOutcomes
A (historical) ​Ducats -3 times 33% Economic Base; The daughter gains +25 ADM, +25 DIP, and trait Scholar; shows education tooltip ​
B ​Arrange marriage for the daughter with a suitable noble/burgher male (or create one); shows marriage tooltip ​

Francis Drake

  • Requirements: England or Great Britain; 1570–1600; May Explore modifier; Own Exeter​
  • ID: flavor_eng.136​
ChoiceOutcomes
A (historical) ​Francis Drake gains trait: Treasure Hunter; Set variable drake_loot = 0; show two expedition tooltips ​
B ​Francis Drake gains trait: Buccaneer; show raiding tooltip ​
C ​Francis Drake dies; Humanist +10 ​

Francis Drake raid

  • Requirements: Francis Drake owned by you, alive, with Treasure Hunter; An exploration led by Drake is in the Caribbean/Guayana/Gulf of Mexico seas; A suitable unfortified coastal settlement of a colonial nation or enemy is present; No drake_ongoing_raid variable set​
  • ID: flavor_eng.137​
ChoiceOutcomes
A (historical) ​End the ongoing raid and show success tooltips; remove drake_ongoing_raid variable ​
B ​Continue the operation; show persistence tooltips ​

Notes: The target location loses Development 0.25 and removes all Slave pop size at raid creation; sets drake_recent_raid = 1 and notifies target or its overlord with flavor_eng.138; adds to drake_loot equal to 5× location tax base; sets drake_ongoing_raid = 1.​

Francis Drake raid announced

  • Requirements: Triggered for the raided owner or overlord​
  • ID: flavor_eng.138​
ChoiceOutcomes
A ​Build a Coastal Fort in the raided location; add opinion: Placed Privateers; show defense tooltip ​
B ​Add opinion: Placed Privateers; Prestige -5; show tolerance tooltip ​

Christopher Marlowe

  • Requirements: England or Great Britain; 1584–1600; Own Canterbury; Own at least one GB location with Theater​
  • ID: flavor_eng.139​
ChoiceOutcomes
A (historical) ​Show two theater tooltips; if Strict Censorship active then Clergy Estate Satisfaction -15% and show censorship tooltip ​
B (requires Francis Walsingham alive) ​Belligerent +10; Add 50 spy network to one random enemy; Marlowe dies; show espionage tooltip ​
C ​Prestige +10; Marlowe dies ​

Walter Raleigh

  • Requirements: England or Great Britain; 1580–1620; East Coast region discovered by you; May Explore; Own Barnstaple; No regency​
  • ID: flavor_eng.140​
ChoiceOutcomes
A (historical) ​Walter Raleigh gains trait: Curious Adventurer; Capital market adds temporary demand: Raleigh’s Gifts for 60 months; two expedition tooltips ​
B (requires English/Ireland holdings) ​Walter Raleigh gains trait: Goal Oriented; Add Raleigh Firm Hand modifier for 5 years to all owned or subject Irish locations; Capital market adds Raleigh’s Gifts demand; two governance tooltips ​
C ​Ruler ADM +10 and DIP +10; Raleigh gains Unsuited for Army and Naval Command; Capital market adds Raleigh’s Gifts; two court tooltips ​
D ​Walter Raleigh dies; Prestige +10; show rejection tooltip ​

Thomas Tallis

  • Requirements: England or Great Britain; 1543–1580; Traditionalist vs Innovative ≥ 20​
  • ID: flavor_eng.141​
ChoiceOutcomes
A (historical; requires not having De Heretico Comburendo) ​Show composer acceptance tooltip; if Strict Censorship active and not Catholic then Clergy Estate Satisfaction -15% and show censorship tooltip; if other composers exist they each gain +3% artist skill and show workshop tooltip ​
B (requires De Heretico Comburendo and not Catholic) ​Thomas Tallis executed by burning; Traditionalist +10; show persecution tooltip ​
C (requires not having De Heretico Comburendo) ​If Strict Censorship active and not Catholic then Clergy Estate Satisfaction -15% ​
Thomas Tallis dies silently ​
If monasteries disabled, Cultural Tradition +5 and Cultural Influence +5; else Cultural Tradition +10 and Cultural Influence +10 ​

Spem in alium

  • Requirements: England or Great Britain; 1550–1590; Thomas Tallis alive​
  • ID: flavor_eng.142​
ChoiceOutcomes
A (historical) ​Create artwork: Spem in alium (Motet; quality 100) in capital; Tallis +3% artist skill ​
B ​Cultural Tradition +10; Cultural Influence +10 ​

Francis Drake returns

  • Requirements: Francis Drake alive with Treasure Hunter; No ongoing exploration or construction; Variable drake_loot exists​
  • ID: flavor_eng.143​
ChoiceOutcomes
A (historical) ​Gain ducats equal to 2× drake_loot variable ​
Remove drake_ongoing_raid variable; show return tooltip ​
B ​Show alternative outcome tooltip ​

Plantation of Ulster

  • Requirements: England or Great Britain; 1606–1656; In Ulster Area, at least one owned or subject location with Hibernian‑group dominant culture and not your state religion; You are not Catholic; In Great Britain region you have at least one nobles pop​
  • ID: flavor_eng.144​
ChoiceOutcomes
A (historical) ​Anglo‑Irish Cultural Influence +15 ​
Set two GB provinces as migration sources; In each valid Ulster province, add migrations from those sources for Peasants 25% and Nobles 1% over 24 months; In all Ulster locations, split 15% of non‑state‑religion and non‑Anglo‑Irish pops to Anglo‑Irish of state religion; In all owned/subject Ulster locations, all owned Irish pops Satisfaction -50% ​
B ​Anglo‑Irish Cultural Influence -15 ​
In all owned/subject Ulster locations, all owned Irish pops Satisfaction +10%

Levant Trade Company

  • Requirements: England or Great Britain; 1590–1700; Discovered Constantinople; Ottomans own Constantinople; Capital market currently has no imports from or exports to the Constantinople market​
  • ID: flavor_eng.145​
ChoiceOutcomes
A ​Ducats -3 times 33% Economic Base ​
In the Constantinople market, at up to 8 most populous non‑rural non‑English locations: build your Trade Office level 1 ​
B ​Ottomans add opinion: Insult of you ​

Virginia

  • Requirements: England or Great Britain; 1580–1620; Walter Raleigh alive; An exploration led by Raleigh in East Coast/Caribbean/Canadian Atlantic/Gulf/Guayana sea areas; A coastal Southern New England location where you hold a colonial charter; At peace​
  • ID: flavor_eng.147​
ChoiceOutcomes
A (historical) ​In the target charter province: all owned state‑religion pops size +10%; province Development +0.25 in all locations ​
B ​Ducats +3 times 33% Economic Base ​
In the target charter province: all owned state‑religion pops Satisfaction -20%; province Development -0.25 in all locations ​

Old Coppernose

  • Requirements: England or Great Britain; 1540–1600; Have more than 3 loans; At war; Have any Western European country with a truce with you​
  • ID: flavor_eng.148​
ChoiceOutcomes
A (historical) ​Capital market adds temporary demand: Copper Introduced for 60 months ​
Inflation mild penalty ​
Government Power -2.5 ​
B ​Capital market adds temporary demand: Lack of Bullion for 60 months ​
War Exhaustion mild penalty ​

The Babington Plot

  • Requirements: England or Great Britain; 1580–1610; Non‑Catholic; Have an adult Catholic close relative who is not ruler or heir​
  • ID: flavor_eng.149​
ChoiceOutcomes
A (historical; requires Francis Walsingham alive in cabinet) ​Disband Babington Support pretender rebels; Execute Anthony Babington and the selected Catholic pretender relative; show crackdown tooltip ​
B ​In all GB locations: all owned Catholic pops Satisfaction -50% and join Babington Support ​
C ​Government Power -7.5; Prestige -15; Ruler gains trait: Tolerant; Conciliatory +10; Move both the pretender and Babington to a random neighbor country; show exile tooltip ​

Tamburlaine the Great

  • Requirements: England or Great Britain; 1584–1620; Christopher Marlowe alive; Global situation Rise of Timur is active or has ended​
  • ID: flavor_eng.150​
ChoiceOutcomes
A (historical) ​Create artwork: Tamburlaine the Great (Play; quality 95) in capital; Marlowe +3% artist skill ​
B ​Cultural Tradition +10; Cultural Influence +10 ​

William Cecil

  • Requirements: England or Great Britain; 1550–1600; State religion Protestant/Reformed/Anglican/Lollardy; Own and control Lincoln​
  • ID: flavor_eng.151​
ChoiceOutcomes
A (historical) ​Clergy Estate Satisfaction +15%; show two counsel tooltips ​
B (requires Parliamentary system) ​Government Power +2.5; William Cecil gains Refuses to Serve in Cabinet; Add country modifier Working From Within for 25 years; show two parliament tooltips ​
C ​William Cecil dies; Prestige +10 ​

The Exploits of John Hawkins

  • Requirements: England or Great Britain; 1562–1590; Slavery enabled; Own Plymouth; Discovered a qualifying coastal slave source in Guinea region; Discovered a Caribbean coastal colonial nation location trading slaves​
  • ID: flavor_eng.152​
ChoiceOutcomes
A ​Ducats +3 times 33% Economic Base ​
In the Guinea source market, build your Trade Office level 1 in 1 populous coastal non‑rural location ​
The Caribbean colonial nation overlord adds opinion: Irritated of you; three trade tooltips ​
B ​Humanist +10; show stance tooltip ​

Queen Elizabeth’s Men

  • Requirements: England or Great Britain; 1580–1620; At least one GB location with Theater owned; More than 5 cities; No regency​
  • ID: flavor_eng.153​
ChoiceOutcomes
A (historical) ​In all owned GB Theater locations: all owned Peasants pops Satisfaction +50% ​
Cultural Tradition +10; show troupe tooltip ​
B ​In all owned GB cities or Theater locations: all owned Peasants pops Satisfaction +50% ​
Cultural Tradition +15; Government Power +15; Gain ducats equal to performing_locations × monthly tax and trade income; two prosperity tooltips ​
C ​Prestige +10 ​

Romeo and Juliet

  • Requirements: England or Great Britain; 1595–1620; William Shakespeare alive​
  • ID: flavor_eng.154​
ChoiceOutcomes
A (historical) ​Create artwork: Romeo and Juliet (Play; quality 100) in capital; Shakespeare +3% artist skill ​
B ​Cultural Tradition +10; Cultural Influence +10 ​

James Lancaster

  • Requirements: England or Great Britain; 1570–1620; East African/Madagascar coast discovered; May Explore; Own Southampton​
  • ID: flavor_eng.155​
ChoiceOutcomes
A (historical) ​James Lancaster gains trait: Cartographer; Capital market adds temporary demand: Lancaster’s Findings for 60 months; two discovery tooltips ​
B (requires Madagascar region has Fruit production discovered) ​Build your Trade Office level 1 in 1 populous coastal non‑rural location in the region; Ducats -3 times 33% Economic Base; James Lancaster gains Cartographer; Capital market adds Lancaster’s Findings demand; three expedition tooltips ​
C ​Capital market adds Lancaster’s Findings demand; James Lancaster dies; Prestige +10; show alternate outcome tooltip ​

East India factory

  • Requirements: England or Great Britain; 1570–1620; An exploration led by James Lancaster in Indonesia/Southeast Asian coasts/Papua seas; Discovered a non‑English coastal urban pepper‑producing location in Indonesia region; At peace​
  • ID: flavor_eng.156​
ChoiceOutcomes
A (historical) ​Discover the target location and its province for you; build your Trade Office level 1 at the target location ​
B ​Prestige +10 ​

De Magnete

  • Requirements: England or Great Britain; 1600–1650; Traditionalist vs Innovative ≥ 20; Own Cambridge University; Lutheran enabled​
  • ID: flavor_eng.157​
ChoiceOutcomes
A (historical; requires not De Heretico Comburendo) ​Show science tooltip; Prestige +10; Research Progress +5; Clergy Estate Satisfaction -15%; if Strict Censorship active then additional Clergy Estate Satisfaction -15% and show censorship tooltip ​
B (requires De Heretico Comburendo and Catholic) ​William Gilbert executed by burning; show persecution tooltip ​
C (requires not De Heretico Comburendo) ​Innovative +10; Clergy Estate Satisfaction +15% ​

The Golden Speech

  • Requirements: England or Great Britain; 1590–1700; Parliamentary system; Ruler is Tudor dynasty; Additionally, either no heir and age > 40, or Government Power ≤ 75, or Stability ≤ 50, or dominant religion differs from state religion​
  • ID: flavor_eng.158​
ChoiceOutcomes
A (historical) ​Ruler gains trait: Inspiring Leader; Government Power +1.25; Prestige +5; Estate Satisfaction +5% for Nobility and Peasantry and Burghers twice (as written) ​
B ​Government Power +15; Prestige +15 ​
C ​Estate Satisfaction +15% for Nobility, Peasantry, Burghers, and Clergy ​

A Counterblaste to Tobacco

  • Requirements: England or Great Britain; 1600–1650; Capital market trades Tobacco; No regency​
  • ID: flavor_eng.159​
ChoiceOutcomes
A (historical) ​Ducats +6 times 33% Economic Base ​
Ruler gains modifier: Tax Tobacco (permanent) ​
Estate Satisfaction -15% for Burghers ​
Estate Satisfaction -15% for Nobility ​
Show tax tooltip ​
B ​Add country modifier: Tobacco Imports Banned for 3 years ​
Capital market adds temporary demand: Compensating Addictions for 36 months ​
In 3 most populous Caribbean colonial locations producing Tobacco under your top owner: Prosperity -10% and 50% chance to downgrade a Tobacco Plantation by 1 ​
Estate Satisfaction -15% for Burghers ​
Show ban tooltips ​
C ​Capital market adds temporary demand: Growing Addiction for 60 months ​
Show indulgence tooltip

WIP

Florence / Tuscany

Michelangelo (flavor_flo.1)

  • Requirements: Florence or Tuscany; 1500–1550; fires once; creates Michelangelo as a sculptor in immediate effects​
ChoiceOutcomes
AInnovative +10 ​
Prestige +10 ​

Emperor Condemns Elevation (flavor_flo.2)

  • Requirements: Florence; 1500–1600; Catholic; not HRE leader; either monarchy with small realm and Papal/Emperor opinions as scripted, or has Dynastic Signoria and owns all Tuscany area​
ChoiceOutcomes
A (historical)Emperor gains opinion: Tuscan Refusal (negative) ​
Papacy gains opinion: Tuscan Refusal (negative) ​
If a Republic, change government to Monarchy ​
Prestige +5 ​
Secretly queues “Emperor Confirms Elevation” (flavor_flo.3) in 200–1000 days ​
BPrestige -10 ​
Emperor gains opinion: Tuscan Yield (positive) ​
Papacy gains opinion: Tuscan Yield (positive) ​

Emperor Confirms Elevation (flavor_flo.3)

  • Requirements: Triggered follow-up; may form TUS and set Grand Duchy flag immediately​
ChoiceOutcomes
AEmperor removes opinion: Tuscan Refusal ​
Legitimacy +5 ​

Construction Projects of the Ruler (flavor_flo.4)

  • Requirements: Florence or Tuscany; 1550–1610; own Pisa; at peace​
ChoiceOutcomes
APisa Development +1 ​

The Ruler’s Treasury (flavor_flo.5)

  • Requirements: Florence or Tuscany; 1400–1600; Monarchy; Medici dynasty rules; has “A Land of Banks” advance​
ChoiceOutcomes
APrestige +10 ​
BLegitimacy +10 ​

Reforms of the Ruler (flavor_flo.6)

  • Requirements: Florence or Tuscany; 1760–1790​
ChoiceOutcomes
A (historical)Stability -7 ​
Centralization +10 ​
Free Subjects +10 ​
Plutocracy +10 ​
BStability +7 ​

Medici Oriental Press (flavor_flo.8)

  • Requirements: Florence or Tuscany; 1400–1600; Printing Press embraced​
ChoiceOutcomes
AAdd country modifier: Oriental Press for 25 years ​

The Pazzi Conspiracy (flavor_flo.20)

  • Requirements: Florence; 1475–1480; Monarchy or Dynastic Signoria reform​
ChoiceOutcomes
AStability -20 ​
Jacopo de Pazzi is eliminated ​
BRuler dies ​
Jacopo de Pazzi joins Florence ​

Palazzo della Signoria Clock Tower (flavor_flo.27)

  • Requirements: Florence; 1337–1400; own Florence; Florence has Republican Assembly or Royal Court; ≥ 2 months of income​
ChoiceOutcomes
ADucats -2 times 33% Economic Base ​
Florence Prosperity bonus (very weak) ​
Government Power +5 ​
Prestige +5 ​
BDucats -2 times 33% Economic Base ​
Florence Prosperity bonus (very weak) ​
Estate Satisfaction +10% (Peasantry) ​
CPrestige -5 ​

The Florence Cathedral (flavor_flo.28)

  • Requirements: Florence or Tuscany; 1400–1500; own Florence; Cathedral in Florence; ≥ 4 months of income; Brunelleschi alive and in your court​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Create artwork: Duomo di Firenze (Monument; quality 90) in Florence ​
Brunelleschi artist skill +0.03 ​
BDucats -1 times 33% Economic Base ​
Cultural Tradition +10 ​
Cultural Influence +10 ​
Brunelleschi artist skill +0.01 ​
CPrestige -5 ​
Government Power -5 ​

The First Modern Engineer (flavor_flo.29)

  • Requirements: Florence or Tuscany; 1397–1440; own Florence; Arts Academy or Art School in Florence; ≥ 4 months of income​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Innovative +10 ​
BPrestige -5 ​
Traditionalist +10 ​
Artist moves to a neighbor country ​

A Great Italian Painter (flavor_flo.30)

  • Requirements: Florence or Tuscany; 1415–1425; own Arezzo and Florence; Arts Academy or Art School in Florence; ≥ 4 months of income​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Innovative +10 ​
BPrestige -5 ​
Traditionalist +10 ​
Artist moves to a neighbor country ​

“[target_artist]” (Leonardo da Vinci) (flavor_flo.31)

  • Requirements: Florence or Tuscany; 1470–1475; own Florence; has at least one neighbor country​
ChoiceOutcomes
A (historical)Ducats -4 times 33% Economic Base ​
Research Progress +15 ​
Innovative +20 ​
BPrestige -5 ​
Traditionalist +10 ​
Leonardo moves to a neighbor country ​

Leonardo Moves to Milano (flavor_flo.32)

  • Requirements: Triggered immediate move sequence to Milano; references Leonardo character​
ChoiceOutcomes
ACultural Influence +10 ​
Cultural Tradition +10 ​
Innovative +10 ​
BPrestige -5 ​
Add Casus Belli: Insulted Us on Milan’s owner ​

Sandro Botticelli (flavor_flo.33)

  • Requirements: Florence or Tuscany; 1465–1485; own Florence; Arts Academy or Art School in Florence; ≥ 4 months of income​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Innovative +10 ​
BPrestige -5 ​
Traditionalist +10 ​
Artist moves to a neighbor country

Gian Francesco Poggio Braccioloni (flavor_flo.34)

  • Requirements: Florence or Tuscany; 1465–1485; own Florence and Arezzo​
ChoiceOutcomes
A (historical)Ducats -4 times 33% Economic Base ​
Gian Francesco Poggio Braccioloni joins your court ​
Innovative +10 ​
BPrestige -5 ​
Traditionalist +10 ​
Gian Francesco Poggio Braccioloni moves to a neighboring country ​

Manuel Chrysoloras (flavor_flo.35)

  • Requirements: Florence or Tuscany; 1394–1415; own Florence​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Manuel Chrysoloras joins your court ​
Innovative +10 ​
BPrestige -5 ​
Traditionalist +10 ​
Manuel Chrysoloras moves to a neighboring country ​
That country gains Research Progress +10 ​

