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Sovereign Tower: All Quests Guide (Success Conditions, Unexpected Outcomes)

Sovereign Tower All Quests Guide (Success Conditions, Hidden Outcomes)

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Don’t you hate randomly losing a quest because you are very ill equipped for the job? As in you have no information and no way to actually send the right people for the job? Well, I don’t actually, but I can see why some would. Me personally, I’m just very curious to see what can happen, especially if there are unique outcomes, which is why a guide like this is a must. In this guide I will show you all 312 quests in Sovereign Tower, all of their hidden conditions, stats needed to pass, and unexpected outcomes that can happen by assigning special knights on them.

I found most of this by looking through the game files, so if anything is weird or inaccurate you can hit me up on my Discord or leave a comment.

Quick start

If you just want to assign a quest well:

  1. Find it in the tables.
  2. Check the Special outcomes column first. If one of your knights is named there, that outcome happens instead of the normal result, good or bad.
  3. Otherwise, meet or beat every stat requirement, send the full party size, and pick knights whose traits match the conditions.
  4. Match the quest category to knights who like it, for affinity.

Good to know:

  • A special outcome replaces the quest’s normal rewards. Triggering one usually means giving up the gold and satisfaction you would have earned.
  • Only gold is multiplied by a great or critical success. Satisfaction, items and relics are not.

How a quest is resolved

The score

The score starts at -10 and everything is added on top.

Presence. Each assigned knight contributes 10 ÷ (requested knights). Send exactly the requested number and presence alone lifts you from -10 to 0.

Stats. For each required stat, each knight contributes: (knight’s stat − requirement) × 0.66 ÷ (number of knights you sent)

A positive result is then scaled by 1 + requirement × 0.025; a negative one by 1 + requirement × 0.0125. Exactly meeting a requirement yields +0.22 rather than 0.

Because of the division, this is the party average of (stat − requirement) × 0.66 per required stat. Adding a weak knight to a strong party drags the average down.

Meals. A knight who has eaten this cycle adds +0.5.

Efficiency tags. Every trait match against the quest’s category or conditions is worth +1 (efficient) or -1 (inefficient).

Signature attributes. Knight-specific traits (Resourceful, Tank, Loner, Sadistic and the rest) add their own bonuses here. See the knight guide.

Outcome thresholds

ScoreOutcomeRewardsDamage
≥ +10Critical successsuccess rewards, gold ×2zero
> +5Great successsuccess rewards, gold ×1.5roughly halved
> 0Successsuccess rewardsmax -1
≤ 0Failurefailure consequencesmin +1
≤ -5Major failurefailure consequencesmin raised to half the band
≤ -10Critical failurefailure consequences100 – the party dies

Only gold scales. The 1.5× and 2× multipliers are applied exclusively to funds rewards. Satisfaction changes, consumables, relics, mounts and quest items are handed out at face value no matter how well you did.

Efficiency tags

Flat ±1 score per matching trait, per knight. The cheapest score in the game, and it is never shown in-game.

Traits in italics come from equipment (relics, mounts, consumables) rather than from knights, which means you can bring them to any quest.

By quest category

CategoryEfficient (+1 each)Inefficient (−1 each)
HuntSwordmaster, Wolf Experience, Predator, Hunter, Patient, Combat Mercenary, Deadly Weapon, Hunting BowAnimal Lover, Inattentive, Fortunate
AssassinationKiller, Deadly Weapon, Assassin Dagger, Arsenic VialParanoid, Kind-Hearted, Fortunate
Relic RecoveryIntuitive, ScoutNitwit
DiplomacySeductive, Good Boy, Perfume, Abacus Cleaver, Spiced HypocrasNaive, Arrogant, Unsettling, Unpleasant, Demon, Angelorian, Undiplomatic, Anxious, Annoying, Timid
ScoutingInformation Finder, Scout, IntuitiveDaydreamer, Nitwit
ConfrontationSwordmaster
DuelSwordmaster, Competitor, Intimidating, Killer, Combat Mercenary, Eye of Petrification, Deadly Weapon, Dualist SwordFortunate
CompetitionDurandal, Sivko BurkoTimid
Research / Rescue / Knight Quest

By quest condition

ConditionEfficient (+1 each)Inefficient (−1 each)
Flying CreatureAnimal Lover, Pike, Flying Mount
WaterHalf Mermaid, Kraken’s Bane, Net, Crab ArmourHeated, Conductor
Cute CreatureAnimal Lover, Trojan
ClimbingResourceful, Scout, Flying MountClumsy, Anxious
WoodsHunter, Forester, Wolf Experience, ScoutInattentive, Heated
CrowdPopular, Virgo SwordTimid
CaveFear of the Dark
GhostDemonic Presence, Glass Blade, Demon Bane
TrackScout, Information FinderJaded
Big CreatureAnimal Lover, Net, Rispe
Magic RitualDemonic Presence, Demon, Electric, Half-Demon, Spell Book, Demonic Sword
Heavy LiftingAgro
InvestigationIntuitive, Information Finder, PonziInattentive
HelpKind-Hearted, Naive, Patient, Problem SolverUnsettling, Brutal, Paranoid, Sadistic
At NightDemon BaneFear of the Dark
MusicalMusician, Idol
UnethicalJaded, Intimidating, Heated, Illicit PimentoKind-Hearted
DragonDragon Knight, Dragon Expert, Drake Killing BowPoacher
Need Flying MountFlying Mount
IntimidationSadistic, Demon, Intimidating, Virgo SwordNaive, Kind-Hearted
People InvolvedPeople Friend, Patient, Kind-Hearted, Revolutionar, ButtermilkArrogant, Intimidating

All quests list

Grouped by quest type, sorted by location. Seven columns:

ColumnMeaning
QuestName, with grey flags for deadline, non-lethal, involves killing (feeds Sadistic and Syphon), and quests written for a specific knight
LocationWhere it happens, matters for Brizh Connoisseur, Coastal and Lasting Impression
Type & conditionsCategory on top, conditions beneath.
RequirementsStat targets. STR Strength, AGI Agility, CHA Charisma, MAG Magic, WIT Wits, LCK Luck
Party · Cycles · DmgRequested knights · duration in cycles · base damage band
On successWhat you earn, plus the follow-up audience. A second line gives failure consequences where the quest has any
Special outcomesTrigger → what you get instead. Multiple entries are listed in check order; the first match wins and the rest never run

Major quests (71)

QuestLocationType & conditionsRequirementsParty · Cycles · DmgOn successSpecial outcomes
Fight the cockatrice
deadline 3c
AlmoraCompetition
Flying Creature
STR 6, AGI 6, WIT 3, LCK 31 · 3 · 2–5relic Eye of petrification, 35 gold; follow-up: almor 3
Fight the demon
deadline 3c
AlmoraCompetition
Magic Ritual, At Night, Cave
STR 3, AGI 6, MAG 6, WIT 3, LCK 11 · 3 · 3–6relic Demon heart, 35 gold; follow-up: almor 3
Fight the dragon
deadline 3c
AlmoraCompetition
Flying Creature, Big Creature, Crowd, Dragon
STR 11, AGI 6, MAG 1, LCK 01 · 3 · 3–6item Dragon heart, 90 gold, Nobles +1; follow-up: almor 3
Fight the murder hare
deadline 3c
AlmoraCompetition
Cute Creature, Crowd
STR 3, AGI 6, WIT 21 · 3 · 1–2Rabbit meat, 10 gold; follow-up: almor 3
Fight the werewolf
deadline 3c
AlmoraCompetition
Big Creature, Magic Ritual, Crowd
STR 2, MAG 61 · 3 · 3–4relic Wolf Skin, 35 gold; follow-up: almor 3Angelica → no damage; sets flag angelica_tamed_the_beast_during_almor, 35 gold; follow-up: almor 3
Jousting tournament
deadline 3c
AlmoraCompetition
Crowd
STR 3, AGI 6, CHA 31 · 3 · 2–590 gold; follow-up: almor 2trait Non Equine → sets flag jousting_tournament_non_horse_mount_sent; follow-up: almor 2
Political prisoner fighting
deadline 3c · involves killing
AlmoraCompetition
Crowd
STR 6, AGI 2, WIT 31 · 3 · 2–4item Cursed helmet, 30 gold; follow-up: almor 3Dulahan → no damage; sets flag almor_dulahan_sent_on_duel, Dulahan takes a human body; follow-up: almor 3
The great duel
deadline 3c · non-lethal
AlmoraCompetitionSTR 7, AGI 7, WIT 7, LCK 11 · 3 · 2–4relic Almor Shield, 200 gold, the knight leaves, sets the Almor winner’s pronouns; follow-up: almor final success
On failure: follow-up: almor final failure
Goberto and you did NOT complete Fight the dragon → no damage; sets flag almor_dragon_escaped, Goberto gains the Almor armour; follow-up: almor final unexpected; XP 1.0×

