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67GB Atomic Heart Update Goes Live on Launch Day, Catches Players Off Guard

Atomic Heart 67gb Release Day Update

Atomic Heart, the highly anticipated first-person shooter game developed by Mundfish, has finally been released, but with a 67GB day-one update that has left many players disappointed. The update, which was released on the same day as the game’s launch, was not included in the pre-load that some players had already downloaded, leading to frustration and anger among fans.

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Many players were eager to get their hands on the game after months of waiting. However, most unfortunate gamers met long download times and a frustrating experience on release day. Some players even took to social media to express their disappointment, with many also questioning why such a large update was necessary on launch day.

The 67GB update has also raised concerns about the size of modern games and the impact it has on players, particularly those with slower internet connections. Mundfish has yet to release an official statement about the update, leaving players to speculate about the reasons behind it. Some speculate that the update was necessary to fix bugs and optimize the game. Others suggest that Mundfish may have added additional content to the game last-minute.

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Despite the frustration among some players, Atomic Heart has still garnered positive reviews and critical acclaim for its unique gameplay and stunning visuals. The game takes place in an alternate universe in which the Soviet Union never fell. It also features a large range of weapons and abilities that allow players to take on enemies in a variety of ways. While the 67GB update may have dampened the release day experience for some, it seems that many players are still excited to dive into the world of Atomic Heart and experience everything it has to offer.

Based in Munich, Germany, Adrian Oprea is the Founder of Raider King. He is a writer with a passion for storytelling and a love for all things RPG. When not wielding a keyboard, he can be found exploring fantastical worlds, one quest at a time.
Adrian Oprea
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