Niccolò Niccoli (flavor_flo.36)

  • Requirements: Florence or Tuscany; 1384–1450; own Florence; Florence has a Library​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Niccolò Niccoli joins your court ​
Innovative +10 ​
Research Progress +10 ​
BPrestige -5 ​
Traditionalist +10 ​
Niccolò Niccoli moves to a neighboring country ​
That country gains Research Progress +10 ​

Donatello (flavor_flo.37)

  • Requirements: Florence or Tuscany; 1405–1444; own Florence; Florence has Art School or Arts Academy​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Donatello joins your court ​
Innovative +5 ​
BPrestige -5 ​
Traditionalist +5 ​
Donatello moves to a neighboring country ​

Nuova Cronica (flavor_flo.38)

  • Requirements: Florence; 1337–1348; own Florence; Giovanni Villani alive and in your country​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Create artwork: Nuova Cronica (Chronicle; quality 81) in Florence ​
B(requires Papal States exist and own Rome) ​
Ducats -4 times 33% Economic Base ​
Create artwork: Nuova Cronica (Chronicle; quality 81) in Rome ​
Religious Influence +20 (if valid) ​
Prestige +10 ​
Legitimacy +5 ​
Papal States gain opinion: Pleased of you ​
CPrestige -5 ​
Traditionalist +5 ​

The First Modern Historian (flavor_flo.39)

  • Requirements: Florence or Tuscany; 1390–1444; own Florence and Arezzo​
ChoiceOutcomes
A (historical)Ducats -4 times 33% Economic Base ​
Leonardo Bruni joins your court ​
Innovative +10 ​
Cultural Tradition +5 ​
Cultural Influence +5 ​
BPrestige -5 ​
Traditionalist +10 ​
Leonardo Bruni moves to a neighboring country ​

History of Florence by Leonardo Bruni (flavor_flo.40)

  • Requirements: Florence or Tuscany; 1410–1445; own Florence; Leonardo Bruni alive and in your country​
ChoiceOutcomes
A (historical)Ducats -4 times 33% Economic Base ​
Create artwork: History of the Florentine People (Chronicle; quality 83) in Florence ​
BPrestige -5 ​
Traditionalist +10 ​

Societas Aluminum (flavor_flo.42)

  • Requirements: Florence or Tuscany; 1400–1499; have advance “A Land of Banks”; and either own Viterbo or Viterbo’s owner likes you (≥ 50 opinion, not rival or enemy)​
ChoiceOutcomes
A (Buy mining rights, historical)Ducats -1 times 33% Economic Base ​
Prestige +5 ​
Viterbo’s raw material becomes Alum ​
B (Refuse)Prestige -10 ​
If Viterbo’s owner is not you: that country gains opinion modifier: Refused to Buy Mine Rights ​

Alum Mine of Volterra (flavor_flo.43)

  • Requirements: Florence or Tuscany; 1450–1499; own Volterra; both Viterbo and Volterra have Alum as raw material​
ChoiceOutcomes
A (Abandon the mine, historical)Volterra raw material changes to Marble ​
All owned Peasant pops in Volterra Satisfaction -50% ​
Capital Economy +10 ​
B (Increase mining efforts)Ducats -12 times 33% Economic Base ​
Traditional Economy +10 ​

New Urban Planning Registration System (flavor_flo.44)

  • Requirements: Florence or Tuscany; 1370–1500; Centralization vs Decentralization < 15; and either ruler ADM ≥ 70, or Medici in power variable, or ruler total abilities ≥ 130​
ChoiceOutcomes
A (historical)In the capital’s area, every owned location Development +0.25 ​
Centralization +10 ​
Ducats -2 times 33% Economic Base ​
BGovernment Power -2.5 ​
Estate Satisfaction -10% (Burghers) ​

Leonardo Paints the Mona Lisa (flavor_flo.45)

  • Requirements: Florence or Tuscany; 1480–1525; Leonardo da Vinci alive and in your country; Renaissance embraced​
ChoiceOutcomes
A (historical)Create artwork: Mona Lisa (Painting; quality 95) in capital ​
Prestige +10 ​
Ducats -5 times 33% Economic Base ​
BPrestige -5 ​

Machiavelli (flavor_flo.46 + 4601 + 4602)

  • Requirements (flavor_flo.46): Florence or Tuscany; 1490–1515; own Florence; Republic​
ChoiceOutcomes
A (historical)Prestige +10 ​
Machiavelli joins your country ​
Secretly schedules event “The Prince” (flavor_flo.4601) in 500–2000 days ​

Sub‑event: The Prince (flavor_flo.4601)

  • Requirements: Machiavelli alive and in your country​
ChoiceOutcomes
ACreate artwork: The Prince (Treatise; quality 92) in Florence ​
Prestige +10 ​
If Milan exists, triggers their follow‑up event (flavor_flo.4602) ​

Milan follow‑up (flavor_flo.4602):

ChoiceOutcomes
APrestige +20 ​

Age of the Medici Ruler (flavor_flo.47)

  • Requirements: Florence or Tuscany; 1400–1450; Medici dynasty exists; ruler is Medici with total abilities ≥ 210; War Exhaustion ≤ 1; total debt ≤ 0.1​
ChoiceOutcomes
A (ADM focus)(Requires ruler ADM ≥ 70) ​
Ruler gains modifier: Golden Age of Florence (ADM) permanently ​
B (DIP focus)(Requires ruler DIP ≥ 70) ​
Ruler gains modifier: Golden Age of Florence (DIP) permanently ​
C (MIL focus)(Requires ruler MIL ≥ 70) ​
Ruler gains modifier: Golden Age of Florence (MIL) permanently ​
D (Balanced)Ruler gains modifier: Golden Age of Florence (Balanced) permanently ​

Florentine Artistic Prestige (flavor_flo.48)

  • Requirements: Florence or Tuscany; 1500–1599; Florence owned with Arts Academy; Either Cultural Tradition ≥ 30 or Cultural Influence ≥ 30​
ChoiceOutcomes
ACultural Influence +10 ​
Cultural Tradition +10 ​
BResearch Progress +5 ​
CInnovative +10 ​

Consolidation of Power (flavor_flo.49)

  • Requirements: Florence or Tuscany; 1400–1450; Ruler has Golden Age Medici variable; Government is Republic; does not yet have Dynastic Signoria reform​
ChoiceOutcomes
A (historical)Add government reform: Dynastic Signoria ​
Centralization +20 ​
Estate Satisfaction -10% (Burghers) ​
Estate Satisfaction -10% (Nobles) ​
Estate Satisfaction -10% (Clergy) ​
BGovernment Power +10 ​
Stability +7 

The Office of the Night (flavor_flo.50)​

  • Requirements: Florence or Tuscany; 1400–1500
ChoiceOutcomes
A (historical)Estate Satisfaction +20% (Clergy) ​
Traditionalist +20 ​
Stability +2.5 ​
BStability -7 ​
Estate Satisfaction -20% (Clergy) ​
Innovative +10 ​

Medici Giraffe (flavor_flo.51)​

  • Requirements: Florence or Tuscany; 1485–1500; have a ruler; either Mamluks exist or some capital exists in Egypt region​
ChoiceOutcomes
A (historical)Mutual opinion modifier: Medici Giraffe between Florence/Tuscany and Egypt tag ​
Add country modifier: Medici Giraffe Renown (permanent) ​
Queues “Medici Giraffe Dies” (flavor_flo.52) in 90–180 days ​
BIf Catholic and Egypt tag has a different religion: Papal States gain opinion modifier: Not Accepting Gifts from Heathens against you ​
Estate Satisfaction +10% (Clergy) ​

Medici Giraffe Dies (flavor_flo.52)​

  • Requirements: Triggered by flavor_flo.51; Medici Giraffe Renown is active​
ChoiceOutcomes
ARemove country modifier: Medici Giraffe Renown ​

Financial Troubles of Bardi and Peruzzi (flavor_flo.53)​

  • Requirements: Florence; 1340–1350; at least one of Bardi (BRD) or Peruzzi (PRZ) exists and is AI‑controlled​
ChoiceOutcomes
A (lighten impact, historical)All AI Bardi/Peruzzi banks go bankrupt, with their loans temporarily transferred to and back from Florence ​
Add country modifier: Economic Downturn for 15 years ​
Set variable: stronger_medici = 1 ​
If any borrowers exist: each gets event flavor_flo.54 (loan‑cancellation choice) with tooltip preview ​
B (save the banks)Pay 50% of the total banking‑countries’ combined debt in ducats ​
Each banking country loses 50% of its current gold ​
If any borrowers exist: each gets event flavor_flo.55 (loans transferred to Florence) with tooltip preview ​
C (let them fall)Centralization +20 ​
For each banking country: all its foreign‑owned buildings are destroyed ​
Add country modifier: Economic Downturn for 25 years ​
Set variable: stronger_medici = 1 ​
If any borrowers exist: each gets event flavor_flo.56 (loans cancelled) with tooltip preview ​

Fall of the Banks – Default on Loans (flavor_flo.54)​

  • Requirements: Fired on each borrower after option A in flavor_flo.53; tallies value of loans owed to banking countries​
ChoiceOutcomes
AAdd country modifier: Lack of Financial Credibility for 40 years, with size scaled to 0.5% of total defaulted loan value ​
Cancel all loans whose owner is in the banking country list ​
BGain +1 diplomat ​

Fall of the Banks – Loans Transferred to Florence (flavor_flo.55)​

  • Requirements: Fired on each borrower after option B in flavor_flo.53​
ChoiceOutcomes
AAll loans owned by Bardi/Peruzzi banking countries are transferred to Florence (FLO) as new lender ​

Fall of the Banks – Loans Cancelled (flavor_flo.56)​

  • Requirements: Fired on each borrower after option C in flavor_flo.53​
ChoiceOutcomes
ACancel all loans whose owner is in the banking country list ​

Formation of the Medici Bank (flavor_flo.57)​

  • Requirements: Florence; 1390–1410; own Florence; Medici dynasty exists and has an adult male non‑ruler member​
ChoiceOutcomes
A (historical)Spawns a separate Medici Bank country at Florence with Banking reforms and a Medici founder as ruler ​
Medici Bank gains a Banking Office in Florence and Rome (if different from Florence) ​
You gain Ducats +2 times 33% Economic Base ​
B (play as the bank)Same Medici Bank setup and Banking Offices as in A ​
Ducats +2 times 33% Economic Base ​
Player tag switches to Medici Bank ​

(Both choices also set a gold pool for Medici based on amount_of_gold_for_medici and trigger Medici Start event flavor_flo.58.)

Medici Bank Start (flavor_flo.58)​

  • Requirements: Triggered for Medici Bank after flavor_flo.57​
ChoiceOutcomes
AMedici Bank gains ducats equal to amount_of_gold_for_medici variable ​
Sets flo_bank_counter = 1 ​
Queues the pulse event flavor_flo.59 in 2–4 years ​

Medici Bank Pulse (flavor_flo.59)​

  • Requirements: Medici Bank; flo_bank_counter between 1 and 10 selects one target city (Venice, Naples, Geneva, Basel, Pisa, Bruges, Avignon, Lyon, Milan, London)​
ChoiceOutcomes
AIf target city lacks a Medici Banking Office: build a Banking Office (Medici owner) there ​
Else: target city’s owner gains opinion modifier: Good Business vs Medici, and Medici gain ducats equal to 12 × target location tax base ​
If flo_bank_counter ≥ 11 after increment: show end‑of‑events tooltip and remove flo_bank_counter; otherwise schedule another pulse in 2–4 years ​

Walter VI de Brienne on the Florentine Throne (flavor_flo.60)​

  • Requirements: Florence; 1342–1345; character Gautier VI de Brienne alive and AI‑owned​
ChoiceOutcomes
A (historical)Set new ruler to Gautier VI de Brienne ​
Add country modifier: Harsh Economic Policies for 15 years ​
Schedules Conspiracy against Walter (flavor_flo.61) in 9–12 months ​
BEstate Satisfaction -20% (Burghers) ​
Estate Satisfaction -10% (Nobles) ​

Conspiracy against Walter (flavor_flo.61)​

  • Requirements: Florence; ruler is still Gautier VI de Brienne and alive​
ChoiceOutcomes
A (historical)Remove Walter as ruler ​
Stability +12 ​
BCentralization +20 ​
Republican Tradition severe penalty (large loss) ​
Ducats +6 times 33% Economic Base ​

Cosimo Medici / State Bank Subject (flavor_flo.62)​

  • Requirements: Florence or Tuscany; 1430–1500; global Medici Bank tag exists​
ChoiceOutcomes
A (historical)Set Medici Bank ruler as your new ruler ​
Stability -12 ​
Medici Bank becomes your State Bank subject ​
If stronger_medici was set: your new ruler gains +10 ADM, +10 DIP, +10 MIL ​
BRepublican Tradition severe bonus (large gain) ​

(After either choice, stronger_medici variable is cleared.)

John Hawkwood and the White Company (flavor_flo.63)​

  • Requirements: Florence; 1365–1385
ChoiceOutcomes
A (historical)Ducats -6 times 33% Economic Base ​
John Hawkwood moves to your country ​
Hire the White Company mercenary army in Florence at half cost and assign Hawkwood as its commander ​
BConciliatory +5 ​
The White Company mercenary company is disbanded

France

Birth of a Permanent Taxation System (flavor_fra.1)​

  • Requirements: France; 1420–1460; own Paris; Stability > 25; at peace; have a ruler.​
ChoiceOutcomes
A – Establish permanent taille (historical)Enables Taille laws (tooltip only). ​
Remove reform Ancient French Taxation. ​
Add policy Permanent Tax. ​
Ruler ADM +10. ​
Ruler DIP +5. ​
B – Exceptional taxes onlyEnables Taille laws (tooltip only). ​
Remove reform Ancient French Taxation. ​
Add policy Exceptional‑Only Tax. ​
Ruler ADM +5. ​
Ruler DIP +10. ​

The Anjou Claim to Naples (flavor_fra.2)​

  • Requirements: France; 1400–1600; Italian Wars situation active; have ruler or regent; Naples exists and its ruler is neither Anjou nor of your dynasty and is in an Italian/foreign league you are not part of; you are not in union with Naples.​
ChoiceOutcomes
A – Press the claim (historical)Gain Casus Belli “Claim Throne” on Naples. ​
All known countries owning land in Sicily, Campania, or Apulia gain opinion “France Claimed Naples” of you. ​
B – AbstainAll Christian countries with land in Sicily, Campania, or Apulia gain opinion “France Did Not Claim Naples” of you. ​

Seizure of the Guilds (flavor_fra.3)​

  • Requirements: France; 1400–1500; have estate privilege Formal Guilds; have a ruler.​
ChoiceOutcomes
A – Break the guilds (historical)Revoke estate privilege Formal Guilds. ​
Add country modifier End of the Guilds for 15 years. ​
Estate Satisfaction -20% (Burghers). ​
B – Support the guildsStability +7. ​
Estate Satisfaction +10% (Burghers). ​

Protestant Dissatisfaction in Pau (flavor_fra.4)​

  • Requirements: France; 1620–1650; Cardinal Richelieu alive; own entire Béarn–Bigorre province; Tarbes province has >10% Lutheran pops.​
ChoiceOutcomes
A – Repress Lutherans (historical)In every Béarn–Bigorre location with your Lutherans, those Lutheran pops get Satisfaction -50%. ​

Cardinal Richelieu (flavor_fra.5)​

  • Requirements: France; 1621–1632; at least 3 cardinals; have a ruler.​
ChoiceOutcomes
A – Empower Richelieu (historical)Richelieu gains character modifier “Richelieu’s Proficiency” for 25 years. ​

Invention of the Table Knife (flavor_fra.6)​

  • Requirements: France; 1621–1636; Cardinal Richelieu alive.​
ChoiceOutcomes
APrestige +1 (minor). ​
French culture gains Cultural Influence +20. ​
Unlocks Table Knife court flavor (tooltip). ​

The Fronde in France (flavor_fra.7)​

  • Requirements: France; 1600–1650; have ruler; Legitimacy < 50.​
ChoiceOutcomes
A – Crush the Fronde (historical)In all French‑region locations with your Noble pops: Noble pops get Satisfaction -50 and join the Fronde rebel faction. ​
Revoke privileges: Nobles’ Land Rights, Noble Leaders Only, Primacy of the Nobility. ​
Centralization +20 (toward left). ​
B – Buy off the nobilityEstate Satisfaction +10% (Nobles). ​
Grant privileges: Nobles’ Land Rights, Noble Leaders Only, Primacy of the Nobility, Noble Serfdom Rights, Elaborate Court Ceremonies. ​
Decentralization +20 (toward right). ​

Académie Française (flavor_fra.8)​

  • Requirements: France; 1636–1650; Cardinal Richelieu alive.​
ChoiceOutcomes
A – Found the Académie (historical)Add country modifier Académie Française for 10 years. ​
Ducats -5 times 33% Economic Base. ​
French culture Cultural Influence +20. ​
Set variable academie_francaise_built = 1. ​
B – Focus on stabilityStability +7. ​

Colbertism (flavor_fra.9)​

  • Requirements: France; 1661–1682; have ruler.​
ChoiceOutcomes
A – Colbert’s military mercantilism (historical)Colbert moves to France. ​
Add country modifier Colbertism for 15 years. ​
Land vs Naval: Naval +20 (to the right). ​
Mercantilism vs Free Trade: Mercantilism +10 (to the left). ​
B – Economic ColbertismColbert moves to France. ​
Add country modifier Colbertism – Economic Focus for 15 years. ​
Mercantilism vs Free Trade: Mercantilism +5 (left). ​
Aristocracy vs Plutocracy: Plutocracy +10 (right). ​

The Commissioning of Versailles (flavor_fra.10)​

  • Requirements: France; 1650–1700; monarchy; own Paris; Paris is capital; have ruler.​
ChoiceOutcomes
A – Build Versailles (historical)Add country modifier Commissioning of Versailles for 15 years. ​
Construct Versailles building in Paris. ​
B – Delay the projectStability +7. ​
Prestige -10. ​

Chambers of Reunion (flavor_fra.11)​

  • Requirements: France; 1650–1750; have ruler; at least one non‑French subject neighbor with a French‑culture border province not owned by France.​
ChoiceOutcomes
A – Press “reunion” claims (historical)For each neighbor with valid French‑culture provinces: their opinion of you: “Claims Through Chambers of Reunion”. ​
For one such foreign French‑culture province: France gains CB “Conquer Province” on the owner for that province. ​
B – Improve relations insteadLegitimacy -10. ​
Each neighbor with such provinces: opinion “Did Not Form Chambers of Reunion” of you and matching Antagonism modifier toward you. ​

Plight of the Lutherans (flavor_fra.12)​

  • Requirements: France; 1650–1700; Catholic; Nantes revoked by Sun King; has modifier Quartering of the Dragoons; >5% Lutherans in country; at least one Lutheran country exists; have ruler.​
ChoiceOutcomes
A – Hard persecution (historical)Stability +7. ​
Legitimacy -10. ​
In every European province with any Lutherans: 30% of Lutheran pops migrate over 36 months to the largest Lutheran country’s capital. ​
B – Relent slightlyStability -7. ​
Legitimacy +10. ​
In every such province: 10% of Lutherans migrate over 36 months to that capital. ​
Estate Satisfaction -10% (Clergy). ​

Calvinists Expelled from France (flavor_fra.13)​

  • Requirements: France; 1650–1700; Catholic; Nantes revoked; Quartering of the Dragoons active; ≥10% Calvinists in country; at least one Calvinist country exists; have ruler.​
ChoiceOutcomes
A – Full expulsion (historical)Stability +12. ​
Prestige +15. ​
In every European province with Calvinists: 30% of Calvinist pops migrate over 24 months to the largest Calvinist country’s capital. ​
B – ConcessionsStability -7. ​
Prestige -10. ​
Estate Satisfaction -10% (Clergy). ​
In such provinces: 12% of Calvinists migrate over 24 months. ​