Chester → sets flag chester_new_count_almor, the knight leaves, sets the Almor winner’s pronouns, 200 gold, relic Almor Shield; follow-up: almor final success
Appease the dragon
deadline 4c
AvalonDiplomacy
Magic Ritual, Climbing
CHA 11, MAG 6, WIT 43 · 4 · 2–3mount Nice dragon, 100 gold, sets flag dragon_appeased, Scholars +2; follow-up: moonvale final
Fight the dragon
deadline 4c
AvalonHunt
Dragon, Magic Ritual, Climbing
STR 8, AGI 7, MAG 11, WIT 3, LCK 23 · 3 · 3–5200 gold, item Dragon heart, sets flag dragon_fought; follow-up: moonvale optional egg takent
Fight the dragon, keep the egg
deadline 4c
AvalonHunt
Dragon, Unethical, Magic Ritual, Climbing
STR 6, AGI 6, CHA 2, MAG 11, WIT 8, LCK 23 · 4 · 3–5item Dragon heart, 100 gold, sets flag dragon_fought_and_egg_keeped, item Dragon egg; follow-up: moonvale final
Steal the egg, then return it
deadline 4c
AvalonDiplomacy
Unethical, At Night, Climbing, Magic Ritual
AGI 4, CHA 5, WIT 121 · 4 · 2–5mount Nice dragon, 100 gold, sets flag egg_stealed; follow-up: moonvale final
Curse Removal
deadline 2c
BelthornHunt
Cave, Big Creature, Magic Ritual, Water
STR 1, AGI 2, MAG 62 · 1 · 1–5People +2, Nobles +2, Scholars +2, 120 gold, sets flag groveshire_beast_alive; follow-up: groveshire success werewolf
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Face the Horde
deadline 2c
BelthornHunt
Crowd, Woods, Big Creature
STR 3, AGI 2, MAG 31 · 1 · 2–4Nobles +1, 35 gold, sets flag groveshire_herd_defeated; follow-up: groveshire 2
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Farm Research
deadline 2c
BelthornScouting
Investigation, Crowd
CHA 3, WIT 31 · 1 · 0–240 gold, sets flag groveshire_beast_is_a_wolf; follow-up: groveshire 3
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Follow the horde
deadline 2c
BelthornScouting
Big Creature, Track, Crowd
AGI 3, WIT 31 · 1 · 1–2Scholars +1, 35 gold; follow-up: groveshire 2
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Forest Research
deadline 2c
BelthornScouting
Woods, Investigation, Cave
AGI 2, WIT 3, LCK 21 · 1 · 1–2sets flag groveshire_beast_is_a_wolf, 40 gold; follow-up: groveshire 3
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Kill the Beast
deadline 2c
BelthornHunt
Big Creature, Cave, Water
STR 6, AGI 2, WIT 12 · 1 · 2–5People +2, Nobles +2, Merchants +2, 120 gold, sets flag groveshire_beast_was_human, sets flag groveshire_beast_alive; follow-up: groveshire success standard
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Angelica → no damage; Scholars +2, Nobles -1, sets flag groveshire_beast_alive; follow-up: groveshire success unexpected
Mystical Research
deadline 2c
BelthornScouting
Investigation, Magic Ritual
MAG 3, WIT 31 · 1 · 0–125 gold, Scholars +2, sets flag groveshire_beast_was_human; follow-up: groveshire 3
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
River Research
deadline 2c
BelthornScouting
Investigation, Water
AGI 3, WIT 31 · 1 · 0–240 gold, relic Hunter axe, sets flag groveshire_beast_is_a_wolf; follow-up: groveshire 3
On failure: sets flag groveshire_quest_failed; follow-up: gavault 1 fallback
Arrest of the Countess
deadline 2c
ChavignolDuelSTR 6, AGI 1, WIT 12 · 1 · 1–3People +2, 50 gold, Blue cheese; follow-up: gavault final daughter side
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Prove Epicrates’ innocence
deadline 4c
ChavignolScouting
People Involved, Investigation
CHA 3, WIT 11, LCK 42 · 2 · 0–1sets flag brimwood_quest_done, sets flag epicrate_proof_innocent, People +3; follow-up: brimwood 3 no testimony
On failure: People -3
Goberto → no damage; sets flag brimwood_quest_done, People +1, sets flag epicrate_proof_innocent, Goat cheese, Grilled cheese, Camembert; follow-up: brimwood 3 no testimony
Letters investigation
deadline 4c
City of EnbergScouting
Investigation
WIT 12, LCK 22 · 3 · 0–0sets flag suspects_tortured, 100 gold, Nobles +1; follow-up: enberg fiinal
Occult investigation
deadline 4c
City of EnbergScouting
Magic Ritual, Investigation
MAG 11, WIT 5, LCK 22 · 3 · 1–3Scholars +3, sets flag suspects_tortured, 80 gold; follow-up: enberg fiinal
Suspects interrogations
deadline 4c
City of EnbergScouting
Investigation, Intimidation
STR 2, CHA 5, WIT 113 · 3 · 1–2sets flag suspects_tortured, 95 gold, Nobles +1; follow-up: enberg fiinalTarcus → damage 1–3; Nobles +3, sets flag suspects_tortured, 135 gold, relic Bloody pliers; follow-up: enberg fiinal

Wits ≥ 12 → 120 gold, sets flag suspects_tortured, sets flag assassin_name_found_by_wits_unexpected; follow-up: enberg fiinal
Suspects torture
deadline 4c
City of EnbergScouting
Unethical, Intimidation, Investigation
STR 6, CHA 5, WIT 12, LCK 22 · 3 · 1–3Nobles +3, sets flag suspects_tortured, 120 gold, relic Bloody pliers; follow-up: enberg fiinal
Expedition to Djinn Island
deadline 3c
Djinn IslandRelic Recovery
Water, Cave, Woods, Investigation
STR 3, AGI 3, WIT 62 · 3 · 1–2sets flag wish_granting_lamp_stolen_known, 75 gold, Merchants +1; follow-up: southbay 3
On failure: sets flag yiannis_alive
Ari → damage 0–1; Wish granting lamp, sets flag lamp_found_on_djinn_island; follow-up: southbay 3
Defense of the Siege of Gavault
deadline 2c
Fort GavaultDiplomacy
Crowd, Help
STR 6, CHA 1, WIT 12 · 1 · 2–4Nobles +2, 40 gold; follow-up: gavault 3 mother side
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Seeking Epicrates’ influence
deadline 4c
Fort GavaultScouting
People Involved, Investigation
CHA 4, WIT 11, LCK 31 · 2 · 0–0sets flag brimwood_quest_done, sets flag epicrate_proof_impartial, Scholars +3; follow-up: brimwood 3 no testimony
On failure: Scholars -3
Taking Fort Gavault
deadline 2c
Fort GavaultDiplomacy
Climbing, Crowd, People Involved
STR 6, AGI 1, WIT 22 · 1 · 3–440 gold, Camembert, People +2; follow-up: gavault 3 daughter side
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Cheat through treacherous mountains
deadline 3c
Grand Kutnar CaravanCompetition
Climbing, Investigation, Unethical
AGI 3, WIT 62 · 3 · 2–4100 gold, sets flag mountains_race_won_by_cheating_sightly; follow-up: kutnar 3
On failure: sets flag kutnar_derby_ongoing
Tarcus → damage 0––4; sets flag derby_won_by_cheating_loudly; follow-up: kutnar abrupt ending
Race through the secret cave
deadline 3c
Grand Kutnar CaravanCompetition
Cave
STR 6, WIT 41 · 3 · 1–375 gold, relic Kutnar bronze shield, sets flag secret_cave_shortcut_used; follow-up: kutnar 3
On failure: sets flag kutnar_derby_ongoing
Race through treacherous mountains
deadline 3c
Grand Kutnar CaravanCompetition
Climbing
AGI 6, WIT 41 · 3 · 2–575 gold; follow-up: kutnar 3
On failure: sets flag kutnar_derby_ongoing
Tarcus → damage 0––3; sets flag tarcus_sent_on_kutnar_derby_second_step, relic Kutnar bronze shield; follow-up: kutnar abrupt ending
Fighting Rorik’s troops
deadline 4c
Isle of BasaltDiplomacy
Crowd, Intimidation
STR 15, AGI 7, MAG 1, WIT 0, LCK 04 · 3 · 3–5200 gold, People +1, Merchants +1; follow-up: isle of basalt 4 optionnal final success
On failure: the Basalt Isles leave your alliance
Griffin taming
deadline 4c
Isle of BasaltScouting
Flying Creature, Cute Creature, Investigation
CHA 11, MAG 4, WIT 32 · 3 · 1–4sets flag griffin_mount_obtained_first_quest, mount Old griffin; follow-up: isle of basalt 2
Search underwater
deadline 4c
Isle of BasaltScouting
Water, Investigation
MAG 1, WIT 6, LCK 112 · 3 · 0–2sets flag secret_pathway_known, Salted cod, 55 gold, sets flag water_inspected_first_quest; follow-up: isle of basalt 2Ligia → sets flag secret_pathway_known, 75 gold, sets flag water_inspected_first_quest, relic Pirate scimitar
The merchant’s guilds
deadline 4c
Isle of BasaltScouting
Investigation, Crowd
CHA 4, WIT 7, LCK 21 · 3 · 0–1sets flag merchants_guilds_asked_first_quest, sets flag secret_pathway_known, 90 gold, Merchants +4; follow-up: isle of basalt 2
The princes of the Islands
deadline 4c
Isle of BasaltScouting
Crowd, Investigation
CHA 11, WIT 52 · 3 · 0–0Nobles +4, 95 gold, sets flag island_leaders_asked_first_quest; follow-up: isle of basalt 2
Epicrates escort
deadline 4c
KralgrunDiplomacy
Cave
STR 3, CHA 11, WIT 5, LCK 03 · 4 · 1–4200 gold; follow-up: brimwood 2
Epicrates escort (discreetly)
deadline 4c
KralgrunDiplomacy
Cave, Woods
STR 6, AGI 6, CHA 0, WIT 11, LCK 03 · 4 · 0–5120 gold; follow-up: brimwood 2
Free Epicrates
deadline 4c
KralgrunDiplomacy
At Night, Unethical, Cave
AGI 1, CHA 1, WIT 15, LCK 01 · 3 · 2–4sets flag epicrate_illegaly_set_free, sets flag brimwood_quest_done, People +5; follow-up: brimwood 3 no testimonyTarcus → damage 2–4; sets flag epicrate_illegaly_set_free_by_tarcus, People -5, sets flag brimwood_quest_done; follow-up: brimwood 3 no testimony
Rush in Laik Vallée
deadline 3c
Laik ValleyCompetitionAGI 71 · 3 · 1–2relic Spurs of swiftness, 20 gold; follow-up: kutnar 2
On failure: sets flag kutnar_derby_ongoing
Tarcus → damage 0–1; sets flag tarcus_sent_on_kutnar_derby_first_step, 45 gold; follow-up: kutnar 2
Enberg headquarters infiltration
deadline 4c
Mana StralaScouting
Crowd, Investigation
CHA 11, WIT 5, LCK 22 · 3 · 1–3sets flag polmauz_available, 105 gold, People +2; follow-up: enberg 2
Arrest of the princess
deadline 2c
MavignacDuelSTR 6, AGI 1, WIT 12 · 1 · 2–4Nobles +2, 50 gold; follow-up: gavault final mother side daughter dead
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Ursulano rewards; follow-up: gavault final mother side daughter alive
Noble investigations
deadline 2c
MavignacScouting
Investigation, Crowd
CHA 4, WIT 2, LCK 11 · 1 · 0–1People +1, Food supplies, sets flag gavault_revolt_leader_known; follow-up: gavault 2 mother side
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Popular investigations
deadline 2c
MavignacScouting
Investigation, Crowd, People Involved
STR 4, WIT 2, LCK 11 · 1 · 0–1Nobles +1, sets flag gavault_revolt_leader_known; follow-up: gavault 2 daughter side
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Princely negotiations
deadline 2c
MavignacDiplomacyCHA 6, WIT 22 · 1 · 1–260 gold, People +1, Nobles -1; follow-up: gavault final mother side daughter alive
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Tarcusno rewards; follow-up: gavault final mother side daughter dead
Prove Epicrates’ guilt
deadline 4c
MavignacScouting
Investigation
CHA 4, WIT 11, LCK 32 · 2 · 2–3sets flag brimwood_quest_done, sets flag epicrate_proof_guilty, Nobles +3; follow-up: brimwood 3 no testimony
On failure: Nobles -3
Taverns investigations
deadline 2c · non-lethal
MavignacScouting
Investigation, Crowd
STR 2, CHA 1, WIT 31 · 1 · 0–2sets flag gavault_revolt_leader_known, 30 gold; follow-up: gavault 2 mother side
On failure: sets flag gavault_quest_failed; follow-up: grovheshire 1 fallback
Mermaid Island
deadline 3c
Mermaid IslandDiplomacy
Water, Magic Ritual
MAG 3, WIT 6, LCK 22 · 3 · 1–2sets flag mermaidism_cure_found, 90 gold; follow-up: southbay 3
On failure: sets flag yiannis_alive
The mermaid’s cure
deadline 3c
Mermaid IslandScouting
Investigation
WIT 62 · 3 · 0–0sets flag secret_mermaid_isle_known, 75 gold
Stop the baby dragon
deadline 4c
Moonvale CitadelHunt
Flying Creature, Track, Cute Creature
STR 6, AGI 10, CHA 3, MAG 82 · 3 · 2–4relic Magic wand, 100 gold, sets flag baby_dragon_stopped; follow-up: moonvale finalArron (Neutral) → damage 0–2; Arron becomes Kind; follow-up: moonvale final
Tame the baby dragon
deadline 4c
Moonvale CitadelRescue
Flying Creature, Cute Creature, Track, Help
CHA 11, WIT 7, LCK 11 · 3 · 0–2relic Baby dragon, 100 gold, sets flag baby_dragon_stopped; follow-up: moonvale finalArron (Neutral)Arron becomes Kind; follow-up: moonvale final
The harbor pubs
deadline 3c
Pince HarborScouting
Investigation, Crowd, At Night
CHA 6, WIT 2, LCK 21 · 2 · 1–1sets flag lamp_will_be_sell_at_market_known, 15 gold; follow-up: southbay 2
On failure: sets flag yiannis_alive
Repel the dragon
deadline 4c
PinemazeHunt
Flying Creature, Big Creature, Magic Ritual, Woods
STR 11, MAG 7, WIT 4, LCK 23 · 4 · 2–5120 gold, Scholars +3; follow-up: moonvale 2Magic ≥ 14 → sets flag egg_info_obtained_by_unexpected_first_quest, Scholars +3, 120 gold; follow-up: moonvale 2
Pirates under pressure
deadline 4c
Popota IslesScouting
Intimidation, Investigation
CHA 11, WIT 62 · 3 · 1–4relic Pirate scimitar, 75 gold, Nobles +3, sets flag pirates_subdued_first_quest; follow-up: isle of basalt 2
Legendary lamp at auction
deadline 3c
ShellingtonRelic Recovery
Crowd
CHA 3, WIT 41 · 2 · 0–2Wish granting lamp; follow-up: southbay 3
On failure: sets flag yiannis_alive, sets flag lamp_found_at_market_but_stolen, sets flag lamp_found_at_market_and_bought; follow-up: southbay 3
The Shellington market
deadline 3c
ShellingtonScouting
Crowd, Investigation, Water
CHA 6, WIT 31 · 2 · 1–1sets flag lamp_will_be_sell_at_market_known, relic Oyster knife, 20 gold; follow-up: southbay 2
On failure: sets flag yiannis_alive
Southbay political instabilities
deadline 3c
Southbay GateDiplomacy
Crowd
STR 3, CHA 7, WIT 21 · 2 · 2–4none; follow-up: southbay final father deadTarcusno rewards; follow-up: southbay final father dead tarcus unexpected
Brunhilda testimony
deadline 4c
Tower CityKnight QuestSTR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 1 · 0–0none
Chester testimony
deadline 4c
Tower CityKnight QuestSTR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 1 · 0–0none
Tarcus testimony
deadline 4c
Tower CityKnight QuestSTR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 1 · 0–0none
The lamp of old tomes
deadline 3c
Tower CityResearch
Investigation
WIT 6, LCK 31 · 2 · 0–0Scholars +1, sets flag djinn_isle_known, 50 gold; follow-up: southbay 2
On failure: sets flag yiannis_alive
Brunhilda → sets flag secret_mermaid_isle_known, 50 gold, Scholars +1, sets flag mermaid_cure_known; follow-up: southbay 2
Assault on Treasure Island
deadline 4c
Treasure IslandRelic Recovery
Heavy Lifting, Cave, Need Flying Mount, Big Creature, Crowd
STR 7, AGI 11, MAG 6, WIT 6, LCK 23 · 3 · 2–52500 gold, relic Kraken’s bane, sets flag secret_pathway_known; follow-up: isle of basalt 3
Treasure Island, dressed as a crab
deadline 4c
Treasure IslandRelic Recovery
Need Flying Mount, Cave, Heavy Lifting
STR 11, AGI 7, WIT 2, LCK 33 · 3 · 1–32500 gold, relic Crab armor; follow-up: isle of basalt 3
Treasure Island, through secret pathway
deadline 4c
Treasure IslandRelic Recovery
Cave, Heavy Lifting
AGI 11, LCK 33 · 3 · 1–4relic Harpoon spear, 2500 gold; follow-up: isle of basalt 3
From forest to summit
deadline 3c
Volga CampCompetition
Woods, Climbing
AGI 7, CHA 3, WIT 31 · 3 · 2–4150 gold, sets flag derby_second_place_without_cheating, sets flag derby_won_by_scared_other_participants, sets flag kutnar_derby_ongoing; follow-up: kutnar finaltrait Non Equine → damage 0–2; sets flag derby_won_by_scared_other_participants, sets flag derby_second_place_without_cheating, sets flag kutnar_derby_ongoing; follow-up: kutnar final
From plains to summit
deadline 3c
Volga CampCompetition
Flying Creature, Climbing
AGI 7, CHA 31 · 3 · 1–2150 gold, sets flag derby_won_by_scared_other_participants, sets flag derby_second_place_without_cheating, sets flag kutnar_derby_ongoing; follow-up: kutnar finaltrait Non Equine → damage 0–2; sets flag derby_won_by_scared_other_participants, sets flag derby_second_place_without_cheating, sets flag kutnar_derby_ongoing; follow-up: kutnar final
From villages to summit
deadline 3c
Volga CampCompetition
Crowd, Climbing
STR 3, AGI 6, CHA 41 · 3 · 0–4150 gold, sets flag derby_won_by_scared_other_participants, sets flag derby_second_place_without_cheating, sets flag kutnar_derby_ongoing; follow-up: kutnar finaltrait Non Equine → damage 0–2; sets flag derby_won_by_scared_other_participants, sets flag derby_second_place_without_cheating, sets flag kutnar_derby_ongoing; follow-up: kutnar final
Dark district investigation
deadline 4c
ZiskovScouting
Unethical, At Night, Investigation
CHA 6, WIT 11, LCK 52 · 3 · 1–3sets flag polmauz_available, 100 gold, Nobles +2; follow-up: enberg 2
Hire an assassin
deadline 4c
ZiskovScouting
Unethical, Investigation
CHA 4, WIT 3, LCK 112 · 3 · 2–4sets flag assassins_lair_known, Illicit pimento, 50 gold, sets flag polmauz_available; follow-up: enberg 2

