Want to see Raider King content first? Add us as a preferred source.
Silent Hill 2 is one of the better remakes I have seen in the last years, with some fun puzzles thrown all over the world while trying to survive the next monster attack. Most of them have pretty straightforward solutions, which require some decent exploration beforehand. This is why, if you’re someone who might be afraid to look through every nook and cranny, you might prefer to just know the solutions. So, I’ve made this guide to help you solve all of the puzzles, no matter the difficulty you chose, in Silent Hill 2 Remake, without any problems!
Neely’s Bar Jukebox
First, you’ll need to collect all of the puzzle pieces around the map. You can use our interactive map to do this.

Once you’ve gotten the fixed record and the jukebox button, head to the jukebox and here’s how to beat the puzzle:
- Attach the tray to the mechanism where the record was previously placed.
- Adjust the spring to allow the arm to move freely.
- Gently swing the arm forward and place the record onto it.
- Once the record is stacked, insert the Jukebox Button.
- Place a Neely’s Bar Coin into the slot.
- Select and play song C2.
Grand Market Keypad
You’ll find a two Memo notes that will hint to try numbers starting from 4440 and going upward to find the solution. The Grand Market Keypad code is:
- Light: 4442
- Standard: 4444
- Hard: 4446
Safe in Apartment 206
- Light: 15R-11L-13R
- Standard and Hard: 13R-7L-11R
Coin Puzzle
- Light Round 1: Man (Silver) – Empty – Woman (Gold) – Empty – Flower (Bronze)
- Light Round 2: Sword (Silver) – Empty – Woman (Gold) – Empty – Snake (Bronze)
- Light Round 3: Snake (Bronze) – Empty – Gravestone (Gold) – Empty – Man (Silver)
- Light Round 4: Put the Snake, Man, or Woman in the top tree slot.
- Standard Round 1: Man (Silver) – Empty – Woman (Gold) – Empty – Flower (Bronze)
- Standard Round 2: Empty – Sword (Silver) – Empty – Woman (Gold) – Flower (Bronze)
- Standard Round 3: Empty – Empty – Man (Silver) – Gravestone (Gold) – Snake (Bronze)
- Standard Round 4: Put the Snake, Man, or Woman in the top tree slot.
- Hard Round 1: Man (Silver) – Empty – Empty – Gravestone (Gold) – Snake (Bronze)
- Hard Round 2: Gravestone (Gold) – Sword (Silver) – Flower (Bronze) – Empty – Empty
- Hard Round 3: Empty – Man (Silver) – Woman (Gold) – Empty – Snake (Bronze)
- Hard Round 4: Put the Snake, Man, or Woman in the top tree slot.
Clock in Blue Creek Apartments
- 9-2-3
Moth Door Lock
- Light: 582
- Standard: 373
- Hard: 522
Jacks Inn Reception Safe
- Light: 0451
- Standard: 0451
- Hard: 0533
Safe in Pete’s Bowl-O-Rama
- 1887
Hospital Reception Padlock
- Light: 287
- Standard: 724
- Hard: 152
Hospital Nurses’ Station Keypad Door
- Light and Standard: 3578
- Hard: 7456
Hospital D1 Combination Lock
- 4R-37L-12R
Hospital Director’s Office Hand/Safe

- 92 – 45 – 71
Hospital Chained Box
- 1622 (left) and 9659 (right)
Hospital Decorative Box in Pharmacy (Trick or Treat Quiz)
- 231
Creeper Room
- Randomized permutation of the digits 2, 3, and 9
Scales
- Serpent: Weight #1 — Weight #6
- Ox: Weights #1, #6 — Weight #4
- Boar: Weight #1 — Weights #4, #5, #6
- Dove: Weights #1, #3, #5, #6 — Weight #4
- Balance: Weights #1, #3, #5 — Weights #2, #4, #6
Generator Switches in the Serpent Section
- Light: 4-5-2-1-3
- Standard: 6-4-5-1-3-2
- Hard: 4-5-2-1-3-6-7
Typewriter in the Boar Section
- SICK
Gallows
- Light:
| Justified | Unjustified | |
| I | T’was the home of evil, it had to be razed. | Stood and watched the fire, with a lustful gaze. |
| II | Stealing to survive, his hunger he would feed. | Stealing not to eat, but to feed his own greed. |
| III | Did it just to save her, from her wicked mother. | In a fit of anger, bloody end he brought her. |
| IV | And steal he did, a remedy, to relieve the pain. | One more place to plunder, One more wrongful gain. |
| V | A monster’s life it was, ended with a knife. | Did it just for pleasure not over a strife. |
| VI | Turned against his bully, turned his brain to mulch. | Preying on one’s weakness, made the man’s bones… |
- Standard:
| Justified | Unjustified | |
| I | Though the young ones’ deaths I mourn, Their… | I watched them burn, I heard them cry, I felt a… |
| II | The reason, if I have to say, Was to survive… | What were those reasons you might ask. The truth… |
| III | Forgive me, child, for I have failed, To save you… | My only daugther, joy of day, They wanted to take… |
| IV | So my guilt is plain to see, I had robbed the… | I departed with great haste, Leaving not a single trace… |
| V | You broke my legs, I couldn’t walk, You pulled… | You were, oh, so kind to me, Filled my heart with joy… |
| VI | In truth, he was less man than beast… | In truth, I did not hesitate, As my blade sealed the… |
Labyrinth Rotating Cube
- Rotten Area: 🜍
- Desolate Area: 🜏
- Ruined Area: 🜍, with an inverted pyramid (I couldn’t find an equivalent symbol)
Lakeview Hotel Reading Room Bookcase
- Top: Wings and Eagle
- Bottom: Bull and Lion
Lakeview Hotel Room 205 Suitcase
- Light: DARK WISH
- Standard: DEED DONE
- Hard: LOVE LUST
Lakeview Hotel Basement Gem Box
- Top left: Green
- Top right: Red
- Bottom left: Blue
Lakeview Hotel Basement Employee Safe
- 7414
Lakeview Hotel Music Box
WIP
Music Box Keys
- Light: 721
- Standard: 751
- Hard: 111