Charles‑François de Broglie (flavor_fra.14)​

  • Requirements: France; 1749–1781; have ruler.​
ChoiceOutcomes
A – Fully fund the Secret du Roi (historical)Add country modifier La Secret du Roi Network (full) for 10 years. ​
Charles‑François de Broglie moves to France. ​
B – Reduced networkAdd country modifier La Secret du Roi Network (reduced) for 10 years. ​
Charles‑François de Broglie moves to France. ​

André‑Hercule de Fleury (flavor_fra.15)​

  • Requirements: France; 1710–1730; Catholic; have ruler and heir.​
ChoiceOutcomes
A – Bring in Fleury (historical)Fleury moves to France. ​
He gains modifier “Is André Fleury” permanently. ​
Fleury ADM +10. ​
DIP +10. ​
MIL +10. ​

Machault’s 5 Percent Tax (flavor_fra.16)​

  • Requirements: France; 1740–1760; Taille law active.​
ChoiceOutcomes
B – Block the 5% tax (historical)Unlock Machault tax reforms (tooltip). ​
Add policy No Five Percent Tax. ​
Machault moves to France. ​
Estate Satisfaction +10% (Clergy). ​
Estate Satisfaction +10% (Nobles). ​
A – Enact the 5% taxUnlock Machault tax reforms (tooltip). ​
Add policy Five Percent Tax. ​
Machault moves to France. ​
Estate Satisfaction -10% (Clergy). ​
Estate Satisfaction -10% (Nobles). ​

Turgot’s Economic Reforms (flavor_fra.17)​

  • Requirements: France; 1750–1765; at peace; have ruler.​
ChoiceOutcomes
A – Back Turgot (historical)Turgot moves to France. ​
Add country modifier Turgot’s Economic Reforms for 10 years. ​
25% chance: Stability -7; 75%: no stability change. ​
B – Cautious supportTurgot moves to France. ​
Stability +7. ​

Necker Announces the Budget Deficit (flavor_fra.18)​

  • Requirements: France; 1760–1805; >5 loans; at peace; have ruler.​
ChoiceOutcomes
B – Keep Necker (historical)Necker moves to France. ​
Add country modifier Necker’s Reforms for 10 years. ​
A – Force Necker to resignStability +7. ​
Necker is quietly killed (tooltip necker_resigns). ​

The Eden Agreement (flavor_fra.19)​

  • Requirements: France; 1780–1800; England exists; not at war with England; William Pitt the Younger alive.​
ChoiceOutcomes
A – Sign the agreement (historical)England Prestige +10 and opinion “The Eden Agreement” of you. ​
France gets country modifier Eden Agreement for 10 years. ​
England gets modifier Eden Agreement (ENG) for 10 years. ​
B – Refuse treatyPrestige +20. ​
England opinion “Refusal of the Eden Agreement” of you. ​

Rousseau: The Social Contract (flavor_fra.20)​

  • Requirements: France; 1762–1764; own Paris.​
ChoiceOutcomes
ACultural Influence +10. ​
Prestige +10. ​
In Paris, create Treatise artwork “The Social Contract” (quality 93). ​

Voltaire: Philosophical Letters (flavor_fra.21)​

  • Requirements: France; 1732–1735; own Paris; England or Great Britain exists.​
ChoiceOutcomes
ACultural Influence +10. ​
Prestige +10. ​
In Paris, create Treatise “Philosophical Letters” (quality 85). ​

Montesquieu: The Spirit of the Laws (flavor_fra.22)​

  • Requirements: France; 1748–1752; own Paris; have ruler.​
ChoiceOutcomes
ACultural Influence +10. ​
Montesquieu moves to your country. ​
Prestige +10. ​
In Paris, create Treatise “Spirit of the Law” (quality 97). ​

René Descartes (flavor_fra.23)​

  • Requirements: France; 1630–1660.
ChoiceOutcomes
AResearch Progress +15. ​
Descartes moves to France. ​

Samuel de Champlain and the Hurons (flavor_fra.24)​

  • Requirements: France; 1610–1620; have ruler; at least one discovered Huron country and one discovered Iroquois country; Champlain alive.​
ChoiceOutcomes
A – Ally the HuronsSet global variable iro_champlain_huron_contact. ​
All discovered Huron countries gain opinion “Samuel de Champlain” of France. ​
B – Side with the IroquoisAll discovered Iroquois countries gain opinion “Samuel de Champlain” of France.

The Reappropriation of Templar Lands (flavor_fra.1001)

  • Requirements: France; 1308–1400.
ChoiceOutcomes
A – Side with the ChurchEstate Satisfaction +10% (Clergy).
Religious Influence – weak bonus.
B – Side with the noblesEstate Satisfaction -10% (Clergy).
Estate Satisfaction +10% (Nobles).
Government Power +5.
C – The land belongs to the stateEstate Satisfaction -5% (Clergy).
Estate Satisfaction -10% (Nobles).
Ducats +2.5 × monthly trade‑and‑tax income.

The Mongoosing of Robert the Third (flavor_fra.1002 & 1003)

  • Requirements: France; 1339–1340; England exists; Robert III d’Artois alive and owned by England.
ChoiceOutcomes
1002.B – Spare the fool (historical)England silently gets notification event.
England Spy Network +25 against France (shown in their event tooltip).
1002.A – Kill himEstate Satisfaction -10% (Nobles).
Robert III d’Artois is assassinated.
England silently gets notification event and an “Angry” opinion modifier toward France (shown in their event tooltip).
1003.A – “You killed Robert”(Only if Robert is dead.)
England opinion of France: Angry.
1003.B – “We use him as agent”(Only if Robert is alive.)
England Spy Network +25 against France.

St. Guinefort’s Day (flavor_fra.1008)

  • Requirements: France; 1300–1600; Catholic; own Lyon.
ChoiceOutcomes
A – Help the Church debunk the cultEstate Satisfaction +10% (Clergy).
Estate Satisfaction -15% (Peasants).
B – Destroy shrine and “saint”Add country modifier “Destruction of Idols” for 8 years.
Religious Influence +10.
Estate Satisfaction -20% (Peasants).
C – Tolerate the dog‑saintReligious Influence -10.
Estate Satisfaction +20% (Peasants).

Charivari Against Anyone (flavor_fra.1009)

  • Requirements: France; 1345–1500; Stability > 25; not at war.
ChoiceOutcomes
A – Exploit the charivariIf target = Nobles: Prestige +5; Estate Satisfaction +10% (Nobles).
If target = Clergy: Religious Influence +5; Estate Satisfaction +10% (Clergy).
If target = Burghers: Ducats +25; Estate Satisfaction +10% (Burghers).
If “fallback people” case: Stability +2.5.
Always: Estate Satisfaction -15% (Peasants).
B – Protect the targetIf target = Nobles: Estate Satisfaction -10% (Nobles).
If target = Clergy: Estate Satisfaction -10% (Clergy).
If target = Burghers: Estate Satisfaction -10% (Burghers).
If “fallback people” case: Stability -2.5.
Always: Estate Satisfaction +15% (Peasants).

Jacquerie (flavor_fra.1015)

  • Requirements: France; 1340–1399; Peasant estate satisfaction < 0.8; plus either major crisis (Hundred Years’ War or Black Death with high WE / bad stability / losing war) or Stability < 10.
ChoiceOutcomes
A – Rely on the nobles (historical)Estate Satisfaction +20% (Nobles).
Large numbers of non‑upper‑class pops in unhappy French provinces lose 50 Satisfaction and join the Peasant “Jacquerie” rebel faction (from immediate effect).
Jacquerie rebel progress is reduced by Noble estate power (strong nobles help crush it).
Add country modifier “Nobles Crushing Rebellions”, strength scaled by Noble estate power.
B – The Crown will handle itEstate Satisfaction -20% (Nobles).
Jacquerie rebel progress is reduced by Crown estate power (strong crown helps crush it).
Stability suffers a large penalty (up to -50) reduced by 10 × Crown estate power.

Ordinance of Normandy (flavor_fra.1016)

  • Requirements: France; 1300–1480; not at war.
ChoiceOutcomes
A – Enforce the ordinanceGovernment Power +10.
Estate Satisfaction for Nobles suffers a very large drop (radical penalty – worse than -20%).
B – Give way to Norman interestsGovernment Power -7.5.
Estate Satisfaction +20% (Burghers).

Gabelle – The Salt Tax (flavor_fra.1017)

  • Requirements: France; monthly trade‑and‑tax income < 25.
ChoiceOutcomes
A – Enact the Gabelle (historical)Unlock the Gabelle reform.
Add reform Gabelle.
Stability -7.
Estate Satisfaction -20% (Peasants).
B – Refuse the taxGovernment Power -5.
Estate Satisfaction +10% (Peasants).

Roman Law (flavor_fra.1020)

  • Requirements: France; 1300–1400.
ChoiceOutcomes
A – Gradual adoption (historical)Estate Satisfaction +5% (Nobles).
B – Push hard for centralizationGovernment Power +5.
Estate Satisfaction -20% (Burghers).

Found the Franc (flavor_fra.1023)

  • Requirements: France; 1359–1370; at peace; at least two cabinet characters; some advisor with ADM ≥ 60.
ChoiceOutcomes
A – Found the Franc! (historical)If War Exhaustion ≥ 5: War Exhaustion increases a lot (severe script bonus).
Stability -2.5.
Inflation changes by a small scripted amount (weak penalty in this file is a small increase or decrease depending on global convention).
Ducats +4 × 33% Economic Base.
Add country modifier “Minting of the Franc” for 312 months (26 years).
B – Exploit the new coinageStability -7.
Inflation changes by a moderate scripted amount (mild penalty).
Ducats +8 × 33% Economic Base.
Add country modifier “Exploiting the Franc Coinage” for 312 months.
C – Reject the reformLegitimacy +15.
Prestige +15.
Stability +2.5.
Inflation small scripted change (weak penalty).

Princes of the Blood – Appanages (flavor_fra.1100)

  • Requirements: France; 1339–1437.
ChoiceOutcomes
A – Maintain the status quo (historical)Centralization vs Decentralization: Decentralization +10 (move to the right).
If not in Ages 1–2: Outward vs Inward: Inward +10 (move to the right).
All French appanage subjects gain opinion “Status Quo on Appanages” of France.
B – Lavish them with giftsDucats -8 × 33% Economic Base.
Add country modifier “Lavish Gifts to Cadet Branches” for 10 years.
Decentralization +20 (large move to the right).
All French appanage subjects gain opinion “Lavish Gifts” of France.
C – They must be reined inCentralization +20 (large move to the left).
All French appanage subjects gain opinion “Reined In Appanages” of France (negative).

Son Demands Landed Title (flavor_fra.1101)

  • Requirements: French Feudal Nobility reform; at peace; more than 1 location; ruler > 36, alive, with > 4 children; at least one adult, male, non‑heir son in good standing.
ChoiceOutcomes
A – Grant him a DuchyLegitimacy +10.
Create a new duchy‑level appanage subject from a province in your capital’s region, as your subject of type Appanage.
New subject becomes a monarchy with French Appanage reform and fully integrated cores.
The chosen son becomes ruler of that subject.
B – Grant him a CountyLegitimacy +5.
Create a smaller appanage subject from a single non‑capital location, as your Appanage.
Subject is a monarchy with French Appanage reform and full cores.
The chosen son becomes its ruler.
C – Deny all titlesPrestige -15.
Legitimacy -15.

Annexation of an Appanage (flavor_fra.1102)

  • Requirements: French Feudal Nobility reform; a French Appanage subject (AI) exists and is saved as scope:target.
ChoiceOutcomes
A – Exercise cautionCentralization vs Decentralization: Decentralization +5 (small move right).
Stability -7.
B – Press for centralizationCentralization +5 (small move left).
All French Appanage subjects gain opinion “Annexed Appanage” of France.

Consolidation of Appanage Lands (flavor_fra.1103)

  • Requirements: French Feudal Nobility reform; France has no remaining Appanage subjects; 1405–1836.
ChoiceOutcomes
A – Modernize FranceRemove French Feudal Nobility reform.
Set variable to enable more centralized French reforms.
Add reform French Centralized Monarchy.
Centralization huge move to the left (strongest centralization step).
Prestige +20.
Legitimacy +20.

General Estates Halt Support (flavor_fra.1110)

  • Requirements: France; 1337–1377; War Exhaustion ≥ 10; at war with England or have a truce with England.
ChoiceOutcomes
A – “Damnation!”Parliament is deactivated.
Add country modifier “Estates General Halts Support” for 60 months (5 years).

Fouage Tax (flavor_fra.1120)

  • Requirements: France; 1364–1399; at peace; no regent.
ChoiceOutcomes
A – Levy it for the Crown (historical)Unlock Fouage Tax law and set variable enabled_fouage_tax = 1.
Ruler gains Greedy trait and variable imposed_fouage_tax = 1.
Add policy Allowed Fouage Tax.
Ducats +12 × 33% Economic Base.
Legitimacy -5.
Estate Satisfaction +10% (Nobles).
Estate Satisfaction -15% (Peasants).
B – Find funds elsewhereUnlock Fouage Tax law and set variable enabled_fouage_tax = 1.
Add policy Pause on Fouage Collection.
Prestige -5.
Estate Satisfaction +10% (Peasants).
C – Refuse to cover the King’s expensesLock Fouage Tax law (cannot be taken).
Prestige -20.
Ruler gets one of several traits (Malevolent, Embezzler, or Well‑Advised) depending on random checks and existing traits.

Rumors of Revolt in Tuchin (flavor_fra.1121)

  • Requirements: France; 1378–1398; own Le Puy; at war with England.
ChoiceOutcomes
A – Crush them! (historical)In Le Puy, all your Peasant pops receive a very large Satisfaction drop (radical penalty).
B – Grant them autonomyIn Le Puy, Control suffers a radical penalty (big loss of control).
All your Peasant pops in Le Puy gain a large Satisfaction bonus (severe).

Harelle and Maillotin Revolts (flavor_fra.1122)

  • Requirements: France; 1382–1392; variable last_rites_of_charles_v = 1; own Rouen; policy Allowed Fouage Tax active.
ChoiceOutcomes
A – Crush them! (historical)In Rouen, all your Peasant pops get a radical Satisfaction penalty (very large drop).
In your capital, all your Peasant pops get Satisfaction -50 (ultimate penalty).
Estate Satisfaction -10% (Peasants).

King Abolishes Fouage on Deathbed… (flavor_fra.1123)

  • Requirements: France; 1337–1437; policy Allowed Fouage Tax active; variable enabled_fouage_tax set; a deceased ruler who imposed Fouage is father of the current ruler or heir.
ChoiceOutcomes
A – Ignore his last ordinance (historical)Estate Satisfaction -15% (Peasants).
B – Temporarily pause FouageAdd policy Pause on Fouage Collection.
Estate Satisfaction -5% (Peasants).
Legitimacy +5.
C – Abolish the tax completelyRemove variable enabled_fouage_tax.
Remove Fouage Tax law.
Inflation + (mild penalty – moderate increase).
Stability -7.
Estate Satisfaction +10% (Peasants).

Étienne Marcel (flavor_fra.1130)

  • Requirements: France; 1350–1363.
ChoiceOutcomes
A – He’s just another delegate (historical)Prestige +5.
Grant Burghers estate privilege “Leadership of Marcel”.
B – Welcome him to the Estates‑GeneralEstate Satisfaction +5% (Burghers).
Grant Burghers estate privilege “Leadership of Marcel”.

The Great Ordinance (flavor_fra.1131)

  • Requirements: France; 1357–1363; War Exhaustion > 5; Stability > 25; Étienne Marcel alive and flagged.
ChoiceOutcomes
A – “Preposterous!” (historical)Stability -2.5.
Prestige +10.
Estate Satisfaction -15% (Burghers).
Estate Satisfaction +10% (Nobles).
Estate Satisfaction +10% (Clergy).
Set variable fra_marcel_opposes_the_crown = 1.
B – Try to negotiateLegitimacy -10.
Prestige -10.
25%: set compromise_marcel_ordinance = 1 and grant privilege “Marcel Compromise Ordinance”.
75%: schedule event 1132 soon and set marcel_embargo_tax_collection = 1 (tax embargo path).
C – Accept the Great OrdinancePrestige -20.
Set allowed_marcel_ordinance = 1.
Grant privilege “Marcel Great Ordinance”.
Estate Satisfaction +15% (Burghers).
Estate Satisfaction +10% (Nobles).
Estate Satisfaction +10% (Clergy).

Marcel levies power and enacts a Tax Embargo (flavor_fra.1132)

  • Requirements: Étienne Marcel alive; Peasants estate Satisfaction < 25%; variable marcel_embargo_tax_collection = 1.
ChoiceOutcomes
A – “Damn him!” (historical)Add country modifier “Marcel Tax Embargo” for 36 months (strong economic malus).

Murder of the Marshals (flavor_fra.1133)

  • Requirements: fra_marcel_opposes_the_crown = 1; at least 3 adult, male noble non‑dynasts; Étienne Marcel alive.
ChoiceOutcomes
A – Marcel will pay (historical)Stability -7.
Set marcel_reputation_ruined = 1.
Two random noble non‑dynasts are killed as assassinations by Marcel.
B – Execute them all!Set marcel_executed_by_crown = 1.
Same two nobles are killed as Marcel’s “victims”.
Estate Satisfaction -20% (Burghers).
Hidden: schedule event 1134 shortly (Marcel’s death).

Marcel dies (flavor_fra.1134)

  • Requirements: fra_marcel_opposes_the_crown = 1; Marcel alive; and either marcel_reputation_ruined or marcel_executed_by_crown.
ChoiceOutcomes
A – His ambition will no longer trouble the crown (historical)(Only if marcel_executed_by_crown is NOT set.)
Kill Étienne Marcel (self‑defence by ruler).
Run marcel_death_remove_effect (remove Marcel tax/variables).
Estate Satisfaction -15% (Burghers).
Ruler gains modifier “Burghers Broken by Marcel’s Death” for 10 years.
B – Agreements are now void(Only if Marcel privileges exist and not executed by crown.)
Kill Marcel (already done in immediate).
Run marcel_death_remove_effect.
Estate Satisfaction -5% (Burghers).
Ruler gains same 10‑year modifier as above.
Clear variables allowed_marcel_ordinance and compromise_marcel_ordinance.
C – Agreements void after royal execution(Only if marcel_executed_by_crown = 1.)
Run marcel_death_remove_effect.
Estate Satisfaction -15% (Burghers).
Estate Satisfaction -15% (Peasants).
Clear allowed_marcel_ordinance and compromise_marcel_ordinance.

A Royal Progress (Tour) (flavor_fra.1135)

  • Requirements: Étienne Marcel character exists and alive; France has ruler; owns Paris; at least one core province with local control ≥ 0.5.
ChoiceOutcomes
A – Tour the provinces (historical)Ducats -4 × 33% Economic Base.
Estate Satisfaction +15% (Peasants).
In a random controlled province: all your locations gain strong Control bonus and all your pops gain +10 Satisfaction.
B – Focus on ParisDucats -2 × 33% Economic Base.
Estate Satisfaction +10% (Peasants).
Paris Prosperity +15%.
All your pops in Paris gain +10 Satisfaction.
C – Weaken Marcel’s influenceStability +7.
Estate Satisfaction +15% (Clergy).
Estate Satisfaction +15% (Nobles).

Ball of the Burning Men (flavor_fra.1136)

  • Requirements: France; 1390–1401; ruler; at least one adult, living, non‑imprisoned male sibling of the ruler; own Paris.
ChoiceOutcomes
A – Call it an attempted regicide (historical)Legitimacy -5.
Stability +7.
Estate Satisfaction +10% (Nobles).
Ruler DIP -3 (if ruler exists).
Chosen sibling is imprisoned for a long duration; removed from cabinet if serving there.
B – Treat it as tragedy, not treasonLegitimacy -10.
Estate Satisfaction -10% (Nobles).
Cultural Influence +15.