Secondary quests (23)

QuestLocationType & conditionsRequirementsParty · Cycles · DmgOn successSpecial outcomes
In Search for the Golden Key
written for Angelica
AlmoraRelic RecoverySTR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 3 · 0–0sets flag golden_key_acquired, item The golden key, Angelica finds the golden key
The Legend of the Golden KeyAlmoraRelic Recovery
Woods, Climbing, Cave, Track, Investigation, Heavy Lifting
STR 7, AGI 11, WIT 14, LCK 65 · 3 · 1–5item The golden key, your knights find the golden key, sets flag golden_key_acquired
Oliver’s magic degree
written for Oliver · non-lethal
AvalonDiplomacyMAG 0, WIT 0, LCK 01 · 4 · 0–0Scholars +2, 15 gold, Oliver gains +8 Magic; follow-up: oliver mage introduction
Assassinate all of Enberg (??)
involves killing
City of EnbergAssassination
Unethical, Crowd
STR 5, WIT 8, LCK 51 · 3 · 1–3item Compromising notes, sets flag yohav_dead, 1275 gold; follow-up: scriptedquest victoria events 4 trials completed
On failure: sets flag yohav_dead
Assassinate Yohav
involves killing
City of EnbergAssassination
Unethical
STR 1, WIT 4, LCK 11 · 3 · 2–3item Compromising notes, sets flag yohav_dead; follow-up: scriptedquest victoria events 4 trials completed
Get rid of Victoria’s enemies
involves killing
City of EnbergAssassination
Crowd, Unethical
STR 7, AGI 6, CHA 32 · 3 · 2–4relic Flamberge sword, sets flag victoria_pursuers_executed, Nobles +3; follow-up: scriptedquest victoria events 3 third trial
Intimidate Victoria’s enemiesCity of EnbergDiplomacy
Crowd, Intimidation
CHA 7, WIT 62 · 3 · 2–2sets flag victoria_pursuers_executed, Nobles +1; follow-up: scriptedquest victoria events 3 third trial
Pay Victoria’s gnatsCity of EnbergDiplomacySTR 0, WIT 51 · 3 · 0–1Nobles +1, sets flag victoria_pursuers_executed; follow-up: scriptedquest victoria events 3 third trial
Simulate Yohav’s deathCity of EnbergDiplomacyWIT 8, LCK 81 · 3 · 0–2sets flag yohav_dead; follow-up: scriptedquest victoria events 4 trials completed
Victoria’s surprise attack
involves killing
City of EnbergDuelSTR 6, AGI 11, MAG 6, WIT 112 · 3 · 2–5relic Victoria’s sword, sets flag victoria_dead, relic Demon heart, Victoria dies, the seduced knight is freed, Gideon and Victoria die
Hammer lost, yet againClovermontRelic Recovery
Woods, Heavy Lifting
STR 4, AGI 4, LCK 61 · 1 · 0–230 gold; follow-up: scriptedquest blacksmith resolution
quest_victoria_beloved_knight_exfiltrationMana StralaRelic Recovery
Help, Investigation
AGI 7, MAG 5, WIT 81 · 3 · 1–4sets flag victoria_dead, the seduced knight is freed
Victoria duel
involves killing
Mana StralaConfrontationSTR 11, AGI 11, CHA 3, MAG 6, WIT 5, LCK 11 · 1 · 3–6sets flag victoria_dead, relic Victoria’s sword, relic Demon heart, Victoria dies, Gideon and Victoria die
Victoria’s ambush
involves killing
Mana StralaConfrontationSTR 10, AGI 8, CHA 5, MAG 8, WIT 10, LCK 44 · 1 · 2–5relic Victoria’s sword, relic Demon heart, sets flag victoria_assassin_known, sets flag victoria_dead, Victoria dies, Gideon and Victoria die; follow-up: gothild candidacy
Gideon’s origins
written for Gideon
Tower CityKnight Quest
Intimidation
STR 3, CHA 4, WIT 62 · 1 · 0–2none; follow-up: gideon personal quest follow up success
On failure: Gideon’s origin search fails, affinity -1
Murder within our walls
involves killing
Tower CityAssassination
Unethical
STR 5, AGI 21 · 1 · 0–1none; follow-up: scriptedquest victoria events 2 second trial
New vessel for Dulahan
written for Dulahan
Tower CityKnight QuestSTR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 1 · 0–0noneDulahanDulahan takes the cursed helmet; XP 0.0×
Rest for Gideon
written for Gideon
Tower CityKnight QuestSTR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 1 · 0–0affinity +1
Searching for the traitor
deadline 2c
Tower CityResearch
Investigation
CHA 5, MAG 2, WIT 7, LCK 21 · 1 · 0–0the traitor is brought back; follow-up: scriptedquest traitors plot 3
On failure: the traitor’s plot succeeds
Angelica (only if they are the traitor) → no damage; sets flag traitor_name_known_by_unexpected_outcome; follow-up: scriptedquest traitors plot 3 angelica