Dream of the Orchard (Songe du Vergier) (flavor_fra.1140)

  • Requirements: France; 1376–1402; own Paris; have at least one writer‑type artist.
ChoiceOutcomes
A – Commission the work (historical)Ducats -6 × 33% Economic Base.
Cultural Influence +10.
Prestige +10.
In Paris, create Novel work “Dreams of the Orchard” (quality 85).
B – Too expensiveCultural Influence -5.

Western Schism and France (flavor_fra.1150)

  • Requirements: Western Schism situation active; France ruler or regent; Pope exists; a “schism opponent” cardinal saved in the situation.
ChoiceOutcomes
A – Back the Anti‑Pope (historical)Papal opinion “France Backed the Anti‑Pope”.
Add country modifier “Sided with the Anti‑Pope” for 25 years.
Estate Satisfaction +10% (Clergy).
B – Accept Rome’s Pope(Only if the opposing cardinal is not a French subject’s.)
Papal opinion “France Accepted the Italian Pope”.
Add country modifier “Accepted Italian Pope” for 25 years.
C – Remain neutralPrestige -20.
Religious Influence heavy penalty (radical).

The Roaming Routiers (flavor_fra.1160)

  • Requirements: France; 1345–1364; at peace; truce with England; can build infantry; several French‑region border locations next to English or Aquitanian land.
ChoiceOutcomes
A – Crush themLegitimacy +10.
Several border provinces’ pops switch allegiance to a Routier rebel faction (but no instant uprising yet).
Two mercenary companies created by event are destroyed.
Routiers become a serious rebel threat in those provinces.
B – Negotiate and hire themDucats -3 × 33% Economic Base.
Legitimacy -10.
Stability +7.
Hire two mercenary free companies for France.
All four flashpoint provinces suffer Prosperity -10% and keep reduced wealth (weak penalty).
Routier leader removed; rebel faction destroyed.
C – Let them roam freelyStability -2.5.
Prestige -5.
Four flashpoint provinces gain 10‑year “Routiers Looted Province” modifier (strong local malus).
Merc companies are destroyed; leader killed; rebel faction removed.
Set variable fra_allowed_routiers_to_roam for 25 years (enables follow‑up events).

Merc Companies Raid the Countryside (peace follow‑up, flavor_fra.1161)

  • Requirements: France; variable fra_allowed_routiers_to_roam; at peace; non‑capital French province adjacent to a looted province.
ChoiceOutcomes
A – Crush them hereTarget province Prosperity -20% (severe penalty).
All your pops there get a very large Satisfaction drop (radical penalty).
B – Ignore the raidTarget province gains 5‑year “Routiers Looted Province” modifier.
Prosperity -15%.
Your pops there get Satisfaction -10.

Routiers handled (flavor_fra.1162)

  • Requirements: France; at peace; fra_allowed_routiers_to_roam set; no French‑region locations still looted by Routiers.
ChoiceOutcomes
A – Peace is restoredStability +12.
Remove fra_allowed_routiers_to_roam variable (chain ends).

Tard‑Venus (late‑coming mercenaries) (flavor_fra.1163)

  • Requirements: France; 1367–1385; ruler; Hundred Years’ War situation active; truce with England; Stability < 33; large French presence in Champagne.
ChoiceOutcomes
A – Send levies to Champagne (historical)Ducats -6 × 33% Economic Base.
In three richest Champagne locations: add 10‑year “Tard‑Venus Brigands Pacified” modifier.
Each of those locations Development +0.25.
B – Leave it to Champagne lordsIn those three locations: add 10‑year “Tard‑Venus Brigands” modifier.
Prosperity small penalty (very weak) in each.

The Eagle of Brittany – Bertrand du Guesclin (flavor_fra.1170)

  • Requirements: France; 1354–1380; ruler; Hundred Years’ War situation active; Brittany either exists with ruler or is gone.
ChoiceOutcomes
A – Let him lead against England (historical)Army Tradition +15 (extreme bonus).
Bertrand du Guesclin moves to France.
He gains 25‑year character modifier “Eagle of Brittany” (strong commander buffs).
B – Keep him in BrittanyBertrand moves to Brittany.
Brittany opinion of France: “Allowed Bertrand to Remain”.
C – Retire him from serviceLegitimacy +15.
Bertrand is quietly killed.

Guesclin’s Fabian Strategy (flavor_fra.1171)

  • Requirements: Bertrand du Guesclin alive.
ChoiceOutcomes
A – Let Bertrand apply Fabian tactics (historical)Bertrand gains 25‑year modifier “Fabian Strategies” (battlefield devastation bonuses).
B – Spread his methods among officersArmy Tradition +15 (extreme bonus).
Quality vs Quantity: Quality +10 (move to left).
C – No change in strategyPrestige +10.

The Title of Constable (flavor_fra.1172)

  • Requirements: Bertrand du Guesclin alive; 1370–1380.
ChoiceOutcomes
A – Promote Bertrand to Constable (historical)Prestige -10.
Estate Satisfaction -10% (Nobles).
Bertrand gains 25‑year modifier “Constable of France”.
B – Keep him in the fieldWar Exhaustion -? (mild bonus).
Legitimacy +10.
C – Lowborn cannot be ConstableAristocracy vs Plutocracy: Aristocracy +10 (move left).
Estate Satisfaction +10% (Nobles).

<ruler> and the Department of Physics (flavor_fra.505)

  • Requirements: France; 1730–1779; has ruler.
ChoiceOutcomes
A – Provide the College with funds! (historical)Ducats -2.4 × 33% Economic Base.
Add country modifier “Collège de France” for 10 years.
Set variable college_de_france_wants_more_funding = 1 (enables follow‑up).
B – Relocate the funds to the royal treasuryPrestige -10.
Ducats +2 × 33% Economic Base.

<ruler> and the Department of Mechanics (flavor_fra.506)

  • Requirements: France; 1730–1779; has ruler; variable college_de_france_wants_more_funding = 1.
ChoiceOutcomes
A – Expand the departments! (historical)Ducats -1.8 × 33% Economic Base.
Research Progress +15 (ultimate bonus).
B – Expansion is a wasteDucats +1.2 × 33% Economic Base.

John Law Stimulation (flavor_fra.507)

  • Requirements: France; 1714–1736; has ruler.
ChoiceOutcomes
A – Let Law take the reins! (historical)John Law moves to France as a Burgher advisor.
Add country modifier “John Law’s Stimulus” for 10 years.
Unlocks further John Law event chain.
B – His ideas will bring ruin!Add country modifier “Late Stagnant Economy” for 8 years.
John Law is killed silently.

General Private Bank – Banque Générale (flavor_fra.508)

  • Requirements: 1714–1736; John Law alive and in France; has ruler.
ChoiceOutcomes
A – Let Law establish the General Private Bank (historical)Ducats +5 × 33% Economic Base.
John Law ADM +7.
Add country modifier “John Law National Bank” for 15 years.
Set variable enable_general_private_bank = 1.
B – Welcome the bank, but be cautiousDucats +1.25 × 33% Economic Base.
Add country modifier “Cautious National Bank” for 15 years.
Set enable_general_private_bank = 1 and prevent_overeliance_on_general_bank = 1.

Banque Générale invests in the Colonies (flavor_fra.509)

  • Requirements: 1714–1736; has ruler; enable_general_private_bank = 1; not collapsed; has colonial charters; John Law alive and in France.
ChoiceOutcomes
A – Expand colonial shares (historical)Ducats +5 × 33% Economic Base.
John Law ADM +5 and DIP +5.
Add country modifier “John Law Mississippi Company” for 15 years.
B – Limit Law’s colonial monopolyDucats +0.5 × 33% Economic Base.
Legitimacy -10.
Add country modifier “Mississippi Company Limited” for 15 years.
Set variable prevented_law_colonial_monopoly = 1.

Benefits of the Banque Générale (flavor_fra.510)

  • Requirements: 1714–1736; has ruler; enable_general_private_bank = 1; not collapsed; has either “John Law National Bank” or “John Law Mississippi Company”; John Law alive and in France.
ChoiceOutcomes
A – “May Law’s policies fill our coffers!” (historical)Ducats +12 × 33% Economic Base.
Add country modifier “General Private Bank Benefits” for 12 years.
Stability +7.
Prestige +10.

Collapse of the Banque Royale (flavor_fra.511)

  • Requirements: 1720–1736; has ruler; enable_general_private_bank = 1; John Law exists.
ChoiceOutcomes
A – Full disaster (no caution, no limits) (historical)(Only if NOT prevent_overeliance_on_general_bank and NOT prevented_law_colonial_monopoly.)
Remove all Law bank modifiers via remove_law_bank_modifiers.
Ducats -8 × 33% Economic Base.
Inflation massive increase (ultimate penalty).
Stability -7.
Prestige -10.
Add country modifier “Bank Collapse – Full Negatives” for 10 years.
B – Mitigated disaster (some caution taken)(Requires either prevent_overeliance_on_general_bank or prevented_law_colonial_monopoly.)
Remove all Law bank modifiers.
Ducats -4 × 33% Economic Base.
Inflation large increase (severe penalty).
If you did NOT restrict colonial monopoly: add modifier “Collapse – Colonies Bankrupted” (10 years).
If you did NOT prevent over‑reliance: add modifier “Collapse – Overreliance Penalty” (10 years).
If you did both: additionally add “Collapse – Partial Negation” (10 years).
Variables cleared: enable_general_private_bankprevented_law_colonial_monopolyprevent_overeliance_on_general_bankenable_general_private_bank_collapsed may be removed later if Law dies.

Fallout of John Law (flavor_fra.512)

  • Requirements: 1714–1736; has ruler; enable_general_private_bank_collapsed = 1; John Law alive in France.
ChoiceOutcomes
A – Confiscate his holdings (historical)John Law is killed silently.
Stability +2.5.
Legitimacy +5.
Ducats +0.75 × 33% Economic Base.
Remove enable_general_private_bank_collapsed.

The Unigenitus and Jansenism (flavor_fra.520)

  • Requirements: 1720–1740; France Catholic; Pope exists with ruler; has ruler.
ChoiceOutcomes
A – Open the Unigenitus/Jansenism question (historical)Set janseism_conflict_events = 1.
Unlock Jansenism Legality law and set policy “No Formal Jansenism Law”.
Add country modifier “Jansenism–Unigenitus Conflict” for 25 years.

Repudiation of Jansenism (flavor_fra.521)

  • Requirements: 1720–1740; has ruler; janseism_conflict_events = 1; Catholic; Pope with ruler; Unigenitus not yet codified.
ChoiceOutcomes
A – Side with Unigenitus (historical)Religious Influence large bonus (severe).
Estate Satisfaction -10% (Peasants).
Estate Satisfaction -10% (Burghers).
Estate Satisfaction +10% (Clergy).
B – Let Jansenists protestReligious Influence large penalty (severe).
Estate Satisfaction +10% (Peasants).
Estate Satisfaction +10% (Burghers).
Estate Satisfaction -10% (Clergy).
Papal opinion “Weakened Unigenitus Decree”.

Cinquantième Tax (flavor_fra.522)

  • Requirements: 1720–1740; has ruler; janseism_conflict_events = 1; Unigenitus not codified; Catholic.
ChoiceOutcomes
A – Levy the tax! (historical)Set reduced_unigenitus_implementation = 1 (later cheaper to implement Unigenitus).
Religious Influence large bonus (severe).
Ducats +3 × 33% Economic Base.
Estate Satisfaction -10% (Peasants).
Estate Satisfaction -10% (Burghers).
B – Forbid the taxSet no_unigenitus_implementation_will_grant_more_stability = 1 (later Unigenitus rejection gives more Stability).
Stability +12.
Estate Satisfaction +10% (Peasants).
Estate Satisfaction +10% (Burghers).

Dissent Among Gallican Proponents (flavor_fra.523)

  • Requirements: 1720–1740; has ruler; janseism_conflict_events = 1; Unigenitus not codified; Pope exists with ruler; Catholic.
ChoiceOutcomes
A – Weaken Gallican Jansenist allies (historical)Stability -2.5.
Add country modifier “Gallican Allies of Jansenists” for 12 years.
B – Let them openly support JansenistsStability +2.5.
Set gallican_ire_if_implemented = 1 (if Unigenitus is later implemented, Gallicans will be angry).

The Unigenitus Decree (flavor_fra.524)

  • Requirements: 1720–1740; has ruler; janseism_conflict_events = 1; Pope exists with ruler; Catholic.
ChoiceOutcomes
A – Codify the Unigenitus bull (historical)Remove modifier “Jansenism–Unigenitus Conflict”.
If reduced_unigenitus_implementation = 1: add modifier “Unigenitus Implementation” for 10 years.
If gallican_ire_if_implemented = 1: add modifier “Gallicans’ Ire” for 10 years.
Unlock and add policy “Unigenitus Codified”.
Clear variables: no_unigenitus_implementation_will_grant_more_stabilitygallican_ire_if_implementedreduced_unigenitus_implementationjanseism_conflict_events.
B – Reject Unigenitus, tolerate JansenismRemove “Jansenism–Unigenitus Conflict” (if present).
Remove “Gallican Allies” modifier (if present).
Religious Influence very large penalty (extreme).
Papal opinion “Blocked Unigenitus Implementation”.
If no_unigenitus_implementation_will_grant_more_stability = 1: Stability +20.
Clear the same conflict variables as in A.

Fleury and the Navy (flavor_fra.530)

  • Requirements: 1725–1750; has ruler; naval size ≥ 50% of force‑limit; at least one rival with navy ≥ yours; André‑Hercule de Fleury alive; modifier “Fleury Ministry” active.
ChoiceOutcomes
A – Follow Fleury, shrink the navy (historical)Land vs Naval: Land +20 (move strongly to land/left).
Add country modifier “Fleury Naval Reallocation” for 10 years.
B – Maintain naval fundsLand vs Naval: Naval +10 (move to right).
Add modifier “Maintain the Navy” for 10 years.

Philibert Orry’s Dixième Tax (flavor_fra.531)

  • Requirements: 1725–1750; has ruler; at peace; Fleury alive; John Law dead; modifier “Fleury Ministry” active.
ChoiceOutcomes
A – Implement the Dixième (historical)Philibert Orry moves to France.
Add country modifier “Dixième Tax Levied” for 5 years.
B – Risk too greatOrry moves to France.
Stability +7.
Legitimacy +10.
Add country modifier “Dixième Financial Woes” for 5 years.

The National Road Network (flavor_fra.532)

  • Requirements: 1725–1750; has ruler; Fleury alive; modifier “Fleury Ministry” active.
ChoiceOutcomes
A – Build a national road network! (historical)Set enable_fleury_road_legacy_modifier = 1 (later legacy when Fleury dies).
Ducats -12 × 33% Economic Base.
Add modifier “Fleury National Road Project” for 15 years.
B – Too expensiveStability +12.
Add modifier “Fleury Road Project Scorned” for 10 years.

Fleury’s Maritime Growth (flavor_fra.533)

  • Requirements: 1725–1750; has ruler; at peace; Fleury alive; modifiers “Fleury Ministry”, “Fleury Naval Reallocation”, and “Fleury National Road Project” all active.
ChoiceOutcomes
A – Maritime trade boom (historical)Add country modifier “Fleury Maritime Bonus” for 15 years.
B – Prosperity on landAdd country modifier “Fleury France Land Prosperity” for 15 years.

End of Fleury’s Reign (flavor_fra.534)

  • Requirements: 1725–1800; Fleury character exists but is dead; modifier “Fleury Ministry” active; has ruler.
ChoiceOutcomes
A – Ruler continues without chief minister (historical)Remove modifier “Fleury Ministry”.
Legitimacy -10.
Ruler gains modifier “No Chief Minister” for 25 years.
If enable_fleury_road_legacy_modifier = 1: add “Road Project Legacy” for 5 years and remove main road modifier.
B – Increase reliance on councilRemove “Fleury Ministry”.
Stability +7.
Ruler gains modifier “Reliance on Ministers” for 15 years.
Same legacy check for road project as in A.

Mézières Royal Engineering School (flavor_fra.540)

  • Requirements: 1738–1760; has ruler; own Château‑Porcien.
ChoiceOutcomes
A – Found the engineering school (historical)Kill Marc de Voyer silently (used only as flavor founder).
Ducats -3.5 × 33% Economic Base.
Research Progress +5.
Quality vs Quantity: Quality +10 (move left).
Add modifier “École Royale de Mézières” for 10 years.
B – Promote de Voyer at courtDucats -3.5 × 33% Economic Base.
Marc de Voyer moves to France.
He gains 15‑year modifier “Advisor Promoted at Court”.
Quality vs Quantity: Quality +10.
Add “École Royale de Mézières” for 10 years.
C – School is too expensivePrestige -10.
Legitimacy +10.
Stability +2.5.
Marc de Voyer is killed silently.

The École Militaire (flavor_fra.541)

  • Requirements: 1740–1783; has ruler.
ChoiceOutcomes
A – Establish the academy! (historical)Ducats -5 × 33% Economic Base.
Army Tradition +15.
Quality vs Quantity: Quality +10.
Add modifier “École Militaire” for 10 years.
B – Improve existing army insteadPrestige +10.
Add modifier “Reinforce Existing Army” for 10 years.

Local Parliaments React to the 5 Percent Tax (flavor_fra.542)

  • Requirements: 1740–1767; has ruler; policy “Five Percent Tax” active; Machault alive; has parliamentary system.
ChoiceOutcomes
A – Close down provincial parliaments! (historical)Add modifier “Provincial Parliaments Closed” for 10 years.
Estate Satisfaction -20% (Peasants).
B – Retract the lawPrestige -15.
Add policy “No Five Percent Tax” (replacing the old one).

Suppression of the Jesuits (flavor_fra.543)

  • Requirements: 1750–1770; has ruler, consort, heir; Catholic; parliamentary system; policy “Jesuits Allowed”; Society of Jesus global law unlocked; at peace.
ChoiceOutcomes
A – Ban Jesuits (historical)Policy becomes “Jesuits Not Allowed”.
Add modifier “Jesuits Banned Bonus” for 20 years.
Religious Influence -10.
Centralization vs Decentralization: Centralization +20 (large move left).
B – Keep Jesuits allowedReligious Influence +15 (severe bonus).
Add modifier “Jesuit Order Allowed Bonus” for 20 years.

Heir Disapproves Jesuit Suppression (flavor_fra.544)

  • Requirements: 1750–1770; Catholic; has ruler, consort, heir; policy “Jesuits Not Allowed”.
ChoiceOutcomes
A – Keep policy unchanged (historical)Add modifier “Royal House Feuds” for 10 years.
B – Compromise with Jesuit supportersLegitimacy -10.
Add modifier “Royal House Feuds – Compromise” for 10 years.

Louvre Museum (flavor_fra.550)

  • Requirements: 1783–1836; France; government is a republic; revolutionary; owns Paris as capital; has ruler.
ChoiceOutcomes
A – Found the museum! (historical)Cultural Influence +? (radical bonus).
In Paris, instantly construct Louvre Museum building at zero cost.
B – Reject the proposalPrestige -10.

Timurids

Death of Timur (flavor_tim.1)​

  • Requirements: Timurid; 1350–1450; Timur is dead; previous ruler was Timur​
ChoiceOutcomes
A – His legacy will remainPrestige +10 ​
Set global variable had_timur_ruler_variable ​
Schedule event flavor_tim.17 in 50–100 months ​
All neighbors silently receive event flavor_tim.2 ​

Death of Timur – neighbor’s response (flavor_tim.2)​

  • Requirements: Any neighbor that was called from flavor_tim.1​
ChoiceOutcomes
A – Our ruler is his legitimate heir(Requires ruler of Timur’s dynasty) ​
Gain Casus Belli: Timur’s Conquests against Timurid ​
B – Long may they splinter(Requires no ruler or different dynasty) ​
Prestige +5 ​

Ulugh Beg’s Observatory (flavor_tim.3)​

  • Requirements: Timurid; 1400–1500; has an heir older than 15 who is a Scholar or has total abilities ≥ 250; own Samarkand or any city without a University​
ChoiceOutcomes
A – Build it!Construct a University in Samarkand or a random owned city without one ​
Prestige +5 ​
Research Progress +5 ​
B – No time or moneyPrestige -5 ​

Embassy to India (flavor_tim.4)​

  • Requirements: Timurid; 1440–1500; at least one writer with artist skill ≥ 0.6; Kozhikode owned by another country with opinion ≥ +50 of you​
ChoiceOutcomes
A – Send the embassyDucats -3 times 33% Economic Base ​
In capital, create Chronicle artwork (quality 60) by the chosen writer ​
B – There’s no needPrestige -5 ​

Embassy to China (flavor_tim.5)​

  • Requirements: Timurid; 1400–1450; writer with skill ≥ 0.6; China exists, is not you, and has positive opinion of you​
ChoiceOutcomes
A – Send the embassyDucats -3 times 33% Economic Base ​
In capital, create Chronicle artwork (quality 50) by the chosen writer ​
B – There’s no needPrestige -5 ​

Timur the Lame (flavor_tim.6)​

  • Requirements: Any of the listed steppe tags or Timurid; 1360–1365; Timur alive, owned by you, without a nickname​
ChoiceOutcomes
ATimur gains nickname “Lang” ​
Timur MIL +15 ​

Zafarnama (flavor_tim.7)​

  • Requirements: Same eligible tags as flavor_tim.6; 1420–1500; at least one writer with artist skill ≥ 0.7​
ChoiceOutcomes
AIn capital, create Chronicle “Zafarnama” (quality 80) ​
Ducats -5 times 33% Economic Base ​
BPrestige -10 ​

The Rise of Timur (founding Timurid) (flavor_tim.8)​

  • Requirements: Chagatai or vassal; 1360–1400; Timur alive and adult; you own Samarkand; Timurid does not exist​
ChoiceOutcomes
A – Let Timur form his hordeSpawns Timurid using your and eligible vassal lands around Samarkand, with Timur as ruler, Steppe Horde government, Mongol Law, Legacy of Genghis, Khorezmian culture, Kingdom rank, extreme Horde Unity, 3000 ducats, radical Estate Satisfaction for all estates, max control and cores everywhere, horse‑archer army, and a free Kurultai in capital if missing ​
You remain your current country ​
Situation “Rise of Timur” enabled and activated ​
Neighbors with Timurid cores or Chagatai get event flavor_tim.81 and variable had_tim_rise_event ​
B – Play as TimurSame Timurid setup as in option A ​
You switch to Timurid ​
Rise of Timur situation enabled and neighbors looped into flavor_tim.81 as above ​

Rise of Timur – neighbor reaction (flavor_tim.81)​

  • Requirements: Neighbor of Timurid called from flavor_tim.8 chain, with Timurid cores or Chagatai; had_tim_rise_event set​
ChoiceOutcomes
A – Join the horde(AI countries, or AI Timurid with AI/CHG meeting core conditions) ​
You are diplomatically annexed by Timurid ​
Your provinces under Timurid gain maximum control ​
If you are human and Timurid is AI, you switch to Timurid ​
B – RefuseMutual opinion modifier: Timurid Refused Joining Horde between you and Timurid ​
Hidden extra option (same name as flavor_tim.8.b)For human neighbors when Timurid is AI: switch to Timurid ​
AfterOther neighbors with Timurid cores or Chagatai and no had_tim_rise_event are given the same event recursively ​

Iranization of Society (flavor_tim.9)​

  • Requirements: Timurid; 1410–1500; Timur is not the current ruler; Iranian culture group ≥ 10% of country; your primary culture not in Iranian group; monarchy​
ChoiceOutcomes
A – Adopt Iranian culture (historical)Primary culture changes to the most populous Iranian culture in your realm ​
Unlock and add government reform: Timurid Diwan ​
Estate Satisfaction -20% (Nobles) ​
B – Preserve steppe identityCultural Influence +20 ​
Cultural Tradition +20 ​

Timurid Renaissance (flavor_tim.10)​

  • Requirements: Timurid; 1400–1500; Renaissance embraced; Prestige ≥ 40​
ChoiceOutcomes
A – Patronize the arts (historical)Ducats -3 times 33% Economic Base ​
A skilled painter of the Clergy estate joins your court ​
Cultural Influence +10 ​
Cultural Tradition +10 ​
Set variable tim_allow_timurid_architecture_event (unlocks architecture event) ​
B – Welcome the painter, modestlyPainter joins your court ​
Prestige +10 ​
C – Condemn this decadencePrestige -10 ​
Shift Spiritualist vs Humanist 10 points toward Spiritualist ​
Shift Belligerent vs Conciliatory 10 points toward Belligerent ​
The painter is killed ​

Timurid Architecture (flavor_tim.11)​

  • Requirements: Timurid; 1400–1500; variable tim_allow_timurid_architecture_event present​
ChoiceOutcomes
ADucats -1.5 times 33% Economic Base ​
Capital Development +0.5 ​
Capital Prosperity +15% ​
Prestige +20 ​
BPrestige -10 ​
C(Requires ruler with Obsessive Perfectionist) ​
Ducats -4 times 33% Economic Base ​
Capital Development +2.5 ​
Capital Prosperity +30% ​
Ruler ADM +5 ​
Prestige +20 ​

Tamerlane Chess (flavor_tim.12)​

  • Requirements: Timurid; 1370–1410; Timur is ruler; Tamerlane Chess advance unlocked​
ChoiceOutcomes
ATimur MIL +5 ​
BPrestige +10 ​

Abolishment of Mongol Law (flavor_tim.13)​

  • Requirements: Timurid; 1410–1500; Mongol Law policy active; Muslim religion group​
ChoiceOutcomes
AAdd Sharia Law policy ​
Estate Satisfaction +20% (Clergy) ​
BArmy Tradition mild bonus ​
Estate Satisfaction +10% (Nobles) ​

Herat – Capital of the Empire (flavor_tim.14)​

  • Requirements: Timurid; 1410–1500; Muslim; Herat owned by you but not capital; monarchy; ruler is not Timur​
ChoiceOutcomes
A – Move capital to HeratCapital moves to Herat ​
If Herat has a Temple: small shift toward Jurisprudence on Mysticism vs Jurisprudence axis ​
Else: construct Temple in Herat at 50% cost with clergy sponsorship ​
B – Keep current capitalCurrent capital Prosperity +15% ​
Prestige +10 ​

Gawhar Shad (flavor_tim.15)​

  • Requirements: Timurid; 1390–1420; ruler or heir (if regent) is a legal male who can marry​
ChoiceOutcomes
A – Marry Gawhar ShadGawhar Shad moves to your court ​
She gains permanent modifier “Empress of the People” ​
Designated male ruler/heir marries her ​
B – Banish the suitorEstate Satisfaction +10% (Nobles) ​
The male target character is banished from the country ​

Jamshid al‑Kashi (flavor_tim.16)​

  • Requirements: Timurid; 1400–1450​
ChoiceOutcomes
APrestige +10 ​
Jamshid al‑Kashi moves to your country ​
Ducats -2 times 33% Economic Base ​
Research Progress +5 ​
BPrestige -10 ​
Jamshid al‑Kashi is killed

Gur‑e‑Amir (flavor_tim.17)​

  • Requirements: Timurid; event is usually queued after Timur’s death; capital exists and Timur plus current ruler are saved as characters​
ChoiceOutcomes
AIn capital, create Monument artwork “Gur‑e‑Amir” (quality 75) using the current ruler or regent as artist ​
Ducats -2 times 33% Economic Base ​
BPrestige -10 ​

Ali‑Shir Nava’i (flavor_tim.18)​

  • Requirements: Timurid; 1460–1530; Muslim religion group​
ChoiceOutcomes
A (historical)Ali‑Shir Nava’i joins your country as a high‑skill Sunni writer from the Clergy estate ​
Mysticism vs Jurisprudence shifts slightly toward Jurisprudence (right) ​
Ducats -1.5 times 33% Economic Base ​
BAli‑Shir Nava’i is killed ​

Gawharshad Mosque in Mashhad (flavor_tim.19)​

  • Requirements: Timurid; 1420–1460; Muslim; own Mashhad; at least one cabinet character with “Empress of the People” modifier (from Gawhar Shad event)​
ChoiceOutcomes
AArchitect Ghavameddin Shirazi joins your country ​
In Mashhad, create Monument artwork “Goharshad Mosque” (quality 70) ​
Ducats -2 times 33% Economic Base ​
BPrestige -10 ​
Architect is killed ​

Hafiz‑i Abru (flavor_tim.20)​

  • Requirements: Timurid; 1380–1440; Muslim religion group​
ChoiceOutcomes
ADucats -2 times 33% Economic Base ​
Hafiz‑i Abru joins your country as an Afghan Sunni writer in the Clergy estate ​
In capital, create Chronicle “Majma‘ al‑Tawarikh” (quality 75) ​
BPrestige -10 ​
Hafiz‑i Abru is banished ​

A Problematic Individual (young Timur) (flavor_tim.1000)​

  • Requirements: Chagatai or vassals; 1345–1350; Timur and his father Taraghai alive and owned by you; at least one prosperous livestock or wool location​
ChoiceOutcomes
A – Chastise himPrestige -10 ​
Silently schedules either “Timur Calms Down” (1001) or “Timur Rebels” (1002) in 4–8 months (weighted random) ​
B – He is only learningThe chosen livestock/wool location Prosperity severe penalty (large drop) ​
Schedules “Timur Continues Rampaging” (1003) in 4–8 months ​
C – Compensate the shepherdDucats -2 times 33% Economic Base ​
Schedules “Timur Continues Rampaging” (1003) in 4–8 months ​

Timur Calms Down (flavor_tim.1001)​

  • Requirements: Timur alive and owned by you; usually after 1000 or 1003​
ChoiceOutcomes
A – Restraint is keyIf Timur has trait Child Rowdy, remove it ​
Timur MIL -10 ​
Schedules “Timur Learns Proper Manners” (1004) in 4–8 months ​
B – Lesson learnedTimur MIL -5 ​
Prestige +5 ​

Timur Rebels (flavor_tim.1002)​

  • Requirements: Timur alive and owned by you; usually after 1000 or 1003​
ChoiceOutcomes
A – Enough of this!If Child Rowdy, remove it ​
Timur MIL -30 ​
Prestige -10 ​
B – Nothing we can doIf Child Rowdy, remove it ​
Timur MIL +5 ​
(Likely typo in script: Prestige gets stability_weak_penalty, i.e. Stability -2.5) ​
Schedules “Timur Continues Rampaging” (1003) in 4–8 months ​

Timur Continues Rampaging (flavor_tim.1003)​

  • Requirements: Timur alive and owned by you​
ChoiceOutcomes
A – Chastise againPrestige -10 ​
Randomly schedules either “Timur Calms Down” (1001) or “Timur Rebels” (1002) in 4–8 months ​
B – Just a bad‑mannered kidStability -7 ​
Schedules another 1003 in 4–8 months (loop) ​

Timur Learns Proper Manners (flavor_tim.1004)​

  • Requirements: Timur alive and owned by you; usually after 1001​
ChoiceOutcomes
ATimur randomly gains +5 ADM or +5 DIP ​
Stability +2.5 ​

Rise of Astrarabadi Fazlallah (flavor_tim.1100)​

  • Requirements: Timurid; 1370–1410; ruler or heir (if regent) is a legal male who can marry​
ChoiceOutcomes
A – Accept Fazlallah at your courtFazlallah joins your country from Peasant estate with zealot trait ​
He gains permanent modifier “Reincarnation of Allah” ​
Schedules event 1102 in 1–10 years ​
B – Send him on(Requires a neighbor not yet marked) ​
Mark your country with variable tim_fazlallah_been_to_court for 10 years ​
Fazlallah briefly moves to you then to the selected neighbor ​
That neighbor receives event 1101 ​
C – Execute him immediatelyFazlallah is executed ​
Create a Sunni religious rebel faction “Hurufism Followers” ​
A random Peasant pop in your capital transfers allegiance to that rebel faction ​

Fazlallah Arrives in a Neighbor (flavor_tim.1101)​

  • Requirements: Target country has Fazlallah alive (scope:target_character)​
ChoiceOutcomes
A – Embrace himFazlallah gains “Reincarnation of Allah” modifier in this country ​
All countries clear the tim_fazlallah_been_to_court variable ​
Schedules event 1102 in 1–10 years ​
B – Quiet executionFazlallah is killed silently ​
Stability -7 ​
C – Martyr him, spark revoltFazlallah is publicly executed ​
Stability +7 ​
Create Sunni religious rebels “Hurufism Followers” ​
All ≥40%‑size Peasant pops in your capital switch allegiance to that rebel faction ​

Fazlallah Crisis – Legitimacy Challenge (flavor_tim.1102)​

  • Requirements: You have any living character with “Reincarnation of Allah”; Legitimacy ≤ 50​
ChoiceOutcomes
A – Suppress the heresyFazlallah is executed ​
Create Sunni religious rebel faction “Hurufism Followers” ​
In the selected high‑population area, all ≥40% Peasant pops in each location change allegiance to the rebels ​
B – Embrace the theocratGovernment changes to Theocracy ​
Fazlallah becomes new ruler ​
If you are not Muslim: your state religion changes to Sunni and ruler and family convert as well ​
Estate Satisfaction -20% (Clergy) if you had to convert religion ​
Estate Satisfaction -20% (Nobles) in any case

Wallachia

Vlad the Impaler

  • Requirements: Play as Wallachia; Date between 1448 and 1477
  • ID: flavor_wal.1
ChoiceOutcomes
We owe the Turks nothing! Let them squirm on the stakes! (Historical Option)New Ruler: Vlad Tepes (55,10,99)
Legitimacy +10
Ottomans Opinion -40
Apologize to the SultanVlad Tepes dies
Ottomans Opinion +40

Common Random Events

These are all of the random events that absolutely any country in the game can get at any point.

Comet Sighted (random_event.1)​

  • Requirements: Does not have advance “Comets”​
ChoiceOutcomes
AStability -7 ​
If current religion uses Doom: Doom +? (extreme penalty) ​

Gift to the State (random_event.2)​

  • Requirements: Stability ≥ 0; has Nobles and Burghers estates​
ChoiceOutcomes
ADucats +3 times 33% Economic Base ​
BPrestige +10 ​

Temporary Insanity of Monarch (random_event.3)​

  • Requirements: Has an adult ruler without any temporary_insanity ADM/DIP/MIL modifier​
ChoiceOutcomes
ARuler gains modifier: Temporary Insanity (ADM) for 1 year ​
Stability -7 ​
BRuler gains modifier: Temporary Insanity (DIP) for 1 year ​
Stability -7 ​
CRuler gains modifier: Temporary Insanity (MIL) for 1 year ​
Stability -7 ​

Waves of Obscurantism (random_event.4)​

  • Requirements: Has a ruler; has not embraced Enlightenment​
ChoiceOutcomes
AResearch Progress +5 ​
Stability -2.5 ​
BResearch Progress -5 ​
Stability +2.5 ​

Excellent Minister (random_event.5)​

  • Requirements: Has ruler; at least one cabinet character with any stat ≥ 60 and no excellent_minister modifier​
ChoiceOutcomes
AA random such cabinet character gains modifier: Excellent Minister for 5 years ​
BPrestige +10 ​

Scandal at the Court (random_event.6)​

  • Requirements: Monarchy; has ruler with at least one adult, unmarried, living daughter; has Nobles estate​
ChoiceOutcomes
APrestige -10 ​
BDucats -5 times 33% Economic Base ​

Exceptional Year (random_event.7)​

  • Requirements: None explicit beyond event setup​
ChoiceOutcomes
AStability +7 ​
BDucats +4 times 33% Economic Base ​
CResearch Progress +5 ​

Diplomatic Move (random_event.8)​

  • Requirements: At least one neighbor lacking opinion modifier Diplomatic Move​
ChoiceOutcomes
A+2 diplomats ​
BAll such neighbors gain opinion modifier: Diplomatic Move toward you ​

Excellent Diplomacy (random_event.9)​

  • Requirements: Lacks country modifiers Appeased Estates and Excellent Diplomacy​
ChoiceOutcomes
AAdd country modifier: Appeased Estates for 5 years ​
BAdd country modifier: Excellent Diplomacy for 5 years ​

Good Government Policies (random_event.10)​

  • Requirements: Has Nobles and Peasants estates​
ChoiceOutcomes
AStability +7 ​
BLegitimacy +10 ​
CDucats +2 times 33% Economic Base ​

Poor Government Policies (random_event.11)​

  • Requirements: Has Nobles estate​
ChoiceOutcomes
AEstate Satisfaction -10% (Nobles) ​
BPrestige -5 ​

Unhappiness among the Clergy (random_event.12)​

  • Requirements: Has ruler; Clergy estate exists with tax base > 1.0​
ChoiceOutcomes
AEstate Satisfaction -10% (Clergy) ​
BPrestige -5 ​

Unhappiness among the Burghers (random_event.13)​

  • Requirements: Burghers estate with tax base > 1.0​
ChoiceOutcomes
AEstate Satisfaction -10% (Burghers) ​
BPrestige -5 ​

Unhappiness among the Peasants (random_event.14)​

  • Requirements: Peasants estate with tax base > 1.0​
ChoiceOutcomes
AEstate Satisfaction -10% (Peasants) ​
BPrestige -5 ​
Ducats -2 times 33% Economic Base ​

Unhappiness among the Merchants (random_event.15)​

  • Requirements: Burghers estate with tax base > 1.0; has markets; no Reduced Trade Investments modifier​
ChoiceOutcomes
AAdd country modifier: Reduced Trade Investments for 2 years ​
BEstate Satisfaction -10% (Burghers) ​

Political Crisis (random_event.16)​

  • Requirements: Has ruler; no Passive in Political Crisis modifier​
ChoiceOutcomes
AAdd country modifier: Passive in Political Crisis for 2 years ​
BPrestige -5 ​

Corruption (random_event.17)​

  • Requirements: No Ignoring Corrupt Institutions modifier​
ChoiceOutcomes
AStability -7 ​
BPrestige -5 ​
Add country modifier: Ignoring Corrupt Institutions for 5 years ​

Diplomatic Insult (random_event.18)​

  • Requirements: Has ruler; no regent; capital exists; at least one same‑continent neighbor not at war, independent, no CB on you, no Good Relations modifier, and different ruler​
ChoiceOutcomes
AChosen neighbor gains Casus Belli: Insulted Us against you ​
BLegitimacy -10 ​
Neighbor gains opinion modifier: Good Relations with you ​

Nobles (random_event.19)​

  • Requirements: Has ruler; Nobles estate; noble estate power > 0; no Nobles Privileged modifier​
ChoiceOutcomes
AAdd country modifier: Nobles Privileged for 5 years ​
BEstate Satisfaction -20% (Nobles) ​

Saints Perform Miracles (random_event.20)​

  • Requirements: Clergy estate; Catholic religion​
ChoiceOutcomes
AStability +7 ​
BEstate Satisfaction +20% (Clergy) ​

Nobles Ally with Foreign Power (random_event.21)​

  • Requirements: Nobles estate; at least one neighbor not allied, not subject/union, and lacking “Broke Alliance with Nobles” opinion​
ChoiceOutcomes
AEstate Satisfaction -10% (Nobles) ​
Chosen neighbor gains opinion modifier: Broke Alliance with Nobles vs you ​
BLegitimacy -10 ​