Gwendan (only if they are the traitor) → no damage; sets flag traitor_name_known_by_unexpected_outcome; follow-up: scriptedquest traitors plot 3 gwendan

Ursula (only if they are the traitor) → no damage; sets flag traitor_name_known_by_unexpected_outcome; follow-up: scriptedquest traitors plot 3 ursula

Gideon (only if they are the traitor) → no damage; sets flag traitor_name_known_by_unexpected_outcome; follow-up: scriptedquest traitors plot 3 gideon
Strange draconic ritual
written for Arron
Tower CityKnight Quest
Magic Ritual
STR 0, AGI 0, CHA 0, MAG 0, WIT 0, LCK 01 · 1 · 0–0Arron becomes Violent
Assassination simulationVolga CampDiplomacyWIT 7, LCK 81 · 2 · 0–0none; follow-up: scriptedquest victoria events 2 second trial
On failure: sets flag lies_to_victoria
Discreet assassination
involves killing
Volga CampAssassination
Investigation
STR 6, AGI 3, WIT 4, LCK 31 · 2 · 0–1none; follow-up: scriptedquest victoria events 2 second trial
On failure: sets flag lies_to_victoria
Public assassination
involves killing
Volga CampAssassination
Unethical, Investigation
STR 6, AGI 4, WIT 6, LCK 21 · 2 · 2–4Nobles +3; follow-up: scriptedquest victoria events 2 second trial

Contract quests (174)

QuestLocationType & conditionsRequirementsParty · Cycles · DmgOn successSpecial outcomes
New rampartsAlmoraDiplomacy
Heavy Lifting, Help, Climbing
STR 8, AGI 8, WIT 42 · 3 · 2–465 gold, Merchants +2, People +1Childeric → damage 3–3; People +3, 100 gold, affinity +1
Demon huntAnveldHunt
Magic Ritual, At Night, Cave
STR 7, AGI 6, MAG 11, LCK 33 · 2 · 2–5relic Demon heart, 80 goldtrait Demonno rewards
Reduce the lich to ashesAnveldHunt
Cave, Ghost
STR 7, MAG 4, WIT 32 · 3 · 3–5Nobles +1, 75 gold
Skeleton invasionAnveldHunt
Magic Ritual, At Night, Crowd
STR 8, AGI 7, MAG 7, WIT 42 · 3 · 2–3People +1, 75 gold
The lich queen
written for Alwena
AnveldHunt
Cave, Ghost
STR 6, MAG 4, WIT 32 · 1 · 3–4Nobles +2, 70 gold, Wit PotionZolta → People +2, 50 gold, Powerful tonic, affinity +1
The lich will not returnAnveldScouting
Magic Ritual, Ghost, Investigation
STR 3, MAG 4, WIT 6, LCK 12 · 3 · 1–3Nobles +1, 65 gold, Strength PotionMagic ≥ 10 → Scholars +2, 70 gold
Artifact fishing
non-lethal
AvalonRelic Recovery
Water, Track
MAG 7, WIT 7, LCK 62 · 3 · 2–3Scholars +1, 55 gold
Creature of the lake
non-lethal
AvalonScouting
Magic Ritual, Water
MAG 11, WIT 6, LCK 51 · 3 · 0–1Scholars +1, 60 gold
Ice dancing competition
non-lethal
AvalonCompetition
Musical, Magic Ritual
AGI 12, CHA 7, MAG 42 · 3 · 0–2115 gold, Charisma Potion, Scholars +2Gideon → 175 gold, Charisma Potion, Scholars +1, People +1, Ginger Chocolate
SOS underwater creatures
non-lethal
AvalonScouting
Cute Creature, Water
WIT 6, LCK 101 · 3 · 0–1Scholars +1, 60 goldArron (Kind) → Scholars +2, People +1, affinity +1, 50 gold
The old sorcerer
involves killing
AvalonAssassination
Magic Ritual, Unethical
STR 4, AGI 5, MAG 12, WIT 5, LCK 33 · 3 · 3–5Blue Mana Potion, Snake oil vial package, 40 gold
Underwater artefact
non-lethal
AvalonRelic Recovery
Water, Track
WIT 6, LCK 112 · 4 · 0–1Scholars +1, 55 goldLigia → Scholars +2, 50 gold, Salted cod
Vision trouble
non-lethal
AvalonDiplomacy
Water
CHA 8, LCK 81 · 3 · 0–1Scholars +1, 60 goldChester → Scholars +2, People -1

Silgur → Scholars +2, People +1, 60 gold
Walking on water
non-lethal
AvalonRelic Recovery
Magic Ritual, Track
MAG 12, WIT 4, LCK 42 · 4 · 0–1Scholars +1, 55 gold
Beaconsbury’s HuntBeaconsburyHunt
Woods, Track
STR 4, AGI 6, WIT 21 · 2 · 1–340 gold, Food supplies
Hunter duelBeaconsburyDuel
Woods, Track
STR 5, AGI 6, WIT 41 · 3 · 1–3People +1, Rabbit meat, 45 gold, Nobles +1
Pixies’ negotiationsBeaconsburyDiplomacy
Flying Creature, Magic Ritual
CHA 3, MAG 2, WIT 6, LCK 72 · 1 · 0–280 gold, Merchants +1
The Dark SpiritBeaconsburyHunt
Magic Ritual, At Night, Investigation
STR 3, MAG 6, WIT 32 · 1 · 2–550 gold, People +1Ursula → People +2, 65 gold, Gargoyle soup
The PixiesBeaconsburyHunt
Flying Creature, Magic Ritual
STR 4, MAG 2, WIT 3, LCK 62 · 1 · 1–360 gold, Merchants +1
The Silver FeathersBeaconsburyHunt
Flying Creature, Woods, Climbing
AGI 5, LCK 31 · 2 · 1–2Nobles +1, 35 goldSilgur → Nobles +2, Kouign-Amann, 100 gold
Brush clearing in BelthornBelthornRescue
Woods, Help
STR 4, WIT 5, LCK 33 · 1 · 0–2Nobles +2, 75 gold
Child’s DyeBelthornResearch
Investigation
CHA 4, WIT 6, LCK 32 · 1 · 1–150 gold, People +1
Fairy MistakeBelthornScouting
Flying Creature, Investigation
AGI 3, CHA 6, MAG 32 · 1 · 0–250 gold, Merchants +1
Industrial SabotageBelthornDiplomacy
Investigation, People Involved
STR 3, CHA 3, WIT 62 · 2 · 1–380 gold, Merchants +2, Murmuring cheeseBrunhilda → Nobles +2, 75 gold
Checking the eggChavignolDiplomacy
Investigation
WIT 71 · 2 · 0–0Camembert, Nobles -1, People +1, 20 goldGoberto → no damage; Goat cheese, Murmuring cheese, Grilled cheese

Gwendan → 75 gold, Nobles +2
Cursed mouldy cellarChavignolDiplomacy
Magic Ritual, At Night
MAG 4, LCK 31 · 1 · 1–2Blue cheese, 20 gold
Milking goatsChavignolDiplomacy
Cute Creature
WIT 71 · 2 · 0–1Goat cheese, Merchants +1, 20 gold
Negotiate the eggsChavignolDiplomacy
Crowd
CHA 4, WIT 31 · 2 · 0–1Blue cheese, Nobles +1, People -1, 25 goldGoberto → no damage; Goat cheese, Murmuring cheese, Grilled cheese

Gwendan → 75 gold, Nobles +2
Old cryptsChavignolScouting
Investigation, Cave, Ghost
STR 3, AGI 5, WIT 6, LCK 23 · 1 · 2–3Goat cheese, Granny’s Herbal Tea, 75 gold, Merchants +1
Rat awarenessChavignolDiplomacy
Cute Creature, Crowd, People Involved
CHA 6, WIT 32 · 1 · 0–1People +2, Cheese
Rat exterminationChavignolHunt
Cute Creature, Track
STR 3, AGI 7, MAG 11 · 2 · 1–2Merchants +1, Cheese, 25 gold
The High Knights
involves killing
City of EnbergConfrontation
Crowd
STR 11, AGI 12, WIT 5, LCK 23 · 3 · 3–5Nobles +2, Scholars +1
A Sacrifice for the VelueClovermontHunt
Woods, Track, Water
STR 3, MAG 3, WIT 61 · 1 · 1–4People -1, Nobles -1, Scholars +3, 15 gold
Capture the VelueClovermontScouting
Big Creature, Water
STR 5, AGI 4, WIT 3, LCK 21 · 1 · 0–2Scholars +2, 25 gold
Dragon huntClovermontHunt
Flying Creature, Dragon, Big Creature
STR 12, AGI 7, MAG 4, LCK 24 · 2 · 3–6200 gold, Nobles +1, People +1, Merchants +1, item Dragon heart
Kill the VelueClovermontHunt
Water, Big Creature
STR 6, AGI 3, WIT 31 · 1 · 2–3Scholars -1, Nobles +1, People +1, 15 gold
Manticore HuntClovermontHunt
Flying Creature, Big Creature, Track
STR 3, AGI 8, WIT 52 · 2 · 2–4People +2, Agility Potion, 95 gold
Mysterious DisappearancesClovermontScouting
Crowd, Investigation, Magic Ritual
MAG 4, WIT 8, LCK 51 · 2 · 1–225 gold, People +2
Mysterious GoatsClovermontResearch
Cute Creature, Magic Ritual, Investigation
MAG 4, LCK 71 · 1 · 1–2Cheese, People +1, 10 gold
Snake InvasionClovermontHunt
Cute Creature, Track
STR 5, AGI 7, WIT 8, LCK 42 · 1 · 2–465 gold, People +3
Song of the DryadsClovermontDiplomacy
Cute Creature, Musical
CHA 6, WIT 4, LCK 51 · 1 · 1–240 gold, People +1Gideon → no damage; 65 gold, Agility Potion, People -1
The Ghost BargeClovermontScouting
Track, Water, Ghost
STR 3, CHA 3, WIT 6, LCK 32 · 2 · 1–2Scholars +2, 35 goldDulahan → People +1, Nobles -1, Merchants +1, 45 gold
The Snake KingClovermontHunt
Track, Big Creature
STR 8, AGI 42 · 2 · 2–4People +1, Nobles +1, Merchants +1, 35 gold
The Thieving GriffinClovermontRelic Recovery
Heavy Lifting, Big Creature, Need Flying Mount, Flying Creature
AGI 9, WIT 6, LCK 43 · 1 · 1–4160 gold, People +2Ari → no damage; 200 gold, affinity +3, People +2
The Vampire of ClovermontClovermontAssassination
Magic Ritual, At Night
STR 6, MAG 62 · 1 · 2–345 gold, Nobles +2
The Vampire of ClovermontClovermontDiplomacy
Magic Ritual, At Night
CHA 4, MAG 3, WIT 42 · 1 · 1–260 gold, People +1Charisma ≥ 10 → Nobles +2, 20 gold, local tax +5, Rabbit meat
The Vampire of ClovermontClovermontHunt
Magic Ritual, At Night
STR 4, MAG 3, WIT 42 · 1 · 1–340 gold, Scholars +2
Watching over the ChapelClovermontScouting
Magic Ritual, At Night, Crowd, Investigation
MAG 5, WIT 6, LCK 42 · 1 · 1–1Nobles -2, People +3, 35 gold
Wolf InvasionClovermontHunt
Woods, At Night, Intimidation
STR 5, AGI 7, WIT 53 · 2 · 1–4Nobles +1, People +1, Scholars +1, 50 goldThe Wolf → affinity +2, People -2, Scholars +1

Rufus → affinity +2, People -2, Scholars +1
Wyvern HuntClovermontHunt
Flying Creature, Track, Woods
STR 6, WIT 52 · 1 · 2–4Merchants +1, Scholars -1, Wyvern cheese, 40 gold
Wyvern RepellingClovermontDiplomacy
Flying Creature, Woods, Track
AGI 3, CHA 6, WIT 52 · 1 · 1–2Merchants +1, Scholars +1, 30 gold
Spying on noblesFort GavaultScouting
Investigation, People Involved
CHA 6, WIT 43 · 2 · 1–3People +3, Blue cheese, 35 goldBrunhilda → People -2, Nobles -2
The mad mercenaryGrand Kutnar CaravanAssassination
At Night
STR 7, AGI 6, CHA 32 · 2 · 2–375 gold, People +1Zolta → 100 gold, People +2, affinity +2, Kind +2
A Spider in a CaveGrestHunt
Big Creature, Cave
STR 3, AGI 62 · 1 · 2–5Merchants +1, Scholars +1, 110 goldGwendan (not reformed) → damage 2–5; Merchants +1, Scholars +1, 45 gold; follow-up: grest grievance the scholars strike back follow up gwendan
Alcoholics Eradication
involves killing
GrestAssassination
Crowd, Track
STR 6, LCK 21 · 1 · 2–3Nobles +3, People -1, Merchants -1, Tyrannic +1, affinity -3, 35 goldAngelicathe knight leaves
Alcoholism EradicationGrestDiplomacy
Crowd, Help, People Involved
CHA 3, WIT 3, LCK 31 · 1 · 0–2Nobles +1, Merchants +1, affinity +1, 35 gold
Captain’s MutinyGrestDiplomacy
Intimidation, People Involved
CHA 6, WIT 72 · 2 · 2–3Merchants +2, 40 goldDaguez → 125 gold, Merchants +3, affinity +2
Grest Gargoyle HuntGrestHunt
At Night, Cave, Flying Creature
STR 3, AGI 1, CHA 4, WIT 31 · 1 · 1–330 gold, Nobles +1, Gargoyle soup
Hydra HuntGrestHunt
Water, Big Creature
STR 10, AGI 10, MAG 4, WIT 43 · 2 · 2–3Gruel, Magic Potion, 100 gold
On failure: Merchants -3
Magic ≥ 7 → 100 gold, Gruel, Kind +2, Scholars +1
Merchants Guild TraitorGrestDiplomacy
Intimidation, Investigation
STR 3, WIT 7, LCK 22 · 2 · 1–380 gold
Naval Technical SabotageGrestScouting
Water, Investigation
CHA 4, WIT 2, LCK 71 · 2 · 0–1Merchants +2, Scholars -1, 25 gold
Pest-Free BakeryGrestHunt
At Night, Track, Flying Creature
STR 6, AGI 32 · 1 · 2–2Merchants +1, Scholars -1, Kouign-Amann, 20 gold
Spearfishing CompetitionGrestCompetition
Water
STR 6, WIT 62 · 2 · 1–3Salted cod, Merchants +2, 50 goldSilgurSalted cod, Merchants +1, Fine Wine
Striking ScholarsGrestDiplomacy
Crowd
CHA 32 · 2 · 1–260 gold, Merchants +1
The Barrel of Salted CodGrestRelic Recovery
Cave, Heavy Lifting, Investigation
STR 6, WIT 3, LCK 21 · 2 · 2–3Merchants +1, Salted cod
The Bat CharmerGrestRescue
Magic Ritual, Track
CHA 3, MAG 6, WIT 31 · 1 · 1–3Merchants +1, Scholars +1Ursula → no damage; Scholars +2, Kouign-Amann, Kouign-Amann
The HarpiesGrestHunt
Musical, Water, Flying Creature
STR 7, CHA 32 · 2 · 2–4Merchants +2, Scholars -1, Harpie cheese, 25 gold
The Haunted LighthouseGrestScouting
At Night, Water, Ghost
STR 3, AGI 2, WIT 32 · 2 · 1–250 gold, People +1, Gargoyle soup
The Stolen “Snake”GrestRelic Recovery
Heavy Lifting, Water
STR 3, WIT 32 · 2 · 1–4Merchants +2, 45 gold, Cheese
Voices in a CaveGrestScouting
Cave, Ghost, Investigation
AGI 5, MAG 3, WIT 31 · 1 · 1–220 gold, People +1, Homemade Tonic
Murder of the pirate leader
involves killing
Isle of BasaltAssassination
Water, Unethical, Investigation
STR 8, AGI 10, WIT 6, LCK 22 · 3 · 3–5Nobles +1, 50 gold, Spiced Hypocras
Urgent delivery (smelling parcel)Isle of BasaltDiplomacy
Help
AGI 4, CHA 41 · 4 · 0–2Camembert, Merchants +1
Assassinate the mutiny leader
involves killing
KralgrunAssassination
Unethical, At Night, Cave
STR 12, WIT 43 · 3 · 0–4105 gold, Homemade Tonic, People +2Epicrate → People +3
Discredit the mutinyKralgrunScouting
Unethical, Cave, Crowd
CHA 7, WIT 131 · 3 · 2–4People +3, The Epicrates, 65 gold
Extracting the jackpotKralgrunRelic Recovery
Cave, Heavy Lifting
STR 9, AGI 4, WIT 43 · 3 · 1–465 gold, The Epicrates
Giant worm fightingKralgrunHunt
At Night, Cave, Big Creature
STR 15, WIT 6, LCK 13 · 3 · 2–5local tax +3, The Epicrates, 20 gold
Giant worm reductionKralgrunDiplomacy
Magic Ritual, Big Creature, At Night, Cave
MAG 12, WIT 81 · 3 · 1–4Scholars +2, local tax +2
Mine rescueKralgrunRelic Recovery
Help, People Involved, Cave
STR 12, WIT 63 · 3 · 1–5People +1, Scholars +1, Merchants +1, The Epicrates, 20 gold
Prevent mutinyKralgrunDiplomacy
Crowd, Cave
CHA 11, WIT 11, LCK 31 · 3 · 2–3110 gold, People +2
Slugs invasionKralgrunDiplomacy
Cave, Cute Creature
STR 3, AGI 7, WIT 12 · 3 · 0–2People +1, The Epicrates, 50 goldWits ≥ 8Gruel, Gruel, People +3, 50 gold
The ExplorerLaik ValleyResearch
Big Creature, Help
STR 3, MAG 3, WIT 8, LCK 31 · 3 · 1–525 gold, Scholars +1, People +1Silgur → People -2, Merchants +2, Golden manticore venom
The giant eaglesLaik ValleyHunt
Flying Creature, Big Creature, Track
STR 6, MAG 3, WIT 5, LCK 31 · 3 · 1–535 gold, Scholars +1, People +1
On failure: location destroyed
Ari → People +2, 50 gold, Agility Potion
The giant scorpionLaik ValleyHunt
Big Creature, Musical
STR 6, AGI 8, WIT 3, LCK 13 · 2 · 2–5100 gold, Agility Potion
Capture the shapeshifter
non-lethal
Mana StralaHunt
Magic Ritual, Cute Creature, Track
MAG 11, WIT 10, LCK 52 · 3 · 1–3Scholars +1, 50 gold
In search of the gemMana StralaRelic Recovery
Investigation, Heavy Lifting, Climbing
AGI 7, WIT 12, LCK 63 · 3 · 1–375 gold, Nobles +2Luck ≥ 11 → Nobles +4, 125 gold
Kill the shapeshifter
involves killing
Mana StralaAssassination
Magic Ritual, Cute Creature, Track, Unethical
MAG 12, WIT 9, LCK 62 · 3 · 2–5Scholars -1, 80 gold, Tyrannic +2
Spoil and investigate
non-lethal · involves killing
Mana StralaAssassination
Track
AGI 12, CHA 5, WIT 83 · 3 · 0–1People +2, 50 goldArron (Kind or Neutral) → Scholars +2, 70 gold, Scholar’s nuts
Spoil and investigate
non-lethal
Mana StralaScouting
Investigation, Track
AGI 6, CHA 6, WIT 113 · 3 · 0–3Scholars +2, 65 goldArron (Kind or Neutral) → Scholars +2, 70 gold, Scholar’s nuts
Spoil and investigate
non-lethal
Mana StralaScouting
At Night, Track
AGI 8, CHA 6, MAG 11, WIT 102 · 3 · 0–1People +1, 85 gold, Scholars +2Arron (Kind or Neutral) → Scholars +2, 70 gold, Scholar’s nuts
Study the shapeshifter
non-lethal
Mana StralaDiplomacy
Magic Ritual, Cute Creature, Investigation
MAG 11, WIT 52 · 3 · 1–2Scholars +1, 30 gold, Agility PotionRufus + The Wolf → Scholars +2, 75 gold, Powerful tonic
The Giant MantisMana StralaHunt
Crowd, Magic Ritual, Big Creature
STR 4, AGI 9, MAG 15, WIT 3, LCK 13 · 4 · 1–3Scholars +2, 80 gold
The Red Wizard
involves killing
Mana StralaDuel
Magic Ritual, At Night
STR 7, AGI 8, MAG 13, WIT 5, LCK 22 · 3 · 2–5Murmuring cheese, Scholars +2, 70 gold
The centenarian TarascusMavignacHunt
Big Creature, Track
STR 15, AGI 10, MAG 7, LCK 44 · 1 · 3–5125 gold, People +2
Agricultural curseMilkfordDiplomacy
Magic Ritual
AGI 3, MAG 4, WIT 41 · 2 · 1–3100 gold, Scholars +1, Merchants +1
Apple Pie RiotsMilkfordDiplomacy
Crowd, Help, People Involved
CHA 4, WIT 11 · 2 · 0–220 gold, People +1, Merchants +1
Biggest Aligot ContestMilkfordCompetition
Crowd, People Involved
STR 2, CHA 6, WIT 21 · 2 · 0–2Merchants +1, People +1, 25 gold, Magic aligot
Cheesemaker Dispute
non-lethal
MilkfordDiplomacyCHA 7, WIT 31 · 1 · 1–220 gold, Blue cheese
Curse of the BathsMilkfordResearch
Magic Ritual, Flying Creature, Water
MAG 5, WIT 31 · 2 · 2–325 gold, Nobles +1, Scholars +1
Dairy SabotageMilkfordScouting
Investigation, Magic Ritual
MAG 3, WIT 72 · 1 · 1–3People +1, Merchants +1, 15 gold
Ghost of the SheepfoldMilkfordHunt
Ghost, Magic Ritual
CHA 10, MAG 10, WIT 43 · 2 · 2–5175 gold, Merchants +2
On failure: Merchants -3
The Clean Keeper GooseMilkfordScouting
Flying Creature, Water
STR 2, CHA 41 · 1 · 0–25 gold; follow-up: scriptedquest cleankeeper goose resolution success
On failure: follow-up: scriptedquest cleankeeper goose resolution failure
Angelica → no damage; People +1, 25 gold; follow-up: scriptedquest cleankeeper goose resolution unexpected
The Clean Keeper Goose, Part 2MilkfordScouting
Flying Creature
WIT 3, LCK 41 · 1 · 1–31 goldCheese, Mount, or Gwendan (always random which one it is) [modifier only] → damage 0–1; 1 gold; follow-up: chester recruitment
The Clean Keeper HenMilkfordHunt
Flying Creature, Water
STR 8, AGI 6, MAG 71 · 1 · 2–4Nobles +2, 20 gold
The Cow’s Swimming PoolMilkfordRescue
Water, Help
MAG 0, WIT 51 · 1 · 0–1People +1, Nobles +1, 24-month aged Comté
The Oracular CheeseMilkfordDiplomacy
Magic Ritual
MAG 3, WIT 31 · 1 · 1–3Scholars +1, Merchants +1, Murmuring cheese
The Sheep of DrowsinessMilkfordResearch
Magic Ritual, Cute Creature
STR 3, MAG 71 · 2 · 0–2Scholars +1, 35 gold
The Squash FestivalMilkfordDiplomacy
Crowd, People Involved
STR 3, CHA 32 · 1 · 0–1People +1, Food supplies, 20 goldThe Wolf → People +2, Food supplies, Homemade Tonic
The Wild HerdMilkfordScouting
Cute Creature, Track
MAG 2, WIT 3, LCK 32 · 1 · 1–125 gold, Goat cheese
Woods InvestigationMilkfordScouting
Woods, Investigation
WIT 71 · 2 · 0–220 gold, Goat cheese, People +1
Spying on the Magical Council
non-lethal
Moonvale CitadelScouting
Investigation, People Involved
CHA 7, WIT 8, LCK 52 · 3 · 0–1People +1, Scholar’s nuts, Scholars -1, 30 goldOliver → Scholars +2, People +1, Scholar’s nuts, affinity +2, 30 gold
Giant spidersNaonedHunt
Big Creature, Magic Ritual, Cave
STR 4, AGI 6, MAG 42 · 2 · 1–3Gruel, 50 gold, Nobles +1
The wyverns of NaonedNaonedHunt
Flying Creature, Big Creature, Climbing
STR 5, AGI 8, MAG 3, WIT 52 · 3 · 1–3People +1, Merchants +1, 50 gold
Troop training
non-lethal
NaonedCompetition
Help, People Involved, Heavy Lifting
STR 5, CHA 5, MAG 4, WIT 32 · 4 · 1–3Nobles +2, People +1, 80 goldGoberto → People +2, 90 gold, Strength Potion
Parlay
non-lethal
Pince HarborDiplomacy
People Involved, Intimidation, Help
AGI 4, WIT 42 · 3 · 1–3People +1, 40 gold, Kouign-AmannUrsula → People +1, Merchants +1, Kouign-Amann, 25 gold
Sea shanties competition
non-lethal
Pince HarborCompetition
Musical, Water
AGI 6, CHA 53 · 2 · 0–1Powerful tonic, Merchants +2, 40 gold
The Flying SirensPince HarborHunt
Flying Creature, Water, Magic Ritual
STR 2, AGI 5, MAG 6, LCK 52 · 2 · 1–3People +1, 60 goldDulahan → People +1, local tax +3, 50 gold
The Stolen RecipePince HarborConfrontation
Crowd, Intimidation
STR 7, AGI 4, WIT 42 · 3 · 1–4People +1, 40 gold, Kouign-Amann
Alchemy Tournament
non-lethal
PinemazeCompetition
Magic Ritual
AGI 6, CHA 5, MAG 12, WIT 92 · 4 · 0–4Scholars +2, Ambrosia, 50 goldUrsula → affinity -1, Ambrosia, Scholars +2, 25 gold