Cessation of Church Functions to Nobility (random_event.22)​

  • Requirements: Clergy and Nobles estates; Clergy tax base > 1.0; Catholic; has ruler​
ChoiceOutcomes
AGain ducats equal to 6 × Clergy estate tax base ​
Estate Satisfaction +10% (Nobles) ​
Nobles estate treasury + same ducat amount ​
Estate Satisfaction -20% (Clergy) ​
Clergy estate treasury -12 × Clergy estate tax base ​
BStability +7 ​
Estate Satisfaction -5% (Nobles) ​
Estate Satisfaction +10% (Clergy) ​

Sale of Offices (random_event.23)​

  • Requirements: During bankruptcy or > 20 loans; no Reduced Taxes from Offices modifier​
ChoiceOutcomes
ADucats +12 times 33% Economic Base ​
Add country modifier: Reduced Taxes from Offices for 3 years ​
BPrestige +5 ​

Nobles Demand Increased Pensions (random_event.24)​

  • Requirements: Has ruler; Nobles estate​
ChoiceOutcomes
ADucats -2 times 33% Economic Base ​
Estate Satisfaction +5% (Nobles) ​
BEstate Satisfaction -10% (Nobles) ​

Grant Export Licences (random_event.25)​

  • Requirements: Has ruler; Nobles and Burghers estates; has markets; no Nobles Export Licenses modifier; an internal market where another merchant earns less than you​
ChoiceOutcomes
AAdd country modifier: Nobles Export Licenses for 5 years ​
BEstate Satisfaction -10% (Nobles) ​

Establish Cantonments (random_event.26)​

  • Requirements: Age of Absolutism or Revolutions; has locations; at least one province without Cantonments​
ChoiceOutcomes
ADucats -200 ​
In random eligible province, all locations gain Cantonments building level 1 ​
BPrestige -5 ​

Nobles Demand Old Rights (random_event.27)​

  • Requirements: Has ruler; Nobles estate; lacks estate privilege Nobles’ Land Rights​
ChoiceOutcomes
AGrant estate privilege: Nobles’ Land Rights ​
BEstate Satisfaction -10% (Nobles) ​

Cities Demand Old Rights (random_event.28)​

  • Requirements: Burghers estate; more than 1 town or city; lacks estate privilege Formal Guilds​
ChoiceOutcomes
AEstate Satisfaction -10% (Burghers) ​
BGrant estate privilege: Formal Guilds ​

Non‑Enforcement of Ordinances (random_event.29)​

  • Requirements: Has ruler; at least one province with average control < 0.20 and no local ordinance modifiers​
ChoiceOutcomes
ATarget province gains modifier: Allow Local Ordinances for 20 years ​
Legitimacy -10 ​
BTarget province gains modifier: Enforced Local Ordinances for 20 years ​
Estate Satisfaction -10% (Nobles) ​

Bourgeoisie Request Privileges (random_event.30)​

  • Requirements: Nobles and Burghers estates; Noble estate power > Burgher estate power; Burghers have at least one possible privilege​
ChoiceOutcomes
AEstate Satisfaction +10% (Burghers) ​
Estate Satisfaction -10% (Nobles) ​
Grant a random possible Burgher estate privilege ​
BEstate Satisfaction -10% (Burghers) ​
Estate Satisfaction +10% (Nobles) ​

Italian Architect Available (random_event.31)​

  • Requirements: Capital in Western Europe but not Italy; Age of Renaissance; has Patron of Art advance​
ChoiceOutcomes
AItalian architect moves to your country ​
Ducats -50 ​
BPrestige -5 ​
Italian architect dies ​

Italian Siege Engineer Available (random_event.32)​

  • Requirements: Has ruler; capital in Western Europe but not Italy; no Italian Siege Engineer modifier; Age Renaissance/Discovery/Reformation​
ChoiceOutcomes
ADucats -5 times 33% Economic Base ​
Add country modifier: Italian Siege Engineer for 20 years ​
Italian moves to your country and gains Busy modifier for 20 years ​
BDucats -5 times 33% Economic Base ​
Italian moves to your country (no special modifiers) ​
CPrestige -5 ​
Italian dies ​

Foreign Drill Instructor Available (random_event.33)​

  • Requirements: Capital in Europe; date > 1500; at least one known European country with higher Army Tradition; no Foreign Drill Instructor modifier​
ChoiceOutcomes
ADucats -5 times 33% Economic Base ​
Add country modifier: Foreign Drill Instructor for 20 years ​
Instructor moves to your country and gains Busy modifier for 20 years ​
BDucats -5 times 33% Economic Base ​
Instructor moves to your country ​
CPrestige -5 ​
Instructor dies ​

Build a Great Palace (random_event.34)​

  • Requirements: Monarchy; capital city without a great/unique palace; no civil constructions in progress; capital’s market trades Ivory, Gold, and Marble; has ruler and Nobles estate​
ChoiceOutcomes
ACapital constructs Grand Palace ​
Prestige +5 ​
BLegitimacy -5 ​

Uncooperative Philosopher (random_event.35)​

  • Requirements: At least 1 artist; Age of Renaissance; Catholic; at least one philosopher‑type artist; has ruler; Clergy estate​
ChoiceOutcomes
A(Requires No Censorship policy not active) ​
Philosopher is executed (burned) by the ruler ​
BEstate Satisfaction -10% (Clergy) ​
C(Requires Cruel ruler and no No Censorship policy) ​
Shows special cruelty tooltip ​
Philosopher executed by burning ​
Estate Satisfaction +20% (Clergy) ​
Stability -7

Merchants Harassed (random_event.36)​

  • Requirements: A foreign market with your merchants whose owner has negative opinion of you and lacks Complaints about Merchants / Merchant Appeasement modifiers toward you​
ChoiceOutcomes
AMarket owner gains opinion modifier: Complaints about Merchants vs you ​
Estate Satisfaction +5% (Burghers) ​
BMarket owner gains opinion modifier: Merchant Appeasement vs you ​
Estate Satisfaction -10% (Burghers) ​

Petition for Redress (random_event.37)​

  • Requirements: Christian; capital’s area has a non‑capital owned location with both Nobles and Peasants pops; has Peasants and Nobles estates; has ruler​
ChoiceOutcomes
AEstate Satisfaction +5% (Peasants) ​
Estate Satisfaction -10% (Nobles) ​
BIn the “uppity peasants” location, all owned Peasant pops Satisfaction -15% ​
Estate Satisfaction +5% (Nobles) ​

Grant Nobles Aid (random_event.38)​

  • Requirements: Monarchy; no regency​
ChoiceOutcomes
AEstate Satisfaction +10% (Nobles) ​
Ducats -3 times 33% Economic Base ​
BEstate Satisfaction -10% (Nobles) ​

Support for Dissidents Abroad (random_event.39)​

  • Requirements: Nobles estate; a neighbor not allied/subject/union, without Supports Dissidents opinion, with ruler​
ChoiceOutcomes
AEstate Satisfaction +5% (Nobles) ​
Ducats -2 times 33% Economic Base ​
Target neighbor gains opinion modifier: Supports Dissidents vs you ​
BEstate Satisfaction -10% (Nobles) ​
Prestige -10 ​

Foreign Trade Competition Rises (random_event.40)​

  • Requirements: Has ruler; Burghers estate; at least one internal market with more than 3 imports from foreign owners​
ChoiceOutcomes
AIf Reformation age or later: Mercantilism +5 ​
Else: Capital Economy +5 ​
Estate Satisfaction +10% (Burghers) ​
BIf Reformation age or later: Free Trade +5 ​
Else: Traditional Economy +5 ​
Estate Satisfaction -10% (Burghers) ​

Heretic Advisor (random_event.41)​

  • Requirements: Has ruler; Clergy estate; at least one cabinet character of same religion group but different religion with negative/neutral reverse view of your faith​
ChoiceOutcomes
AEstate Satisfaction +5% (Clergy) ​
Remove the minister from cabinet and give them “Banned from Cabinet” for 10 years ​
BEstate Satisfaction -10% (Clergy) ​

Minister Gains Power (random_event.42)​

  • Requirements: Has ruler; at least one cabinet character with DIP > 33​
ChoiceOutcomes
ARemove chosen minister from cabinet; give them “Banned from Cabinet” for 5 years ​
Stability -7 ​
BLegitimacy -10 ​

Peasants Getting Uppity (random_event.43)​

  • Requirements: Serfdom vs Free Subjects between -33 and +33; Peasants and Nobles estates​
ChoiceOutcomes
AEstate Satisfaction -10% (Peasants) ​
Serfdom +10 ​
BEstate Satisfaction -10% (Nobles) ​
Free Subjects +5 ​

Corruption in the Church (random_event.44)​

  • Requirements: Christian; Stability < 30; Clergy estate​
ChoiceOutcomes
AEstate Satisfaction -20% (Clergy) ​
Stability +7 ​
BGain ducats equal to 6 × Clergy estate tax base ​
Clergy estate treasury -6 × Clergy tax base ​
Estate Satisfaction +5% (Clergy) ​

Merchant Fractures (random_event.45)​

  • Requirements: Has markets​
ChoiceOutcomes
AIf Reformation age or later: Mercantilism +5 ​
Else: Stability +2.5 and Ducats -1 times 33% Economic Base ​
BIf Reformation age or later: Free Trade +5 ​
Else: Prestige -5 and Legitimacy +5 ​
CEstate Satisfaction -5% (Burghers) ​
Prestige +5 ​

Naval Traditions Scorned (random_event.46)​

  • Requirements: Navy tradition < 25; Army tradition > 40; has ports; navy smaller than expected​
ChoiceOutcomes
ANavy Tradition extreme penalty (large loss) ​
Army Tradition mild bonus (small gain) ​
BNavy Tradition mild bonus ​
Ducats -3 times 33% Economic Base ​

Army Traditions Scorned (random_event.47)​

  • Requirements: Navy tradition > 40; Army tradition < 25; has ports; army smaller than expected​
ChoiceOutcomes
AArmy Tradition extreme penalty (large loss) ​
Navy Tradition mild bonus ​
BArmy Tradition mild bonus ​
Ducats -3 times 33% Economic Base ​

Opposing Military Schools (random_event.48)​

  • Requirements: Offensive vs Defensive between -50 and +50​
ChoiceOutcomes
ADefensive +5 ​
BOffensive +5 ​
CArmy Tradition mild bonus ​
Stability -2.5 ​

Exceptional Court Painter (random_event.49)​

  • Requirements: Age of Renaissance; Patron of Art advance​
ChoiceOutcomes
ADucats -50 ​
Painter joins your country ​
BPrestige -5 ​
Painter dies ​

Grand Ball (random_event.50)​

  • Requirements: Christian; at peace; date after 1600; Nobles estate; has ruler​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Prestige +5 ​
Estate Satisfaction +10% (Nobles) ​
BEstate Satisfaction -10% (Nobles) ​

Festivities (random_event.51)​

  • Requirements: At peace; has ruler with ADM > 50; no regent; Peasants estate​
ChoiceOutcomes
ADucats -4 times 33% Economic Base ​
Prestige +5 ​
Estate Satisfaction +10% (Peasants) ​
BPrestige -5 ​

Complaints about Bailiff (random_event.52)​

  • Requirements: At least one Bailiff building; Peasants estate​
ChoiceOutcomes
APrestige -5 ​
BEstate Satisfaction -5% (Peasants) ​
CDestroy Bailiff in the selected location ​
Estate Satisfaction -5% (Nobles) ​

Priests Preach Heresy (random_event.53)​

  • Requirements: Catholic; Clergy estate with satisfaction < 0.5; Lutheran enabled; capital area has a Catholic‑dominant owned location​
ChoiceOutcomes
AIn the heresy location: convert 40–60% of Catholic pops to Lutheran ​
BStability -2.5 ​

Dramatic Currency Revaluation (random_event.54)​

  • Requirements: Stability > 0; Inflation > 5%​
ChoiceOutcomes
AStability -20 ​
Prestige -10 ​
Inflation severe bonus (large increase) ​
BInflation severe penalty (large reduction) ​

Decadence (random_event.55)​

  • Requirements: Stability > 10; at peace; no rebels; Army and Navy tradition both < 10​
ChoiceOutcomes
AStability -20 ​
Army Tradition mild bonus ​
Navy Tradition mild bonus ​
BStability +7 ​
Army Tradition extreme penalty ​
Navy Tradition extreme penalty ​

Rush of Colonists (random_event.56)​

  • Requirements: Has Quest for the New World advance; has Colonial Charters; lacks Colonial Rush and Colonial Benefits modifiers​
ChoiceOutcomes
AAdd country modifier: Colonial Rush for 5 years ​
BAdd country modifier: Colonial Benefits for 5 years ​

Rush of Merchants (random_event.57)​

  • Requirements: At least one market with more than 2 merchants; lacks Rush of Merchants and Merchant Benefits​
ChoiceOutcomes
AAdd country modifier: Rush of Merchants for 5 years ​
BAdd country modifier: Merchant Benefits for 5 years ​

Military Divided (random_event.58)​

  • Requirements: Offensive vs Defensive between -50 and +50​
ChoiceOutcomes
AOffensive +5 ​
BDefensive +5 ​

Monarch Embarrasses the Court (random_event.59)​

  • Requirements: Monarchy; ruler with DIP < 50; no regent; Stability < 10; Legitimacy < 80​
ChoiceOutcomes
ALegitimacy -15 ​

Nobles Demand Recompensation (random_event.60)​

  • Requirements: No loans; at peace; War Exhaustion ≤ 0; Stability > 0; no rebels; Nobles estate with positive power​
ChoiceOutcomes
AEstate Satisfaction -20% (Nobles) ​
BDucats -6 times 33% Economic Base ​
Nobles estate treasury + 6 months of your tax + trade income ​

Monetary Reforms (random_event.61)​

  • Requirements: Positive monthly inflation change; Inflation > 2%; no Monetary Reforms modifier​
ChoiceOutcomes
AAdd country modifier: Monetary Reforms for 5 years ​
BInflation +? (mild penalty) ​

Aftermath of War (random_event.62)​

  • Requirements: At peace; War Exhaustion > 5; Nobles and Peasants estates​
ChoiceOutcomes
AWar Exhaustion severe bonus (large increase) ​
Ducats -2 times 33% Economic Base ​
BWar Exhaustion mild bonus (small increase) ​

Strong Military Leadership (random_event.63)​

  • Requirements: Army Tradition > 50; at peace; no “No Lowborn Leaders” modifier; Nobles and Peasants estates​
ChoiceOutcomes
AEstate Satisfaction -10% (Nobles) ​
BEstate Satisfaction -5% (Peasants) ​
Estate Satisfaction +5% (Nobles) ​
Army Tradition extreme penalty ​

The Naval Tradition (random_event.64)​

  • Requirements: Navy Tradition > 50; at peace; Nobles and Peasants estates​
ChoiceOutcomes
AEstate Satisfaction -10% (Nobles) ​
BEstate Satisfaction -5% (Peasants) ​
Estate Satisfaction +5% (Nobles) ​
Navy Tradition extreme penalty ​

Sickness of Monarch (random_event.65)​

  • Requirements: Monarchy; no regent; ruler age > 50; ruler lacks any “X in Power” modifier; at least one estate present​
ChoiceOutcomes
A(Requires Nobles estate) Ruler gains modifier: Nobles in Power for 5 years ​
B(Requires Clergy estate) Ruler gains modifier: Clergy in Power for 5 years ​
C(Requires Burghers estate) Ruler gains modifier: Burghers in Power for 5 years ​
D(Requires Peasants estate) Ruler gains modifier: Peasants in Power for 5 years ​

Regional Nobles Challenge the Country (random_event.66)​

  • Requirements: Capital exists; a low‑control province in capital’s region with noble pops and no Local Noble Autonomy; Noble estate satisfaction < 50%​
ChoiceOutcomes
AIn that province, a random owned noble pop in each location gets Satisfaction -10% ​
Estate Satisfaction -5% (Nobles) ​
BProvince gains modifier: Local Noble Autonomy for 20 years ​
Estate Satisfaction +5% (Nobles) ​

Clergy Condemns Philosopher as Heretic (random_event.67)​

  • Requirements: Catholic; Traditionalist vs Innovative < -20 (very innovative); Clergy estate; at least one philosopher artist​
ChoiceOutcomes
AEstate Satisfaction +10% (Clergy) ​
Traditionalist +5 ​
Philosopher executed by burning ​
BEstate Satisfaction -10% (Clergy) ​
Innovative +5 ​
Philosopher secretly moves to your country (hidden) ​

Growth of Cities Attracts Serfs (random_event.68)​

  • Requirements: Peasants estate; at least 1 non‑rural and 1 rural owned location​
ChoiceOutcomes
AIn starting rural location: all owned pops Satisfaction -15% ​
Starting location Development -0.5 ​
Target urban location Development +0.5 and gets “recently received serfs” variable for 10 years ​
If conditions met: migration from starting province to target province for 5 months ​
Centralization +5 ​
BEstate Satisfaction -10% (Peasants) ​
Estate Satisfaction +20% (Nobles) ​
If Free Peasantry privilege: Free Subjects +5 and Stability -2.5 ​
Else: Decentralization +5 ​

Ruler’s Reputation Tarnished (random_event.69)​

  • Requirements: Has timed antagonism; Stability > -40; has ruler​
ChoiceOutcomes
AApply antagonism bomb on capital with modifier “Embraced Antagonism” value 2 (strengthens antagonistic stance) ​
BStability -7

Fight the Good Fight! (random_event.70)​

  • Requirements: At war; no active rebels; War Exhaustion > 2; at least one enemy country in the war has a larger army than you​
ChoiceOutcomes
AWar Exhaustion increases slightly (mild bonus) ​

Improve the Capital (random_event.71)​

  • Requirements: At peace; capital Development < 100; positive monthly manpower; manpower > 5; ducats > 5​
ChoiceOutcomes
ACapital Development +0.25 ​
Lose manpower equal to 3 months of your monthly manpower income ​
BCapital Development +0.25 ​
Ducats -2 times 33% Economic Base ​

A Generation of Cowards (random_event.72)​

  • Requirements: At peace; no wars for > 10 years; manpower > 1; manpower ≥ 85% of max; no Generation of Cowards modifier​
ChoiceOutcomes
AMax manpower -10% ​
BAdd country modifier: Generation of Cowards for 10 years ​

Generous Merchant Family (random_event.73)​

  • Requirements: At least one market with more than 1 merchant​
ChoiceOutcomes
ADucats +3 times 33% Economic Base ​
The artist is killed (does not join) ​
BPrestige +15 ​
The artist joins your country ​
C(Requires Well‑connected ruler) ​
Legitimacy +10 ​
Ducats +1.5 times 33% Economic Base ​
The artist joins your country ​

Local Fortification Expert Discovered (random_event.74)​

  • Requirements: Own a fortified location without Local Fortress modifier; no Fortification Expert modifier​
ChoiceOutcomes
AAdd country modifier: Fortification Expert for 10 years ​
BThe selected fortified location gains Local Fortress modifier for 50 years ​

Naive Relative (random_event.75)​

  • Requirements: Monarchy; ruler has an adult close relative (not ruler) with total abilities < 100 and DIP < 50; no rebels; no Compromised Counter‑Espionage modifier​
ChoiceOutcomes
AThat relative is killed ​
Prestige -5 ​
BAdd country modifier: Compromised Counter‑Espionage for 10 years ​

Smugglers Running Rampant (random_event.76)​

  • Requirements: Age of Reformation or later; at least one market with > 4 merchants; Mercantilism vs Free Trade < -20 (strongly mercantilist); no Smugglers Dominating modifier​
ChoiceOutcomes
ADucats -2 times 33% Economic Base ​
Slight move toward Free Trade on Mercantilism vs Free Trade axis ​
BAdd country modifier: Smugglers Dominating for 5 years ​

Printing Press Gives Benefits (random_event.77)​

  • Requirements: Printing Press institution embraced​
ChoiceOutcomes
AResearch Progress +5 ​