GwendanAmbrosia, Scholars +2, 50 gold

Ursula [modifier only]no rewards
Bicorn’s femicide
non-lethal
PinemazeScouting
Investigation, Woods, Magic Ritual
MAG 8, WIT 11, LCK 53 · 3 · 2–4Stone skin balm, 50 gold
Mushroom invasionPinemazeHunt
Magic Ritual, Musical, Woods
AGI 8, CHA 7, MAG 83 · 3 · 2–3none
Pinemaze Magic Council
non-lethal
PinemazeDiplomacy
Crowd, Magic Ritual
CHA 10, MAG 11, WIT 73 · 3 · 0–1Charisma Potion, Powerful tonic, 50 gold
The giant gargoylePinemazeHunt
Big Creature, Woods
STR 11, AGI 6, CHA 3, MAG 83 · 3 · 2–5100 gold, Scholars +1
The Wizard LizardPinemazeHunt
Woods, Track, Magic Ritual
STR 5, AGI 11, MAG 7, WIT 53 · 3 · 2–475 gold, Arsenic Vial
Will-o’-wisps invasion
written for Ursula
PinemazeHunt
Cave, Magic Ritual, At Night
AGI 5, MAG 10, WIT 52 · 3 · 2–5affinity -2, Scholars +2, Powerful tonic, 50 gold
Will-o’-wisps invasionPinemazeHunt
Cave, Magic Ritual, At Night
AGI 6, MAG 11, WIT 8, LCK 33 · 3 · 2–5Scholars +2, Powerful tonic, 35 goldUrsula → affinity -1, Powerful tonic, Scholars +1, 35 gold

Ursula [modifier only] → affinity -1, Powerful tonic, Scholars +1, 35 gold
Animal bodyguardsPopota IslesRescue
Magic Ritual, Big Creature
STR 4, MAG 7, WIT 122 · 3 · 1–3People +1, 50 goldStrength ≥ 10 → People +3, 50 gold
Griffin-sittingPopota IslesRescue
Cute Creature, Help, Magic Ritual
STR 5, CHA 11, MAG 72 · 3 · 0–3People +1, 50 goldThe Wolf → People -2
Ask the MysticsRozennResearch
Crowd, Investigation
CHA 3, MAG 1, WIT 31 · 1 · 0–2Nobles +1, 25 gold; follow-up: rozenn grievance follow up ask mystics
Ask the NoblesRozennResearch
Crowd, Investigation
CHA 4, WIT 11 · 1 · 0–1Scholars +1, Wit Potion
Brizh Internal DiplomacyRozennDiplomacy
Investigation
CHA 7, WIT 62 · 2 · 0–0Merchants +3, 25 gold
Diplomatic Assassination
involves killing
RozennAssassination
Crowd, Track, Unethical
STR 4, CHA 2, WIT 31 · 2 · 2–5People +3, Nobles -2, Scholars +1
Diplomatic MeetingRozennDiplomacy
Crowd
STR 2, CHA 4, WIT 41 · 2 · 1–3People +1, Nobles +1, Scholars +1Wits ≥ 8 → Scholars +3
Find the ManuscriptRozennDiplomacy
Investigation
CHA 4, WIT 6, LCK 41 · 2 · 0–1Wise +2, 30 gold, Nobles +2
Get the ManuscriptRozennRelic Recovery
Investigation, Heavy Lifting
STR 3, LCK 41 · 2 · 0–1Wise +-2, relic Ecclesiastical manuscript
Giant Cockroach InvasionRozennHunt
Flying Creature, Big Creature, Track
STR 82 · 1 · 1–335 gold, Nobles +1, People +1
Music CompetitionRozennCompetition
Musical
AGI 4, CHA 7, WIT 83 · 2 · 0–175 gold, Kouign-Amann, People +2GideonKouign-Amann, 100 gold, People +2, Ginger Chocolate
People’s AssemblyRozennDiplomacy
Crowd, People Involved
CHA 3, WIT 21 · 2 · 0–125 gold, Nobles +1, People +1
Rozenn Local CustomRozennDiplomacy
Crowd, Magic Ritual, People Involved
CHA 6, MAG 3, WIT 31 · 2 · 1–3People +1, Scholars +2, 10 goldGideon → Nobles +1, Scholars +1, People +1, Murmuring cheese

Rufus → People -1, Scholars +1, Nobles -1
Rozenn Peace Treaty
non-lethal
RozennDiplomacy
Help
CHA 6, WIT 82 · 1 · 0–0Scholars +2
The Killer RabbitRozennHunt
Cute Creature, Track
STR 3, AGI 5, WIT 31 · 2 · 1–335 gold, Nobles +1, People +1
The Knight of the Fountain
involves killing
RozennDuel
Water
STR 3, AGI 41 · 1 · 2–425 gold, People +1, mount Ennba
The Mystic WellRozennDiplomacy
Crowd, Magic Ritual
CHA 3, MAG 22 · 1 · 0–220 gold, People +1, Merchants +1, Food supplies
The Possessed Reverend
involves killing
RozennDuel
Magic Ritual
STR 3, AGI 3, MAG 31 · 1 · 1–335 gold, Scholars +1, Homemade TonicMagic ≥ 7 → Kind +2, 90 gold, Scholars +2
The Silver Cat
involves killing
RozennDuel
Magic Ritual, At Night
STR 5, AGI 3, MAG 8, WIT 31 · 1 · 1–5Merchants +1, Scholars +2, 25 gold
The Silver CatRozennHunt
Cute Creature, Magic Ritual, Track, At Night
AGI 7, MAG 61 · 1 · 2–4Merchants +2, Scholars -1, 30 goldAngelica → Scholars +1, Merchants +1, affinity +1
The Thief HarpyRozennRelic Recovery
Flying Creature, Cave, Magic Ritual
STR 5, MAG 4, WIT 31 · 2 · 0–1Nobles +1, 30 goldtrait Demon → Scholars -2, Gargoyle soup, Harpie cheese
A merchant merchandizingShellingtonDiplomacy
People Involved, Track, At Night
CHA 8, WIT 3, LCK 42 · 3 · 1–2Merchants +1, 75 goldOliver → Merchants -1
Poisoning powderShellingtonScouting
Investigation, At Night
CHA 2, WIT 6, LCK 62 · 3 · 1–2Merchants +1, 75 gold
Reef cleaning
non-lethal
ShellingtonDiplomacy
Water, Help, People Involved
AGI 6, WIT 5, LCK 23 · 2 · 0–2Powerful tonic, People +1, Kind +1, 80 goldLigia → affinity +2, relic Spurs of swiftness, Kind +1, People +2, 80 gold
The giant pearlShellingtonRelic Recovery
Heavy Lifting, Investigation
STR 6, AGI 4, WIT 32 · 2 · 1–2People +1, 75 gold
Bridge reconstructionSouthbay GateDiplomacy
Help, Water
STR 3, AGI 6, WIT 23 · 2 · 1–2Fine Wine, Merchants +1, 40 goldLigia → Merchants +1, Merchants +3, affinity +2
Giant sea snakeTortosa IslesRescue
Heavy Lifting, Big Creature, Water
STR 12, AGI 4, WIT 72 · 3 · 2–4Scholars +2, relic Oyster knife, 50 gold
Giant sea snakeTortosa IslesHunt
Water, Big Creature
STR 9, AGI 7, WIT 93 · 3 · 2–5Nobles +2, 50 gold, 50 gold
Giant sea snake
non-lethal
Tortosa IslesHunt
Big Creature, Water
STR 6, AGI 7, WIT 94 · 3 · 1–3People +1, local tax +2, relic Oyster knife, 65 gold
Griffin unionTortosa IslesDiplomacy
Flying Creature, Need Flying Mount, Intimidation
STR 9, AGI 4, WIT 72 · 34 · 2–475 gold, Salted codDaguezSalted cod, 150 gold, People +2
Griffin union
non-lethal
Tortosa IslesDiplomacy
Flying Creature, Crowd, Need Flying Mount
AGI 6, CHA 8, WIT 93 · 3 · 0–375 gold, People +2
Pirate negotiationsTortosa IslesDiplomacy
Crowd, Unethical, Intimidation
STR 3, CHA 123 · 4 · 1–480 gold, Merchants +2
The griffin fossil
non-lethal
Tortosa IslesRelic Recovery
Track, Water, Investigation
AGI 5, WIT 11, LCK 72 · 3 · 2–3relic Oyster knife, 60 gold
A Thesis ThiefTower CityResearch
Magic Ritual, Investigation
CHA 5, MAG 2, WIT 31 · 2 · 0–1Nobles +1, Scholar’s nutsMagic ≥ 10 → Scholars +2, 50 gold, Magic Potion
The Cursed SoilsTower CityResearch
Magic Ritual, Help, Investigation
MAG 7, LCK 52 · 1 · 3–5Merchants +2, 25 gold
The False BankTower CityResearch
Heavy Lifting, Investigation
STR 4, MAG 2, WIT 51 · 2 · 1–2Merchants +1, 35 goldWits ≤ 3 → Nobles -2
Black Trade’s EndVilladorScouting
Magic Ritual, Track, Unethical
STR 3, MAG 3, WIT 3, LCK 31 · 2 · 1–235 gold, Merchants +2
Bucolic DiplomacyVilladorDiplomacy
Help, Woods
STR 3, CHA 21 · 1 · 0–15 gold, Nobles +1Gwendan → no damage; 150 gold, Nobles +2
Ether medallionVilladorRelic Recovery
Investigation, Track
STR 5, WIT 7, LCK 31 · 2 · 1–240 gold, Scholars +2
Fabric Parasites
non-lethal
VilladorHunt
Help, Flying Creature
STR 3, AGI 6, WIT 32 · 1 · 0–1Nobles +1, Merchants +1, 40 gold
The Black Knight
involves killing
VilladorDuel
At Night
STR 6, AGI 61 · 1 · 2–570 goldDulahan → 100 gold, Camembert
The Bloody MagpieVilladorRelic Recovery
Flying Creature, Climbing, Woods
AGI 4, WIT 21 · 1 · 1–225 gold, Scholars +1, mount PaulGobertoparty dies; no rewards
The Cursed AmuletsVilladorRelic Recovery
Heavy Lifting, Magic Ritual, Track
STR 6, MAG 2, LCK 32 · 2 · 1–2relic Cursed amulet, Merchants +2, 25 gold
The Stolen TiaraVilladorRelic Recovery
Investigation, Track
CHA 6, WIT 9, LCK 42 · 3 · 1–275 gold, Nobles +2Gwendan (not reformed) → Nobles -2
Tower of IllusionVilladorDiplomacy
Help, Climbing
CHA 5, WIT 62 · 1 · 1–3local tax +2, Nobles +2Rufus → damage 0–1; Nobles +1, Homemade Tonic, local tax +1
Virtual CurrencyVilladorResearch
Track, Intimidation
AGI 3, WIT 6, LCK 31 · 1 · 1–2Nobles +1, 35 goldGwendan → Nobles +1, 30 gold

Gwendan (reformed – currently bugged, doesn’t trigger) → Nobles +2, 120 gold, local tax +5
Knife throwing tournamentVolga CampCompetition
People Involved
AGI 10, CHA 3, WIT 32 · 2 · 1–3People +1, 80 goldVictoria → 300 gold
Volga Camp serial killerVolga CampAssassination
People Involved, Investigation, Track
STR 3, WIT 7, LCK 42 · 2 · 1–425 gold, Scholars +1, People +1Silgur → People +2, 75 gold, local tax +3
The renegade
involves killing
ZiskovAssassination
Unethical, Investigation
STR 12, CHA 4, WIT 72 · 3 · 2–5Nobles +3, 80 gold

Emergency quests (33)

QuestLocationType & conditionsRequirementsParty · Cycles · DmgOn successSpecial outcomes
Army of the Dead
deadline 2c
AnveldConfrontation
Help, Crowd, Ghost
STR 7, AGI 7, WIT 6, LCK 23 · 3 · 2–3Merchants +1, People +1, 80 gold
On failure: location destroyed
Four-Eyes Escort
deadline 3c
AvalonDiplomacy
Crowd
CHA 7, WIT 3, LCK 23 · 3 · 1–3Scholars +2, 15 gold
On failure: follow-up: rozenn follow up scholars escort failure
Ice Age
deadline 2c · non-lethal
AvalonHunt
Magic Ritual, Big Creature
STR 7, MAG 12, LCK 53 · 3 · 3–5Scholars +2, 90 gold
On failure: location destroyed
The Mad Hunter
deadline 1c
BeaconsburyConfrontation
Investigation, Woods
CHA 5, MAG 4, LCK 72 · 2 · 2–5115 gold, People +1, Merchants +1
On failure: location destroyed
The Skin Walker
deadline 2c
BelthornHunt
Magic Ritual
MAG 7, WIT 5, LCK 32 · 2 · 1–4Scholars +2, 80 gold
On failure: location destroyed
Sheepfold fire
deadline 2c
ChavignolRescue
Help
STR 6, AGI 6, WIT 22 · 2 · 2–3People +1
On failure: location destroyed
Flooding in Clovermont
deadline 2c
ClovermontRescue
Water, Help, Magic Ritual
STR 5, MAG 92 · 2 · 3–5People +2
On failure: location destroyed
The Pirates Threat
deadline 1c · involves killing
GrestConfrontationSTR 6, AGI 3, WIT 32 · 1 · 2–5People +2, 80 gold
On failure: location destroyed
Miners’ revolt
deadline 1c
KralgrunConfrontation
Crowd, Intimidation, Magic Ritual, Cave
STR 8, CHA 3, MAG 8, WIT 63 · 3 · 3–4People +1, 90 gold
On failure: location destroyed
The hoof on the ground
deadline 1c
Laik ValleyHunt
Magic Ritual, Unethical, Investigation
MAG 8, WIT 4, LCK 32 · 3 · 1–5Merchants +2, 80 gold
On failure: location destroyed
Architectural balance
deadline 1c
Mana StralaConfrontation
Heavy Lifting, Help, Magic Ritual
STR 8, MAG 13, WIT 7, LCK 34 · 4 · 1–5125 gold, Nobles +1, People +1, Merchants +1, Scholars +1
On failure: location destroyed
Chain explosions
deadline 1c
Mana StralaConfrontation
Big Creature, Magic Ritual, Help
STR 5, MAG 15, WIT 5, LCK 34 · 3 · 1–5none
On failure: location destroyed
Technical sabotage
deadline 1c
MavignacDiplomacy
Help, Magic Ritual, People Involved
STR 3, MAG 5, WIT 6, LCK 32 · 2 · 1–3People +2
On failure: location destroyed
Kidnapping of the Real Mastermind
deadline 2c
MilkfordScouting
Help, Cute Creature, Track
WIT 7, LCK 42 · 1 · 1–3Merchants +1, People +1, 50 gold
On failure: location destroyed
The Giant Slugs
deadline 1c
MossgartHunt
Big Creature
STR 15, AGI 13 · 3 · 1–4People +1, 90 gold
On failure: location destroyed
The stone golem
deadline 2c
NaonedHunt
Help, Big Creature, Magic Ritual
MAG 11, WIT 7, LCK 52 · 3 · 2–5Merchants +1, People +1, 85 gold
On failure: location destroyed
The tiny (?) kraken
deadline 2c
Pince HarborHunt
Water, Big Creature
STR 6, AGI 4, MAG 6, WIT 53 · 3 · 2–580 gold, People +2
On failure: location destroyed
Time rupture
deadline 2c · non-lethal
PinemazeDiplomacy
Magic Ritual, Investigation, Help
MAG 13, WIT 83 · 3 · 2–3Scholars +2
On failure: location destroyed, 75 gold
The Leviathan
deadline 3c · involves killing
Popota IslesDuel
Water, Big Creature
STR 13, AGI 12, MAG 6, LCK 13 · 4 · 2–5Merchants +1, People +1, 115 gold
On failure: location destroyed
The Rat Tide
deadline 2c
RozennHunt
Help, Cave, Crowd
STR 7, AGI 4, WIT 33 · 2 · 1–3Nobles +2, People +1, 90 gold
On failure: location destroyed
The sea fire salamander
deadline 2c
ShellingtonHunt
Help, Big Creature, Magic Ritual
STR 5, MAG 7, WIT 4, LCK 33 · 3 · 2–580 gold, Merchants +2
On failure: location destroyed
Pirates on dragons
deadline 2c · involves killing
Tortosa IslesDuel
Crowd, Help, Dragon, Intimidation
STR 7, AGI 7, CHA 15, MAG 7, WIT 0, LCK 04 · 3 · 3–5Merchants +1, People +1, 120 gold
On failure: location destroyed
Countering scholars
deadline 1c
Tower CityConfrontation
Magic Ritual, Help
MAG 15, WIT 8, LCK 41 · 1 · 3–5none
On failure: Scholars -7, location destroyed, location destroyed
Let’s intimidate the academician
deadline 1c · written for Victoria
Tower CityDiplomacy
Intimidation
STR 10, MAG 7, WIT 5, LCK 21 · 1 · 0–3none
On failure: Scholars -7, location destroyed, location destroyed
Let’s intimidate the academician
deadline 1c · written for Edith
Tower CityDiplomacy
Intimidation
STR 10, MAG 7, WIT 5, LCK 21 · 1 · 0–3none
On failure: Scholars -7, location destroyed, location destroyed
Let’s intimidate the academician
deadline 1c · written for Dulahan
Tower CityDiplomacy
Intimidation
STR 10, MAG 7, WIT 5, LCK 21 · 1 · 0–3none
On failure: Scholars -7, location destroyed, location destroyed
Massacre of the Beggars
deadline 1c · involves killing
Tower CityConfrontation
Crowd, People Involved, Unethical
STR 12, AGI 10, CHA 5, WIT 75 · 1 · 3–6affinity -5, affinity -10, affinity -5, affinity -5, affinity +5, affinity -10, affinity -5, affinity -5, affinity -5, affinity -10, affinity -3, affinity -5
On failure: People -7, location destroyed, location destroyed
Merchant assassination
deadline 1c · involves killing
Tower CityAssassination
Unethical, Track
STR 8, WIT 5, LCK 42 · 1 · 2–4a character dies
On failure: Merchants -7, location destroyed, location destroyed
Merchant negotiations
deadline 1c
Tower CityDiplomacy
Crowd
CHA 12, WIT 10, LCK 42 · 1 · 1–3none
On failure: Merchants -7, location destroyed, location destroyed
Monster Hunters
deadline 1c
Tower CityHunt
Magic Ritual, Big Creature
STR 8, MAG 8, WIT 5, LCK 23 · 1 · 1–5none
On failure: Scholars -7, location destroyed, location destroyed
Noble civil war
deadline 1c · involves killing
Tower CityConfrontation
Crowd, Intimidation
STR 12, AGI 7, CHA 7, WIT 76 · 1 · 3–5none
On failure: Nobles -7, location destroyed, location destroyed
Demonic Invocation
deadline 2c
VilladorConfrontation
Magic Ritual
STR 4, MAG 7, WIT 33 · 2 · 2–4Nobles +2, People +1, Merchants +1, Scholars +1, 100 gold
On failure: location destroyed
The looters of Volga Camp
deadline 1c · involves killing
Volga CampRescue
Crowd, People Involved, Help
STR 5, MAG 3, WIT 7, LCK 32 · 3 · 1–5Merchants +2, 75 gold
On failure: location destroyed