Extraordinary Recruiting Policies (random_event.78)​

  • Requirements: Has ruler with MIL > 66; at war; max manpower > 1; positive monthly manpower; current manpower < 50% of max​
ChoiceOutcomes
AGain manpower equal to 10 months of monthly manpower income ​
War Exhaustion decreases slightly (weak penalty) ​
BGain manpower equal to 4 months of monthly manpower income ​

Great Economic Policy (random_event.79)​

  • Requirements: Inflation > 2%; ruler ADM > 66​
ChoiceOutcomes
AInflation increases slightly (weak bonus) ​

A Golden Era for Culture! (random_event.80)​

  • Requirements: At peace; has Cultural Maintenance modifier; has ruler​
ChoiceOutcomes
ACultural Influence +5 ​

Warriors Do Not Read Books (random_event.81)​

  • Requirements: At war; has Cultural Maintenance modifier​
ChoiceOutcomes
ACultural Influence -5 ​

Competent Diplomacy (random_event.82)​

  • Requirements: Has ruler with DIP > 66; no Competent Diplomacy modifier​
ChoiceOutcomes
AAdd country modifier: Competent Diplomacy for 10 years ​

Incompetent Diplomacy (random_event.83)​

  • Requirements: Has ruler with DIP < 50; no Incompetent Diplomacy modifier​
ChoiceOutcomes
AAdd country modifier: Incompetent Diplomacy for 10 years ​

War‑Weary Population (random_event.84)​

  • Requirements: At war for > 5 years; Army Tradition > 10; War Exhaustion below maximum; Peasants estate; has ruler​
ChoiceOutcomes
AWar Exhaustion decreases slightly (mild penalty) ​
Estate Satisfaction -5% (Peasants) ​
BArmy Tradition decreases moderately (mild penalty) ​

There Is Still Hope (random_event.85)​

  • Requirements: At war for > 5 years; War Exhaustion > 2; has ruler​
ChoiceOutcomes
AWar Exhaustion increases moderately (mild bonus) ​
BArmy Tradition increases moderately (mild bonus) ​

Visit from Some Shady People (random_event.86)​

  • Requirements: At least one rival where your spy network < 75​
ChoiceOutcomes
AGain +25 spy network against a random rival ​
Ducats -1 times 33% Economic Base ​
BPrestige +5 ​

Merchants Spread Thin (random_event.87)​

  • Requirements: No Extra Merchant Support modifier; at least one European and one Asian market with your merchants that are not already flagged as “merchants not supported”​
ChoiceOutcomes
AIn a random Asian market, your merchant power -50 for 10 years (Merchants Not Supported) ​
BIn a random European market, your merchant power -50 for 10 years (Merchants Not Supported) ​
CAdd country modifier: Extra Merchant Support for 10 years ​

Relations Improved (random_event.88)​

  • Requirements: A neighbor of your religion without United in Faith opinion modifier toward you​
ChoiceOutcomes
AThat neighbor gains opinion modifier: United in Faith vs you ​

Sale of Titles (random_event.89)​

  • Requirements: Nobles estate​
ChoiceOutcomes
ADucats +4 times 33% Economic Base ​
Estate Satisfaction -15% (Nobles) ​
BEstate Satisfaction +5% (Nobles) ​

A Traveling Minstrel (random_event.90)​

  • Requirements: Has ruler; Age of Renaissance; Nobles and Peasants estates​
ChoiceOutcomes
AEstate Satisfaction +5% (Peasants) ​
Estate Satisfaction +5% (Nobles) ​
BLegitimacy +5 ​

A Bountiful Harvest (random_event.91)​

  • Requirements: At least one owned location; capital exists; no Bubonic Plague disease​
ChoiceOutcomes
AAll provinces in the capital’s area gain province modifier: Bountiful Harvest for 1 year ​

Tensions Between Nobles and Clergy (random_event.92)​

  • Requirements: Catholic monarchy in Europe; Papal States exist; Nobles and Clergy estates with significant power; at least one Catholic‑dominant owned location​
ChoiceOutcomes
AReligious Influence -5 (if valid) ​
Estate Satisfaction -10% (Clergy) ​
BEstate Satisfaction -10% (Nobles) ​

Disagreeing Advisor (random_event.93)​

  • Requirements: Has ruler with dynasty; at least one cabinet character of a different dynasty​
ChoiceOutcomes
ALegitimacy -10 ​
BThe chosen minister is executed (beheading) by the ruler ​

Local Noble’s Power Grows (random_event.94)​

  • Requirements: At least one Toll Castle; has ruler; Nobles estate​
ChoiceOutcomes
ALegitimacy -5 ​
Estate Satisfaction +10% (Nobles) ​
BDestroy the Toll Castle in the selected location ​
Stability -7 ​

Colonial Discovery! (random_event.95)​

  • Requirements: At least one colonial charter; capital market trades Cocoa; capital in Western Europe​
ChoiceOutcomes
AStability +2.5 ​
Capital market gains +10 Cocoa supply ​
BPrestige +10 ​

Country Destabilized (random_event.96)​

  • Requirements: Stability > 0; at least one estate (Nobles, Burghers, Clergy, or Peasants) has satisfaction < 40%​
ChoiceOutcomes
AStability -7 ​

Naval Officers Are Retiring (random_event.97)​

  • Requirements: At least one port; Navy Tradition > 10; Navy Tradition < Army Tradition​
ChoiceOutcomes
ANavy Tradition decreases moderately (mild penalty) ​

Privateers Bring Profits (random_event.98)​

  • Requirements: At least one active privateer fleet​
ChoiceOutcomes
AGain ducats equal to 24 × tax base of the richest adjacent enemy port (plus 1) ​

Privateers Captured (random_event.99)​

  • Requirements: At least one privateer fleet; your country has at least one admiral​
ChoiceOutcomes
ANavy Tradition extreme bonus (large increase) ​

Merchant Expedition (random_event.100)​

  • Requirements: At least one market with > 3 merchants; capital in Europe; no discoveries in Americas; discovered route to India​
ChoiceOutcomes
AExplorer joins your country ​
Prestige +10 ​
BGain ducats equal to 6 months of trade income ​
Stability -7 ​
Explorer dies ​

Renaissance Prince (random_event.101)​

  • Requirements: Age of Renaissance; Patron of Art advance​
ChoiceOutcomes
AArtist joins your country ​
Prestige +10 ​
Ducats -2 times 33% Economic Base ​
BPrestige -5 ​
Artist dies ​

Naval Thought Suffering (random_event.102)​

  • Requirements: Land vs Naval < 0 (land‑oriented); more than 20 ports; Navy Tradition > 10​
ChoiceOutcomes
ANavy Tradition decreases moderately (mild penalty) ​

Reformation of the Army (random_event.103)​

  • Requirements: Army Tradition > 10; Land vs Naval < 0 (land‑leaning)​
ChoiceOutcomes
ASlight shift toward Quality on Quality vs Quantity axis ​
BSlight shift toward Quantity on Quality vs Quantity axis ​
CSlight shift toward Defensive on Offensive vs Defensive axis ​
DSlight shift toward Offensive on Offensive vs Defensive axis ​

Reformation of the Navy (random_event.104)​

  • Requirements: More than 5 ports​
ChoiceOutcomes
ANavy Tradition mild bonus (moderate increase) ​
BSlight shift toward Naval on Land vs Naval axis ​

There Should Be a Stable Government (random_event.105)​

  • Requirements: Republic; Stability < 10​
ChoiceOutcomes
AStability +7 ​
Republican Tradition mild penalty (moderate loss) ​
BPrestige -5 ​

Brilliant Government (random_event.106)​

  • Requirements: Republic; Stability > 10; Republican Tradition > 90; no loans​
ChoiceOutcomes
ADucats +3 times 33% Economic Base ​
BPrestige +5 ​

Influenced Elections (random_event.107)​

  • Requirements: Republic​
ChoiceOutcomes
AStability -7 ​
BRepublican Tradition mild penalty (moderate loss) ​

Representative National Institutions (random_event.108)​

  • Requirements: Monarchy; Age of Absolutism or Revolutions; Distribution of Power law; has Parliament; no National Assemblies reform​
ChoiceOutcomes
ALegitimacy -5 ​

Military Reform (random_event.109)​

  • Requirements: Year ≥ 1500; ruler with ADM ≥ 80, DIP ≥ 80, MIL ≥ 80​
ChoiceOutcomes
AArmy Tradition extreme bonus (large increase) ​
Land vs Naval shifts modestly toward Land (Land +10) ​
BNavy Tradition extreme bonus ​
Land vs Naval shifts modestly toward Naval (Naval +10) ​
CArmy Tradition mild bonus ​
Navy Tradition mild bonus ​

National Bank (random_event.110)​

  • Requirements: Ruler ADM ≥ 64; Inflation > 0; has Banking Advance​
ChoiceOutcomes
AInflation increases slightly (weak bonus) ​

Caught Red‑Hooved (Animal Trial) (random_event.111)​

  • Requirements: Before 1600; capital in Europe; Traditionalist vs Innovative < -30 (very innovative)​
ChoiceOutcomes
AVery slight shift toward Traditionalist on Traditionalist vs Innovative axis ​
BStability -7 ​
Gain ducats equal to monthly tax + trade income ​
Innovative +5 on Traditionalist vs Innovative axis ​
CStability +2.5 ​
Estate Satisfaction -10% (Clergy) ​

Poor Copper (random_event.112)​

  • Requirements: Burghers and Peasants estates; at least one copper raw‑material location; some copper produced in country​
ChoiceOutcomes
AEstate Satisfaction +10% (Burghers) ​
In the chosen copper location, the largest owned Peasant pop gets Satisfaction -10% ​
BEstate Satisfaction +10% (Peasants) ​
Capital Economy vs Traditional Economy shifts modestly toward Traditional Economy (right) ​
CEstate Satisfaction -5% (Burghers) ​
Estate Satisfaction -5% (Peasants) ​
Government Power +2.5

Government Events

Societal Values Events

Aristocracy-leaning events (societal_values.100–112)

IDConditions (summary)Choice A outcomeChoice B outcome (if any)
100Aristocracy vs Plutocracy < -30 (strongly aristocratic); more Noble than Burgher privileges; Stability > -30; Burghers exist.Stability -7; Burgher Satisfaction -10%.
101Aristocracy vs Plutocracy > -25; Burghers exist; Noble privileges > Burgher; Noble power ≥ 2.5 × Burgher power.Burgher Satisfaction -15%.
102-80 < Aristocracy vs Plutocracy < -10; more than 1 Noble privilege.Aristocracy vs Plutocracy: more Aristocracy (small move left).
Quality vs Quantity: more Quality (tiny move right).
Aristocracy vs Plutocracy: more Plutocracy (small move right).
Quality vs Quantity: more Quantity (tiny move left).
103Aristocracy vs Plutocracy < 0 (toward aristocracy) and Serfdom vs Free Subjects < 0 (toward free subjects); no Free Peasantry privilege.Peasant Satisfaction -20%.
104Aristocracy vs Plutocracy < 0.Prestige +10.
105Serfdom vs Free Subjects < -20 (strongly free‑subject); no Free Peasantry privilege; at least one rural location.In selected rural locations: all your Peasant pops Satisfaction -50 (ultimate penalty) (via hidden effect).
106Serfdom vs Free Subjects < -40.Add/extend 10‑year country modifier “Serf Exploitation”.
107Serfdom vs Free Subjects < -40.Peasant Satisfaction -15%; Serfdom vs Free Subjects: more Serfdom (move left).Noble Satisfaction -15%; Serfdom vs Free Subjects: more Free Subjects (move right).
108Aristocracy vs Plutocracy < -30.Noble Satisfaction +10%; Ducats +2 × 33% Economic Base.
109Aristocracy vs Plutocracy < -30; Burghers exist.Burgher Satisfaction -10%; Prestige +10.Aristocracy vs Plutocracy: more Plutocracy (small move right); Burgher Satisfaction +10%.
110Aristocracy vs Plutocracy < -25; War Exhaustion > 5.Noble Satisfaction +10%; War Exhaustion increases (mild bonus).
111Aristocracy vs Plutocracy < -25.Noble Satisfaction +10%; Army Tradition +7.5; Navy Tradition +7.5.
112Aristocracy vs Plutocracy < -25; monthly manpower > 0; manpower% < 90%.Gain 6 months’ worth of current monthly manpower.

Plutocracy-leaning events (societal_values.200–218)

IDConditions (summary)Choice A outcomeChoice B outcome (if any)
200Aristocracy vs Plutocracy > 25 (strongly plutocratic); no Noble privileges; Noble power > Burgher power.Noble Satisfaction -15%.
201Aristocracy vs Plutocracy > 25; Burghers strongest estate (power > Nobles and Clergy).Prestige -10.
202Aristocracy vs Plutocracy > 25.Create high‑skill (60–90 in all stats) Burgher‑type character with no command ability (two “unsuited” traits).
203Aristocracy vs Plutocracy > 25; Bill of Rights advance; integrated non‑primary‑culture peasants exist.In a random such province: add “Minority Prospers” location modifier for 10 years.
204Aristocracy vs Plutocracy > 25; Bill of Rights advance.Noble Satisfaction -15%.
205Aristocracy vs Plutocracy > 25; Free Peasantry privilege; monthly manpower > 0.Lose 2 months’ worth of current monthly manpower.
206Aristocracy vs Plutocracy > 25; Free Peasantry privilege.Stability -12.
207Aristocracy vs Plutocracy > 25.Research Progress +5.
208Aristocracy vs Plutocracy > 25; Burghers exist.Burgher Satisfaction +10%; Peasant Satisfaction +10%.
209Aristocracy vs Plutocracy > 25; Noble power < 2 × Peasant power.Noble Satisfaction -10%.Serfdom vs Free Subjects: more Free Subjects (move right).
210Aristocracy vs Plutocracy > 25; Burghers exist.Burgher Satisfaction +10%; Ducats +3 × 33% Economic Base.
211Aristocracy vs Plutocracy > 25.Noble Satisfaction -15%.Aristocracy vs Plutocracy: more Aristocracy (move left).
212Aristocracy vs Plutocracy > 25; no “Mercenaries to the Standard” modifier; positive manpower%; suitable foreign Burgher manpower market exists and is discovered.Add/extend 10‑year country modifier “Mercenaries to the Standard”.
213Aristocracy vs Plutocracy > 25; Burghers exist; at war; no “For Freedom” modifier.Burgher Satisfaction +10%; add/extend 10‑year country modifier “For Freedom”.
214Aristocracy vs Plutocracy > 25; Burghers exist.Government Power +5; Stability +7; Burgher Satisfaction +5%.
215Aristocracy vs Plutocracy > 25; Mercantilism vs Free Trade > 80; Burghers exist.Burgher Satisfaction +15%.
216Aristocracy vs Plutocracy > 25; no “Agricultural Boom” modifier.Add/extend 5‑year country modifier “Agricultural Boom”.
217Aristocracy vs Plutocracy > 25; religious unity < 95%; no “Tolerance for All”; both non‑state‑religion and state‑religion Burgher pops exist.Add/extend 10‑year country modifier “Tolerance for All”.
218Aristocracy vs Plutocracy > 25; at war; monthly manpower > 0; manpower% < 70%.Gain 3 months’ worth of current monthly manpower.

Innovative-leaning events (societal_values.300–310)

IDConditions (summary)Choice A outcome
300Traditionalist vs Innovative > 25 (strongly innovative).Spiritualist vs Humanist: more Humanist (move right).
Stability -12.
301Traditionalist vs Innovative > 25.Prestige -10.
302Traditionalist vs Innovative > 25.Research Progress +5.
303Traditionalist vs Innovative > 25; at least one artist with artwork quality > 50.Prestige +10.
304Traditionalist vs Innovative > 25; at least one artist but none with artwork quality > 50.Prestige -10.
305Traditionalist vs Innovative > 25; Scientific Revolution advance.Research Progress +5.
306Traditionalist vs Innovative > 25; current Age = Revolutions.Research Progress -5.
307Traditionalist vs Innovative > 25; no “Innovation Wave” modifier.Add/extend 10‑year country modifier “Innovation Wave”.
308Traditionalist vs Innovative > 25; no “Burst of Administrative Thought” modifier.Add/extend 10‑year country modifier “Burst of Administrative Thought”.
309Traditionalist vs Innovative > 25; in your sub‑continent there is a discovered location with foreign‑language Burgher pops.Prestige +10.
310Traditionalist vs Innovative > 25.Army Tradition +7.5; Navy Tradition +7.5.

Traditionalist-leaning events (400–417)

IDConditions (summary)Choice A outcomeChoice B outcome (if any)
400Traditionalist vs Innovative < -25; same‑group heresy that dislikes your faith exists.In a set of populous locations, 10% of your Peasant pops of state religion convert to a hostile same‑group religion.
401Traditionalist vs Innovative < -25.Stability -12.
402Traditionalist vs Innovative < -25; at peace; not Papal State; your religion has Religious Influence and another same‑religion country in range.Religious Influence +10; recruit a strong Clergy character from same‑religion country; Spiritualist vs Humanist moves left (more Spiritualist).Kill that character; Spiritualist vs Humanist moves right (more Humanist); Stability +2.5.
403Traditionalist vs Innovative < -25; at war with at least one different‑religion enemy.Mysticism vs Jurisprudence tiny move right (more Jurisprudence); War Exhaustion + (mild); Clergy Satisfaction +10%.
404Traditionalist vs Innovative < -25; at peace 5+ years; independent; weaker non‑religion‑sharing neighbor without truce.Mysticism vs Jurisprudence move left (more Mysticism); Stability -12.Gain Deus Vult CB on a neighboring infidel province (or their capital if fallback).
405Traditionalist vs Innovative < -25.Stability +12; Clergy Satisfaction +10%.
406Traditionalist vs Innovative < -25; Great Power; Religious Unity < 75%; Christian or Muslim; no “Religious Deviants” modifier.Mysticism vs Jurisprudence move left; add/extend “Religious Deviants” modifier for 10 years; Clergy Satisfaction -10%.Mysticism vs Jurisprudence move right; Stability -20; Clergy Satisfaction +10%.
407Traditionalist vs Innovative < -50; no “Missionary Zeal” modifier.Mysticism vs Jurisprudence move right; Clergy Satisfaction +10%; add/extend “Missionary Zeal” modifier for 10 years.
408Traditionalist vs Innovative < -25; some other estate has more privileges than Clergy.Government Power -5; Traditionalist vs Innovative small move right (less traditional).Stability -7.
409Traditionalist vs Innovative < -25.Mysticism vs Jurisprudence tiny move right; Stability +12.
410Traditionalist vs Innovative < -25; Age of Revolutions.Research Progress -10.Stability -20.
411Traditionalist vs Innovative < -25; Religious Unity < 95%; non‑state‑religion Peasant pops exist.Mysticism vs Jurisprudence move right; Stability +12; Clergy Satisfaction +10%.
412Traditionalist vs Innovative < -25; War Exhaustion ≥ 5; at war with different‑religion enemy.Mysticism vs Jurisprudence tiny move right; War Exhaustion + (mild); Clergy Satisfaction +10%.
413Traditionalist vs Innovative < -25; Reformation Age; Religious Unity < 90%; same‑group non‑state‑religion Peasants in your land.Mysticism vs Jurisprudence tiny move right; in one such province, 10% of non‑state‑religion pops convert to state religion.
414Traditionalist vs Innovative < -25; province with non‑group religion exists.Mysticism vs Jurisprudence tiny move right; in one such province, 10% of non‑state‑religion pops convert to state religion.
415Traditionalist vs Innovative < -25; Stability < -10.Mysticism vs Jurisprudence tiny move right; Stability +12; Clergy Satisfaction +10%.
416Traditionalist vs Innovative < -25; Prestige < 90.Mysticism vs Jurisprudence tiny move right; Prestige +10; Clergy Satisfaction +10%.
417Traditionalist vs Innovative < -25.Mysticism vs Jurisprudence tiny move right; Clergy Satisfaction +10%.