Ultimatum quests (11)

QuestLocationType & conditionsRequirementsParty · Cycles · DmgOn successSpecial outcomes
The final battle
deadline 1c
AngelorCompetitionSTR 12, AGI 8, CHA 11, MAG 6, WIT 3, LCK 38 · 1 · 3–5sets flag emperor_fought_clash_of_knights; follow-up: ultimatum emperor victory
On failure: sets flag emperor_fought_clash_of_knights; follow-up: ultimatum emperor defeat
The final confrontation
deadline 1c
AngelorConfrontationSTR 15, AGI 11, MAG 7, WIT 4, LCK 46 · 1 · 3–6sets up the Tower Destruction ending; follow-up: ultimatum emperor victory
On failure: sets flag lost_against_empire_war; follow-up: ultimatum emperor defeat
World domination
deadline 1c
AngelorConfrontationSTR 15, AGI 12, MAG 7, WIT 4, LCK 46 · 1 · 3–6sets flag world_domination_succedeed; follow-up: ultimatum emperor victory
On failure: sets flag lost_against_empire_war; follow-up: ultimatum emperor defeat
Dragon Knight ambush
deadline 1c · written for Silgur
Drakovic CastleConfrontation
Dragon
STR 4, AGI 8, WIT 83 · 1 · 1–4sets flag dragon_knight_fought_with_silgur, item Dragon heart; follow-up: dragon knight ultimatum victory
On failure: sets flag dragon_knight_fought_with_silgur; follow-up: dragon knight ultimatum faillure
Facing the Dragon Knight
deadline 1c
Drakovic CastleConfrontationSTR 8, AGI 8, MAG 7, WIT 44 · 1 · 2–4none; follow-up: dragon knight ultimatum victory
On failure: follow-up: dragon knight ultimatum faillure
Trap the Dragon Knight
deadline 1c · written for Tarcus
Drakovic CastleConfrontation
Unethical
STR 4, AGI 4, WIT 92 · 1 · 2–3sets flag dragon_knight_fought_with_tarcus, sets flag dragon_knight_dead, the Dragon Knight dies; follow-up: dragon knight ultimatum victory
On failure: sets flag dragon_knight_fought_with_tarcus; follow-up: dragon knight ultimatum faillure
Facing the Kingslayer
deadline 1c
Tower CityConfrontation
Ghost
STR 8, MAG 11, WIT 8, LCK 46 · 1 · 3–5relic Spectral Sword; follow-up: kingslayer ultimatum victory
On failure: follow-up: kingslayer ultimatum faillure
Gwendan’s squad facing the Kingslayer
deadline 1c · written for Gwendan
Tower CityConfrontation
Ghost
STR 11, MAG 8, WIT 44 · 1 · 2–5relic Spectral Sword; follow-up: kingslayer ultimatum victory
On failure: follow-up: kingslayer ultimatum faillure
Kingslayer exorcism
deadline 1c
Tower CityConfrontation
Ghost
STR 4, MAG 11, WIT 74 · 1 · 2–4relic Spectral eye; follow-up: kingslayer ultimatum victory
On failure: follow-up: kingslayer ultimatum faillure
Kingslayer purification
deadline 1c
Tower CityConfrontation
Ghost
STR 9, MAG 9, WIT 64 · 1 · 2–5relic Spectral eye; follow-up: kingslayer ultimatum victory
On failure: follow-up: kingslayer ultimatum faillure
Ursula facing the Kingslayer
deadline 1c · written for Ursula
Tower CityConfrontation
Ghost
STR 3, AGI 4, CHA 2, MAG 11, WIT 6, LCK 01 · 1 · 7–0relic Demon heart; follow-up: kingslayer ultimatum victory
On failure: follow-up: kingslayer ultimatum faillure
Ursula → damage 10–0; relic Demon heart, Ursula is fully corrupted; follow-up: kingslayer ultimatum victory

Special outcomes in depth

The tables carry all 108 outcome hooks, spread across 92 quests.

How they work

Checked before the score exists. When the cycle resolves the game walks the quest’s outcome list. If one matches, the quest resolves as an Unexpected Outcome and no score is calculated. Stats, gear, requirements, everything is skipped.

The first match wins. Outcomes are tested in listed order (the order shown in the column). If two could fire, only the earlier one does.

It replaces the rewards. The quest’s success rewards and failure consequences are both discarded and swapped for the outcome’s own list, which is frequently empty.

Named-knight outcomes need everyone listed. If an outcome names two knights, both must be on the quest.

Trait outcomes need every listed trait, pooled across the party.

Stat outcomes need one knight to clear the bar. Any single assigned knight at or above the threshold triggers it, equipment bonuses included.

Which knights have unique outcomes, and where

A quick index for “what can this knight do?”

KnightQuests with an outcome for them
Angelica (6)Alcoholics Eradication, Fight the werewolf, Kill the Beast, Searching for the traitor, The Clean Keeper Goose, The Silver Cat
Ari (3)Expedition to Djinn Island, The giant eagles, The Thieving Griffin
Arron (4)SOS underwater creatures, Spoil and investigate, Stop the baby dragon, Tame the baby dragon
Brunhilda (3)Industrial Sabotage, Spying on nobles, The lamp of old tomes
Chester (2)The great duel, Vision trouble
Childeric (1)New ramparts
Daguez (2)Captain’s Mutiny, Griffin union
Dulahan (5)New vessel for Dulahan, Political prisoner fighting, The Black Knight, The Flying Sirens, The Ghost Barge
Epicrate (1)Assassinate the mutiny leader
Gideon (5)Ice dancing competition, Music Competition, Rozenn Local Custom, Searching for the traitor, Song of the Dryads
Goberto (6)Checking the egg, Negotiate the eggs, Prove Epicrates’ innocence, The Bloody Magpie, The great duel, Troop training
Gwendan (9)A Spider in a Cave, Alchemy Tournament, Bucolic Diplomacy, Checking the egg, Negotiate the eggs, Searching for the traitor, The Clean Keeper Goose, Part 2, The Stolen Tiara, Virtual Currency
Ligia (4)Bridge reconstruction, Reef cleaning, Search underwater, Underwater artefact
Oliver (2)A merchant merchandizing, Spying on the Magical Council
Rufus (3)Rozenn Local Custom, Tower of Illusion, Wolf Invasion
Rufus + The Wolf (1)Study the shapeshifter
Silgur (5)Spearfishing Competition, The Explorer, The Silver Feathers, Vision trouble, Volga Camp serial killer
Tarcus (7)Cheat through treacherous mountains, Free Epicrates, Princely negotiations, Race through treacherous mountains, Rush in Laik Vallée, Southbay political instabilities, Suspects interrogations
The Wolf (3)Griffin-sitting, The Squash Festival, Wolf Invasion
Ursula (8)Alchemy Tournament, Arrest of the princess, Parlay, Searching for the traitor, The Bat Charmer, The Dark Spirit, Ursula facing the Kingslayer, Will-o’-wisps invasion
Victoria (1)Knife throwing tournament
Zolta (2)The lich queen, The mad mercenary

Adrian Oprea

Founder & Lead Writer

5+ years of professional gaming journalism | 1000+ guides published since 2021

Adrian Oprea is the Founder and Head Writer of Raider King, specializing in complex RPGs and grand strategy games since 2021. With over 1000 published guides, Adrian provides in-depth walkthroughs for titles like Baldur's Gate 3, Warhammer 40K, Pathfinder series, and Paradox grand strategy games. His hands-on approach involves hundreds of hours testing different builds and strategies to deliver experience-based recommendations. Based in Bucharest, Romania, Adrian founded Raider King in 2022 to bring honest, detailed gaming content to players worldwide.

Credentials: Founder of Raider King (2022-Present) | Expert in CRPGs & Grand Strategy Games | 1000+ Published Guides | Specialist in Baldur's Gate 3, Pathfinder (Kingmaker & WOTR), Warhammer 40K: Rogue Trader, Crusader Kings 2/3, Europa Universalis 4/5, Hearts of Iron 4
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1 Comment
jono emongaru

holy freakin moly, did you do this by yourself. ..
i gotta get a job like this, this game has dominated my last 3 days, ,

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