Belligerent / Conciliatory & Offensive-leaning events (500–713)

IDAxisConditions (summary)Main outcomes
500Belligerent (< -25)No “Enhanced Spies” or “Spy Defections”.Add/extend “Enhanced Spies” country modifier for 10 years.
501Belligerent (< -25)No “Enhanced Spies” or “Spy Defections”.A: Add/extend “Spy Defections” for 10 years. B: Ducats -1.2 × 33% Economic Base.
502Belligerent (< -25)Player; at war; at least one rival at war with you.Reveal full map (lift fog of war) of one war‑rival country.
503Belligerent (< -25)No “Hidden Agents” modifier.Add/extend “Hidden Agents” for 10 years.
505Belligerent (< -25)Prestige -20; 25% chance one allied country with ≥30 Spy Network gets espionage_events.9 (hidden).
507Belligerent (< -25)No “Focus on Covert Actions”.Add/extend “Focus on Covert Actions” for 10 years.
508Belligerent (< -25)A: Government Power +10. B: Prestige +10. C: Army Tradition +7.5 and Navy Tradition +7.5.
600Conciliatory (> 25)No “Cabinet Dynamism” modifier.Add/extend “Cabinet Dynamism” for 10 years.
601Conciliatory (> 25)A: Stability -7. B: Inflation +? (mild penalty).
602Conciliatory (> 25)At peace; at least one peaceful neighbor.Prestige +10; one peaceful neighbor gains opinion “Successful Embassy” of you.
603Conciliatory (> 25) & Aristocratic (< -25)No “Incompetent Diplomats”.A: Noble Satisfaction +10%; add/extend “Incompetent Diplomats” for 10 years. B: Noble Satisfaction -10%.
604Conciliatory (> 25)No “Brilliant Diplomat”.A: Add/extend “Brilliant Diplomat” for 10 years. B–E: Religion/Emperor‑conditional extras (20 Religious Influence for Catholics/Orthodox; Mysticism vs Jurisprudence move right for Muslims; Imperial Authority + small if Emperor).
605Conciliatory (> 25)Neighbor of same religion but different government type.That neighbor gains opinion “Reconciling Differences” of you.
606Conciliatory (> 25)No improved/reduced dip reputation.Add/extend “Improved Diplomatic Reputation” for 10 years.
607Conciliatory (> 25)Same as 606.Add/extend “Reduced Diplomatic Reputation” for 10 years.
700Offensive (< -25)Offensive vs Defensive moves further Offensive (left); Stability -12.
701Offensive (< -25)Monthly manpower > 0.Lose 6 months of manpower; Army Tradition -7.5.
702Offensive (< -25)Prestige +5; Army Tradition +7.5.
703Offensive (< -25)Conscription advance; no “Recruits Flock”/“Resist Conscription”.Add/extend “Recruits Flock” for 10 years.
704Offensive (< -25)Same as 703.A: Add/extend “Resist Conscription” for 10 years. B: Stability -12.
705Offensive (< -25)Monthly manpower > 10; army size ≥ expected.Quality vs Quantity: more Quantity (small move right).
706Offensive (< -25)Monthly manpower > 10; army size < 33% of expected.Stability -12.
707Offensive (< -25)Prestige +20.
708Offensive (< -25)Fort present without other fort modifiers.A: Several forts get “Fort in Disrepair” for 10 years. B: Army Tradition -7.5.
709Offensive & Land‑focused (< -25 both)Prestige +10.
710Offensive & Land‑focused (< -25 both); has ports.A: Land vs Naval more Land (small move left); Navy Tradition -7.5. B: Land vs Naval more Naval (move right).
711Offensive (< -25)No “Full Élan” modifier.Add/extend “Full Élan” for 10 years.
712Offensive (< -25)No “Finest Infantry” modifier.Add/extend “Finest Infantry” for 10 years.
713Offensive (< -25); Horse Riding advance.Add/extend “Cavalry Companions” for 10 years.

Defensive-leaning events (offensive_vs_defensive > 25)

IDConditions (summary)Choice A outcomeChoice B outcome
800Defensive > 25; monthly trade+tax > 1.Army Tradition -10; Noble Satisfaction -10%.Give Nobles 2 months of your trade+tax income; pay -2 × monthly income.
801Defensive > 25.Peasant Satisfaction -15%.
802Defensive > 25; at least one fort.Several forts (scaled by country size) gain “Improved Fortifications” for 10 years.
803Defensive > 25.Create competent general (40–80 in all stats, general trait set).
804Defensive > 25; Battlefield Commissions advance.Stability -12.Army Tradition -20; Noble Satisfaction +10%.
805Defensive > 25; no “Military Improvements” or “Military Complacency”.Army Tradition +7.5; add 10‑year modifier “Military Improvements”.
806Defensive > 25; same as 805.Add 10‑year modifier “Military Complacency”.Stability -7.
807Defensive > 25; army size > expected.Prestige +10.
808Defensive > 25.Stability -12.Prestige -10.
809Defensive > 25; Bastion advance; many rural locations; some rural location lacks Bastion.Upgrade one rural non‑capital province with +1 Bastion level.
810Defensive > 25.Prestige -20.Army Tradition -20.
811Defensive > 25; no “Relentless Drill”.Add 10‑year modifier “Relentless Drill”.
812Defensive > 25; no “Regimental Pride”; at least one Burgher pop.Add 10‑year modifier “Regimental Pride”.
813Defensive > 25; at war; no “Prepared Defence”.Add 10‑year modifier “Prepared Defence”.
814Defensive > 25; at war; no “To the Last Man”.Add 10‑year modifier “To the Last Man”.
815Defensive > 25; at war; no “Regimental Spirit”.Add 10‑year modifier “Regimental Spirit”.

Free Trade-leaning events (mercantilism_vs_free_trade > 25)

IDConditionsChoice A outcomeChoice B outcome
900Free Trade > 25; has any trade; no “Business Booming”.Add 10‑year modifier “Business Booming”.
901Free Trade > 25; any trade.Add 10‑year modifier “Out‑of‑Date Commerce”.Inflation +? (mild penalty).
902Free Trade > 25; any trade; no “Adventuring Merchants” or “Poor Merchants”.Add 10‑year modifier “Adventuring Merchants”.
903Same as 902.Add 10‑year modifier “Poor Merchants”.Stability -12.
904Free Trade > 25; any trade; no “Trade Policy Working/Failing”.Add 10‑year modifier “Trade Policy Working”.
905Same as 904.Add 10‑year modifier “Trade Policy Failing”.Stability -12.
906Free Trade > 25; at least one foreign trade market with merchants.In a random foreign market: +25 merchant power for 10 years (“Income Bonanza”).
907Free Trade > 25; any trade; no “Competitive Advantage”.Add 10‑year modifier “Competitive Advantage”.
908Free Trade > 25; any trade.Add 10‑year modifier “Cooperation with Merchant Class”.
909Free Trade > 25.If Reformation age or later: Mercantilism vs Free Trade moves slightly toward Mercantilism; else: Prestige -5.Stability -7.
910Free Trade > 25; no “Trade Collapse”.Add 10‑year modifier “Trade Collapse”.Prestige -10.

Naval-focused (Land vs Naval > 25; naval side)

IDConditionsChoice A outcomeChoice B outcome
1000Naval > 25; Shipbuilding advance; ports; no “Faster/Slower Ships”.Add 10‑year modifier “Faster Ships”.
1001Same as 1000.Add 10‑year modifier “Slower Ships”.Ducats -2.4 × 33% Economic Base.
1002Naval > 25; Shipbuilding; ports.Create competent admiral (40–80 stats, admiral trait).
1003Naval > 25; Shipbuilding; ports.Stability -7; Noble Satisfaction -10%.Noble Satisfaction +10%; Navy Tradition -15.
1004Naval > 25; Shipbuilding; ports; no “Naval Developments/Hubris”.Add 10‑year modifier “Naval Developments”.
1005Same as 1004.Add 10‑year modifier “Naval Hubris”.Stability -12.
1006Naval > 25; Shipbuilding; ports; no “Blockade Tactics/Slipping Standards”.Add 10‑year modifier “Blockade Tactics”.
1007Same as 1006.Add 10‑year modifier “Slipping Standards”.Stability -12.
1010Naval > 25; Shipbuilding; ports; navy size > expected.Prestige +10.
1011Naval > 25; Shipbuilding; ports.Prestige -7.Ducats -2.4 × 33% Economic Base.
1012Naval > 25; Shipbuilding; ports; navy size > 0.Army Tradition -7.5.
1013Naval > 25; Shipbuilding; ports; navy size > 0.Army Tradition -20.
1015Naval > 25; Shipbuilding; ports; navy size > 0.Navy Tradition +20.
1016Naval > 25; Shipbuilding; ports.Land vs Naval moves toward Naval (small move right).Land vs Naval moves toward Land (small move left).
1018Naval > 25; Shipbuilding; ports; monthly sailors > 0.Gain 3 months’ worth of current sailor gain.
1019Naval > 25; Shipbuilding; ports.Ducats +6 × 33% Economic Base.
1020Naval > 25; Shipbuilding; ports; heavy ships > 33% of expected navy size.Prestige +15.
1021Naval > 25; Shipbuilding; ports; monthly sailors > 0.Prestige +5; gain 0.75 months’ worth of sailor gain.

Mercantilism-leaning (mercantilism_vs_free_trade < -25)

IDConditionsChoice A outcomeChoice B outcome
1100Mercantilism > 25 on that axis (i.e. more mercantilist); Smithian Economics; no “Production Improvements/Stifled”.Add 10‑year modifier “Production Improvements”.
1101Same axis; no “Production Improvements/Stifled”.Add 10‑year modifier “Production Stifled”.Inflation +? (mild).
1102Mercantilism > 25; no “Successful/Corrupt Bureaucracy”.Add 10‑year modifier “Successful Bureaucracy”.
1103Same axis; no “Successful/Corrupt Bureaucracy”.Add 10‑year modifier “Corrupt Bureaucracy”.
1104Mercantilism > 25; Stability < 90.Stability +7.
1105Mercantilism > 25; more than 10 urban locations.Ducats -2 × 33% Economic Base; Government Power +10.Government Power -2.5.
1106Mercantilism > 25; National Bank advance.Ducats +3 × 33% Economic Base.
1107Same as 1106.Ducats -6 × 33% Economic Base.Inflation +? (severe).
1108Mercantilism > 25; at least one urban province.Random province: all locations Development +0.5.
1110Mercantilism > 25.Stability +7.

Quality-leaning events (quality_vs_quantity)

IDAxis sideConditions (summary)Outcomes
1300Quality (< -25)Monthly manpower > 0.Lose 3 months’ worth of current monthly manpower.
1301Quality (< -25)Stability -7; Noble Satisfaction -10%.
1303Quantity (> 25)A: Prestige -10 and Army Tradition -7.5. B: Move slightly toward Quality (small move left) and pay 2 × monthly trade+tax income.
1304Quality (< -25)Army size > 0.Prestige +10.
1305Quality (< -25)Manpower% between 20–50; monthly manpower > 0.A: Prestige -10; Army Tradition -5. B: Lose 2 months’ manpower.
1306Quality (< -25)At war; no “Iron Ships”; ≥ 6 heavy ships.Add/extend 10‑year country modifier “Iron Ships”.
1307Quality (< -25)At war; no “Protected Commerce”; ≥ 6 light ships.Add/extend 10‑year modifier “Protected Commerce”.
1308Quality (< -25)At war; navy size > 5; no “Power of the Fleet”.Add/extend 10‑year modifier “Power of the Fleet”.
1309Quality (< -25)At war; no “Good Discipline”.Add/extend 10‑year modifier “Good Discipline”.
1310Quality (< -25)At war; no “Back to the Front”.Add/extend 10‑year modifier “Back to the Front”.

Quantity-leaning events (quality_vs_quantity > 25)

IDConditions (summary)Outcomes
1400Quantity > 25.Prestige -10.
1401Quantity > 25.Army Tradition -7.5.
1403Quantity > 25; monthly manpower > 0.Gain 2 months’ worth of current monthly manpower.
1404Quantity > 25; produce > 2 Horses; no “Horse Population Boom”.Add/extend 10‑year modifier “Horse Population Boom”.
1405Quantity > 25; produce > 5 Weaponry; no “Surplus Equipment”.Add/extend 10‑year modifier “Surplus Equipment”.
1408Quantity > 25; monthly manpower > 1.Gain 4 months’ worth of current monthly manpower.
1409Quantity > 25; produce > 20 Lumber; Shipbuilding advance; no “Timber Shortage”.Add/extend 10‑year modifier “Timber Shortage”.
1410Quantity > 25; no “Admin Problems”.Add/extend 10‑year modifier “Admin Problems”.

Centralization-leaning events (centralization_vs_decentralization)

IDAxis sideConditionsOutcomes
1600Centralization < -25 (more centralized)No “Centralized State”.Add/extend 10‑year modifier “Centralized State”.
1601Centralization < -25Own cores with Control < 5%.A: In many such low‑control cores, Prosperity -10% (weak penalty). B: Prestige -10.
1602Decentralization > 25Non‑capital province with average Control > 0.1.A: In that province, all locations lose some Control. B: Stability -7.
1603Centralization < -25No “Trust from Mercs”.Add/extend 10‑year modifier “Trust from Mercs”.
1604Centralization < -25At war; some hired merc company below 80% strength.Raise all sub‑units in that merc company by 20% strength (up to cap).
1605Centralization < -25At least one loan; no “Generous Terms”.Add/extend 10‑year modifier “Generous Terms”.
1606Centralization < -25No “Good Advise”.Add/extend 10‑year modifier “Good Advise”.
1607Centralization < -25Stability < -30.Stability +7.
1608Centralization < -25At war; War Exhaustion > 4.War Exhaustion + (mild).
1609Centralization < -25Stability > -80; all four estates’ Satisfaction < 0.5.A: Stability -20. B: Ducats -4 × 33% Economic Base.
1610(Mercenary upkeep)At war; War Exhaustion > 5; at least one hired merc company.Pay 20 months of that company’s monthly cost (large gold loss).

Innovativeness Events

Most of these events seem to have to do with embraced institutions.

Event 1

  • Name: (title unknown)​
  • Requirements: Embrace Printing Press​
  • ID: innovativeness_events.1​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: severe penalty ​
Option B (choice text unknown) ​Government Power: extreme penalty ​

Event 3

  • Name: (title unknown)​
  • Requirements: Embrace Renaissance; own at least one non‑rural province
  • ID: innovativeness_events.3​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: severe penalty ​
Option C (choice text unknown) ​Clergy Estate Loyalty: mild penalty ​

Event 4

  • Name: (title unknown)​
  • Requirements: At least one neighbor has researched at least as many advances as you; a qualifying neighbor is saved as the “inventor country”​
  • ID: innovativeness_events.4​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus;
the inventor country and all your allies gain “Harbored Inventor” opinion of you ​
Option B (choice text unknown) ​Prestige: mild bonus;
the inventor country gains “Turned Away Inventor” opinion of you ​

Event 6

  • Name: (title unknown)​
  • Requirements: Embrace Renaissance​
  • ID: innovativeness_events.6​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: extreme bonus;
Treasury: −3 (scaled cost) ​
Option B (choice text unknown) ​Prestige: weak penalty ​

Event 7

  • Name: (title unknown)​
  • Requirements: Embrace Printing Press; own a same‑culture, non‑rural province with a University
  • ID: innovativeness_events.7​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: extreme bonus;
Treasury: −6 (scaled cost) ​
Option B (choice text unknown) ​Stability: mild bonus ​

Event 8

  • Name: (title unknown)​
  • Requirements: Your religion group is Christian; you have more than three core provinces in your religion group but not your exact faith​
  • ID: innovativeness_events.8​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus;
Clergy Estate Loyalty: weak penalty ​
Option B (choice text unknown) ​Research Progress: mild penalty;
Clergy Estate Loyalty: weak bonus ​

Event 9

  • Name: (title unknown)​
  • Requirements: Embrace Enlightenment​
  • ID: innovativeness_events.9​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus;
Clergy Estate Loyalty: mild penalty ​
Option B (choice text unknown) ​Research Progress: mild penalty;
Clergy Estate Loyalty: mild bonus ​

Event 10

  • Name: (title unknown)​
  • Requirements: Embrace Confessionalism​
  • ID: innovativeness_events.10​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: severe bonus;
Prestige: mild penalty ​
Option B (choice text unknown) ​Prestige: mild bonus ​

Event 11

  • Name: (title unknown)​
  • Requirements: Advances researched ≥ 23; capital in Europe; Eastern Australia not yet discovered​
  • ID: innovativeness_events.11​
ChoiceOutcomes
Option A (choice text unknown) ​Treasury: −5 (scaled cost);
Research Progress: mild bonus ​
Option B (choice text unknown) ​Prestige: weak penalty ​

Event 12

  • Name: (title unknown)​
  • Requirements: Embrace Manufactories; your capital’s market trades Coffee but does not produce Coffee​
  • ID: innovativeness_events.12​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus ​
Option B (choice text unknown) ​Stability: weak bonus ​

Event 13

  • Name: (title unknown)​
  • Requirements: Embrace Renaissance​
  • ID: innovativeness_events.13​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus ​

Event 14

  • Name: (title unknown)​
  • Requirements: Embrace Enlightenment​
  • ID: innovativeness_events.14​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus;
Treasury: −5 (scaled cost);
small policy shift toward Free Trade if the current age is Reformation or later ​
Option B (choice text unknown) ​Nobles Estate Loyalty: mild penalty ​

Event 15

  • Name: (title unknown)​
  • Requirements: Embrace New World​
  • ID: innovativeness_events.15​
ChoiceOutcomes
Option A (choice text unknown) ​Research Progress: mild bonus;
Treasury: −4 (scaled cost) ​
Option B (choice text unknown) ​Clergy Estate Loyalty: weak bonus ​

The Philosopher’s Stone (delayed results)

  • Requirements: Not at war; capital in Europe/Asia/North Africa; Traditionalist leaning (Traditionalist vs. Innovative < 0); have not embraced Scientific Revolution​
  • ID: innovativeness_events.16 → 17 (single delayed‑results event)​
Choice (event 16)Immediate CostDelayed Results after 4–6 months (event 17)
“I want gold from lead!” ​Ducats −5 (scaled cost) ​Capital market Supply increases: Gold small, Silver small, Iron large, Lead large ​
“An elixir of life!” ​Ducats −4 (scaled cost) ​Capital market Supply increases: Medicaments very large, Gems large
Research Progress: severe bonus
“Search high and low for the philosopher’s stone!” ​Ducats −24 (scaled cost) ​Research Progress +15
Capital market Supply increases: Saltpeter very large, Gold small
“You will get no money…” ​Prestige -10
Traditionalism +2 ​
No follow‑up effects, as the alchemical search is refused ​

Adrian Oprea

Founder & Lead Writer

5+ years of professional gaming journalism | 1000+ guides published since 2021

Adrian Oprea is the Founder and Head Writer of Raider King, specializing in complex RPGs and grand strategy games since 2021. With over 1000 published guides, Adrian provides in-depth walkthroughs for titles like Baldur's Gate 3, Warhammer 40K, Pathfinder series, and Paradox grand strategy games. His hands-on approach involves hundreds of hours testing different builds and strategies to deliver experience-based recommendations. Based in Bucharest, Romania, Adrian founded Raider King in 2022 to bring honest, detailed gaming content to players worldwide.

Credentials: Founder of Raider King (2022-Present) | Expert in CRPGs & Grand Strategy Games | 1000+ Published Guides | Specialist in Baldur's Gate 3, Pathfinder (Kingmaker & WOTR), Warhammer 40K: Rogue Trader, Crusader Kings 2/3, Europa Universalis 4/5, Hearts of Iron 4
Subscribe
Notify of
guest

0 Comments

Jump To

×
Jump To